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Contents

  • Essentials
    • Survival Basics
      • Introduction
      • Gameplay Fundamentals
      • Premise and Game Modes
      • Team Play: Getting Started
    • The Survivors
      • The Survivors
    • The Infected
      • The Infected
      • The Boomer
      • The Hunter
      • The Smoker
      • The Tank
      • The Witch
      • Infected Achievements
    • Weapons and Supplies
      • Standard Weapons
      • Weapon Upgrades
      • Hand-Tossed Weapons
      • Explosive Objects
      • Supplies
  • Walkthrough
    • No Mercy
      • The Apartments
      • The Subway
      • The Sewers
      • The Hospital
      • Rooftop Finale
    • Death Toll
      • The Turnpike
      • The Drains
      • The Church
      • The Town
      • Boathouse Finale
    • Dead Air
      • The Greenhouse
      • The Crane
      • The Construction Site
      • The Terminal
      • Runway Finale
    • Blood Harvest
      • The Woods
      • The Tunnel
      • The Bridge
      • The Train Station
      • Farmhouse Finale
    • Achievements
      • Achievements

Left 4 Dead Guide › Walkthrough › Blood Harvest

The Woods

In Blood Harvest , a full-scale epidemic has broken out in a rural area, causing the dead to rise and attack the living. Once sparsely populated, the forests and industrial facilities along the railroad tracks now teem with a new form of life.

It’s believed most of the infected have trickled in from the surrounding urban areas in search of fresh prey.

In the middle of this outbreak are four well-armed survivors in search of rescue. Early on during the outbreak, the government established several evacuation centers, but most were overrun or abandoned, particularly in the urban areas where staff were initially unprepared for the violent nature of the infection.

However, some evacuation centers are rumored to still be operational, reinforced by military personnel. One such rumored military safe zone is a farm not far from the railroad tracks.

If the survivors can make it there, they might find a way out and rejoin what’s left of civilization.

Allegheny National Forest

The thick forest ahead sets an ominous tone for the survivors at the start of Blood Harvest . But despite the hazardous trek that lies before them, there is a dim ray of hope. Francis has heard there is a military safe zone to the north.

His story is backed up by the evacuation center notice posted on the nearby signpost—it looks like Daughtery Farm is the place to go. Maintaining a northern heading in the forest won’t be easy, especially while being pursued by the infected.

Fortunately, the nearby train tracks run north. If the survivors can reach the tracks, all they need to do is follow them to reach the farm.

Before rushing through the forest, turn right and stock up at this picnic table covered with weapons, ammo, and first aid kits. When choosing weapons, equip your team with an even mix of SMGs and pump shotguns.

The SMGs provide decent range and an unparalleled rate of fire, while the pump shotguns offer tremendous damage output during close-quarter encounters.

Make your selection quickly—the longer you spend here, the more time you give the infected team to set up ambushes during versus matches. So grab your gear and head out as quickly as possible.

The narrow trail winding through the forest is extremely dangerous. Infected usually hide in the trees along the sides of the trail, making them nearly impossible to see until they attack.

So speed through this area as quickly as possible, but be sure to stick together. It’s easy to get separated, especially when the teammate in the lead doesn’t look back frequently to check on teammates.

So while speed is important, maintaining a line of sight on your teammates is even more crucial.

Using the concealment of the surrounding forest, Hunters can creep up extremely close to your team and seemingly leap out of nowhere to pin your teammates. Coordinated attacks by two Hunters are particularly dangerous, instantly pinning two teammates.

There’s little you can do to prevent such attacks before they occur, so always stay near your teammates and respond as soon as a Hunter pounces. To prevent inflicting friendly fire damage, always strike with melee attacks to get a Hunter off your teammate.

Once the Hunter is knocked off your teammate, shoot him repeatedly before he can pounce again.

Infected

When you’re playing as the infected, the forest trail is the single best ambush point on this level, giving your team the perfect chance to inflict some heavy damage on the survivors.

It’s very important to work together; otherwise, the survivors will have no trouble blitzing through this area. So have your teammates hide along both sides of the trail, using the trees for concealment.

As the survivors draw near, spring the ambush with everyone attacking simultaneously. If you carefully pick out your targets the Hunters can pin two survivors while the Smoker snares another.

If the Boomer can vomit on the last standing survivor, you stand a good chance of wiping out all or most of them at once. At the very least, you’ll inflict some massive damage and create a very chaotic situation.

As your team keeps pushing through the woods, look for this picnic table on the right side of the trail. Sometimes there are some molotovs or pipe bombs placed here. Don’t stop here long—the infected still pose a big threat.

However, this is a landmark worth noting; it indicates your team is near the footbridge. It’s best to race past this area and make it to the bridge before the infected can make a stand at that critical choke point.

Infected

When playing as the Smoker, team up with a Hunter. The Smoker can easily snare stragglers with its tongue, dragging them off into the woods away from their teammates.

Once the Smoker has dragged its prey away from the other survivors, the Hunter should pounce on the victim. This gives the Hunter an easy and defenseless target while freeing up the Smoker to attack again.

Footbridge

If your team hasn’t encountered too many infected bosses, expect them to be waiting at this narrow footbridge. Fortunately, there is little cover or concealment on either side of this bridge, making it easy to spot any threats attempting to hide among the sparse trees.

Make sure your team is together and race across the bridge as quickly as possible. Although the terrain doesn’t suit the infected particularly well, attacks aren’t impossible, particularly by Smokers.

Infected

If staging an attack at the footbridge, wait until the survivors cross. There’s virtually no cover on the bridge itself, so spawn in the woods near the trailer and wait for the survivors to approach.

If possible, initiate the attack as soon as the survivors step off the bridge.

If playing as the Boomer, this bottleneck is the perfect spot to splash multiple survivors with vomit. But wait until your teammates have attacked before rushing in. Otherwise you’ll be picked off before you’re within range.

Trailer

Beyond the footbridge is this small trailer containing ammo. Rush inside and stock up. Sometimes the director places molotovs and pipe bombs in the trailer, too, so search around for supplies once inside.

This is a good place to stop and heal, but make sure teammates cover the front door and window. If healing yourself, let your teammates know so they can protect you.

It’s also a good idea to inform them so they don’t take off while you’re still bandaging yourself.

Tip

If your team doesn't need ammo or time to heal, don;t stop at the trailer, this pit stop only delays your team, giving the infected more time to attack. From this point, the safe house isn't very far away, so consider pressing ahead and skipping the trailer.

During versus matches such moves may catch the opposing team off guard, forcing them to reorganize and scramble to set up attacks near the safe house.

As you exit the trailer, be ready for more attacks. While your team was in the trailer, the infected have likely regrouped and prepared an ambush—some may be waiting on top of the trailer. This is also a common area for a Tank to spawn.

When fighting a Tank in this area, try not to get cornered, otherwise he’ll pound you relentlessly until you’re incapacitated. So don’t run back inside the trailer.

You’re much safer outside where you can maneuver. If possible, hit the Tank with a molotov to slowly whittle away at his health meter.

Infected

Don’t attack the survivors while they’re inside the trailer. With only one door and a window, this location is relatively easy for them to lock down.

So hide in the surrounding woods or climb on the roof of the trailer and wait until they exit to initiate a combined attack. A Tank should lead the attack if there’s one on your team.

The survivors will be so focused on killing the Tank, they probably won’t even notice a Hunter, Smoker, or Boomer approaching.

Depot Trail

Exit the trailer and rush past the white sedan outside to access the next segment of the trail leading down to the Richardson Atlantic freight depot—the depot has rail line access heading north toward the farm.

Like the previous trail, this one is narrow and lined by trees, but the trees on the left side of the trail give way to a chain-link fence.

Rush down this trail as quickly as possible and get to the safe house, but keep an eye on your teammates and make sure nobody gets left behind.

Attacks by Smokers and Hunters can seriously delay your advance, so be ready to rescue teammates that are pinned or constricted.

Caution

The chain-link fence on the trail’s left side has several holes in it, so watch your step. On the other side of the fence is a long drop to some train tracks. If you fall through one of these gaps in the fence, you’re dead.

Be extra careful if you encounter a Tank in this area. One swipe could send you flying through one of the gaps in the fence, killing you instantly.

Of course, this would be a good tactic for players playing as the Tank during versus matches.

Infected

If the survivors have commenced moving down the trail behind the freight depot, it can be tough to find a spot to spawn due to line of sight issues. But if you hide behind this small shed near the fence, you can spawn and blindside the survivors as they run past.

This is a good hiding spot for Boomers. Just make sure your bloated body doesn’t stick out from behind the shed and give away your position.

Depot Safe House

Follow the trail as it turns left, leading toward the yellow building straight ahead—the safe house is just inside. This is a very critical part of the trek, as the infected are likely to throw everything at your team in an attempt to stop it from reaching safety.

If facing a large swarms of common infected, toss pipe bombs to keep them from chasing after your team.

Attacks by infected bosses can be put down rather easily too, assuming your team sticks together. In versus matches, infected attacks here are often frantic and not very well organized.

These last-ditch attempts by the opposing team are best confronted by denying the opposing team easy opportunities to pick off stragglers. As long as you stay together, they won’t have much of a chance to stop you from reaching the safe house.

The open doorway in the yellow structure is not the entrance to the safe house. Once inside, keep moving to the adjoining room with the familiar red door. Consider backpedaling to the safe house while covering the open doorway to prevent any infected from pursuing.

It may also be necessary to hold at the safe house door and provide covering fire until your teammates can get inside.

Fortunately, you can cover the open doorway from within the safe house. Just watch your fire and be ready to slam the safe house door once everyone is inside.

Infected

The drain pipe on the yellow building near the safe house is a climb point for the infected. This is a good spot to spawn and attack the survivors as they rush into the safe house.

If playing as a Smoker, try to snare the last survivor trying to rush through the doorway.

This prompts the other survivors to leave the safe house in an attempt to rescue their constricted teammate, providing the Hunters and Boomer on your team one last chance to attack.

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