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Contents

  • Quick Reference
    • Introduction
    • Static Keycodes
    • Keycodes and Passwords
    • Missing Persons
    • Volunteers (18 Total)
    • Press Sneak: Emails
    • Prism Master: The Starbender Cycle
    • Psychometry: Audio Log
    • Achievements and Trophies
  • Foreword
    • Foreword from Arkane Studios
    • Foreword from the Author
  • Weapons and Gear
    • Introduction
    • Weapons
    • Specialized Gear
    • Consumables
    • Chipsets
  • Introduction
    • Introduction
    • Talos I: A Brief History
    • Talos I Tour
    • Difficulty
    • Talos I Equipment Orientation
    • Gameplay Fundamentals
  • Abilities
    • Introduction
    • Human Abilities
    • Typhon Abilities
  • Enemies
    • Introduction
    • Typhon
    • Hostile Machines
    • Hostile Humans
  • Videos
    • Assist Mikhaila Ilyushin
    • Doctor Igwe
    • Gustav Leitner
    • Mikhaila's Father
    • Mixed Signals
    • Talos Smuggling Ring
    • The Golden Gun
    • Treasure Hunt
  • Walkthrough: Story Objectives
    • Introduction
    • First Day on the Job
    • Breakout
    • An Office with a View
    • Through a Glass Darkly
    • Speak with January/General Access Key
    • Deep Storage
    • Detour
    • Gathering Echoes
    • Restore From Backup
    • The Keys to the Kingdom
    • This Side Up
    • Shipping and Receiving
    • Reboot
    • Before I Give You the Key
    • The Repo Man
    • A Mind Without Limits
    • Perdition

Prey Guide › Walkthrough: Story Objectives

Before I Give You the Key

Before I Give You the Key

Alex said he would give me his Arming Key when I got to his office. He didn’t show up, but asked me to watch a video instead. He said I’d understand once I saw it.

Alex isn’t in his office, but he contacts you over comms, insisting he isn’t trying to trick you. As a sign of goodwill, he’s provided two Neuromods (on his desk) and sends you the password to his workstation. He wants you to watch a video. Under the workstations Utilities tab, select LG Controls to play the video on Alex’s Looking Glass.

Turn to the Looking Glass screen behind Alex’s desk to watch the video. This video features both Morgan and Alex. In this video, Morgan appears to be a more-than-willing subject in the Neuromod tests. Furthermore, Morgan appears to have identified a weakness in the Typhon ecosystem and has created a prototype device which can eliminate the Typhon in the event of a containment breach. Watching this video earns you the Dear Future Self achievement/trophy, requiring you to watch all videos left by Morgan.

Alex reports in after the video concludes. He says the device mentioned in the video is based on Nullwave technology. It’s the only way to stop the Typhon without destroying the station and everything you’ve both worked for. But the research on the Nullwave device isn’t complete. He needs you to conduct scans of the Coral outside the station. Once you do this, Alex promises to hand over his arming key. At that point you can decide the fate of Talos I. Retrieve the Coral Detector 64Si Scope Chipset emerging from a compartment in Alex’s desk—you’ll need to install this in your Psychoscope to scan the Coral. Proceed directly to the Arboretum’s airlock and exit the station to conduct the necessary scans.

Talos I Exterior

Once outside the station, locate the waypoint marker leading to the Coral Node and thrust toward it. Along the way, January casts doubt on the video you just viewed in Alex’s Office—what were Morgan’s true intentions and purpose? Which Morgan do you believe? In any case, January agrees that scanning the Coral is the best course of action since doing so will grant you access to Alex’s arming key. The waypoint marker leads you to a hatch patrolled by a few corrupted Operators. Use your Disruptor Stun Gun to take them out. As you battle the Operators, Alex warns that there’s been a recent launch from the Argus platform. He fears TranStar’s board of directors have taken steps to address the Typhon outbreak. This is why he needs you to act quickly.

Peek through the open hatch to locate two Weavers and several Cystoids. Toss a Typhon Lure through the hatch in an effort to attract these enemies. Once they’re gathered around the Typhon Lure, toss a Nullwave Transmitter at the Weavers to nullify their abilities, then kill them with the Q-Beam. Next, take out the Cystoids and any corrupted Operators before entering the hatch.

Follow the waypoint marker to the first Coral Node and scan it with your Psychoscope. Remember to install the Coral Detector 64Si Chipset if you haven’t already. Once the scan is complete, follow a waypoint marker to a second Coral Node, located in the same chamber. With both scans complete, Alex urges you to return to his office so you can upload the scan data. Head back to the Arboretum airlock.

Arboretum

Alex’s Office

Notable Items: Neuromod (3) Anti-Rad Pharma Fabrication License Typhon Lure

Alex fears that the Typhon will now sense you’re a danger and attack more aggressively. To help, Alex has left three Neuromods, a Typhon Lure, and an Anti-Rad Pharma fabrication license on his desk. Before uploading the scan data, equip your Disruptor Stun Gun and apply all the upgrades you can to it. Also, make sure you have some EMP Charges in your inventory—things are about to get heated. When you’re ready, access Alex’s workstation and select the Coral Data Management tab under Utilities to upload your scan data.

The upload is interrupted by something named KASPAR. Suddenly, you hear a transmission over the station’s loudspeakers. Commander Walter Dahl has arrived on the station under the direction of the TranStar board of directors. They have given him authority to take control of Talos I. This is what Alex feared. Turn your attention to the Military Operators entering Alex’s office and immediately attack them with EMP Charges and your Disruptor Stun Gun. Military Operators are much more durable than their civilian counterparts. Plus, they’re equipped with a powerful beam weapon capable of shredding your suit and health. Disable them with EMP Charges or your Disruptor Stun Gun. Keep hitting them with the Disruptor Stun Gun until they explode.

Hacking: Military Operators

If you possess the Hacking IV ability, you can hack the Military Operators, preventing them from attacking you. Instead, they will attack all hostile units for you, including Typhon. To hack a Military Operator, disable it with your Disruptor Stun Gun, then commence the hack. The game is paused while you’re hacking, so don’t worry about getting shot. Having a few Military Operators on your side can make survival a bit easier, helping draw attention away from you.

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