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Mega Man 11 eGuide
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Contents

  • Story and Characters
    • Plot
    • Mega Man
    • Dr. Light
    • Dr. Wily
    • Roll
    • Auto
  • Dr. Light’s Lab: Support Items and Parts
    • Overview
    • Unlocking Items
    • Screw Hunting
    • Support Items
    • Parts
  • gameplay
    • Controls
    • Item Drops
    • Support Items
    • Upgrade Parts
    • Double Gear System
    • Weapons
  • Stages
    • Difficulty
    • Speed Gear
    • Replaying Stages
    • Trophies and Achievements
  • Robot Master Block Man
    • Overview
    • Mystery Chip
    • Mid-Boss: Totemer
    • Mid-Boss: Totemer 2
    • Robot Master: Block Man
    • Get Equipped With: Block Dropper
  • Robot Master Acid Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Cyclone W
    • Robot Master: Acid Man
    • Get Equipped With: Acid Barrier
  • Robot Master Impact Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Pickman Digger
    • Robot Master: Impact Man
    • Get Equipped With: Pile Driver
  • Robot Master Bounce Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss 1: Frog Balloon
    • Mid-Boss 2: Frog Balloon
    • Robot Master: Bounce Man
    • Get Equipped With: Bounce Ball
    • Get Equipped With: Rush Jet
  • Robot Master Fuse Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Dread Spark
    • Robot Master: Fuse Man
    • Get Equipped With: Scramble Thunder
  • Robot Master Tundra Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Mecha-Mammostal
    • Robot Master: Tundra Man
    • Get Equipped With: Tundra Storm
  • Robot Master Torch Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Sparkey
    • Robot Master: Torch Man
    • Get Equipped With: Blazing Torch
  • Robot Master Blast Man
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Mid-Boss: Thrill Twins
    • Robot Master: Blast Man
    • Get Equipped With: Chain Blast
    • Gear Fortress
  • Gear Fortress 1
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Boss: Yellow Devil MK-III
  • Gear Fortress 2
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Boss: Mawverne
  • Gear Fortress 3
    • Overview
    • Mystery Chip
    • Recommended Gear
  • Gear Fortress 4
    • Overview
    • Mystery Chip
    • Recommended Gear
    • Boss: Wily Machine No. 11
    • Boss: Wily Machine No. 11 (final form)
  • Challenges
    • Overview
    • Time Attack
    • Jump Saver
    • Buster Breakdown
    • Score Attack
    • Medal Collector
    • Playground
    • Playground: Mid-Bosses
    • Playground: Bosses
    • Balloon Rush
    • Balloon Rush: Block Man’s Stage
    • Balloon Rush: Acid Man’s Stage
    • Balloon Rush: Blast Man’s Stage
    • Balloon Rush: Fuse Man’s Stage
    • Balloon Rush: Bounce Man’s Stage
    • Balloon Rush: Torch Man’s Stage
    • Balloon Rush: Impact Man’s Stage
    • Balloon Rush: Tundra Man’s Stage
    • Balloon Rush: Gear Fortress Stage 1
    • Balloon Rush: Gear Fortress Stage 2
    • Boss Rush
    • Boss Rush 2
    • Dr. Light’s Trial
    • Dr. Light’s Endless Trial
    • Dr. Light’s Trial Maps
  • Enemy Gallery
    • Overview
    • Mid-Boss Damage Chart
    • Boss Damage Chart
  • Achievements and Trophies
    • Overview
  • Behind the Scenes of Mega Man 11
    • with Game Director, Koji Oda and Producer, Kazuhiro Tsuchiya
  • 30 Years of the blue Bomber
    • A Visual History
  • The Genesis of Rockman
    • Overview
    • Mega Man
    • Designing a Better Balance
  • Mega Man
    • Introduction
    • Overview
    • Box Art
    • Marketing
    • ROBOT MASTERS
    • Bosses
  • Mega Man 2
    • Introduction
    • Box Art
    • Transport Items
    • Bosses
    • ROBOT MASTERS
    • Special Weapons
    • Enemies
    • Wiley Stages
    • Marketing
  • Mega Man 3
    • Introduction
    • BOx Art
    • ROBOT MASTERS
    • Bosses
    • Special Weapons
    • New Character: Proto man
    • New Move: Slide
    • New Character: Rush
  • Mega Man 4
    • Introduction
    • Box Art
    • Bosses
    • ROBOT MASTERS
    • Special Weapons
    • BALLOON AND WIRE
    • EDDIE (AKA EDDY/FLIP-TOP)
    • Marketing
  • Mega Man 5
    • Introduction
    • Box Art
    • Bosses
    • ROBOT MASTERS
    • Special Weapons
    • Robot Master Stages
    • BEAT
    • SUPER ARROW
    • Marketing
  • Mega Man 6
    • Introduction
    • Box Art
    • Bosses
    • ROBOT MASTERS
    • Special Weapons
    • RUSH JET ADAPTER
    • RUSH POWER ADAPTER
    • Marketing
  • Mega Man 7
    • Introduction
    • Box Art
    • Marketing
    • ROBOT MASTERS
    • Bosses
    • New Characters
    • New Features
    • Special Weapons
  • Mega Man 8
    • Introduction
    • Box Art
    • Marketing
    • ROBOT MASTERS
    • Bosses
    • New Character: Duo
  • Mega Man 9
    • Introduction
    • Box Art
    • ROBOT MASTERS
    • Bosses
    • New Feature: Play as Proto Man
    • Marketing
    • Special Weapons
  • Mega Man 10
    • Introduction
    • Box Art
    • Marketing
    • ROBOT MASTERS
    • Special Weapons
    • Bosses
    • New Feature: Play as Bass
    • DLC
  • More Blue Bomber
    • The Game Boy Games
    • Mega Man Powered Up
    • Mega Man & Bass
    • Mega Man: Battle & Chase
    • Super Adventure Rockman
    • Mega Man Soccer
    • Street Fighter X Mega Man
  • Mega Man X
    • Overview
    • The Journal of Dr. Cain
    • Characters
    • Select Your Stage
  • Mega Man Legends
    • Overview
    • CHARACTERS
    • CHARACTER GALLERY
    • Enemy GALLERY
    • Story
  • Mega Man Battle Network
    • Overview
    • Story
    • Characters
    • CHARACTER GALLERY
    • Enemy GALLERY
  • Mega Man Zero
    • Overview
    • STORY
    • CHARACTERS
    • CHARACTER GALLERY
    • Enemy GALLERY
  • Mega Man ZX
    • Overview
    • Story
    • Mega Man ZX Boss GALLERY
    • Mega Man ZX Advent Boss GALLERY
  • Mega Man Star Force
    • Overview
    • STORY
    • CHARACTERS
    • CHARACTER GALLERY
    • Enemy GALLERY
  • Fighting Games
    • Overview
    • Mega Man: The Power Battle
    • Guest Appearances
  • Mega Man in Media
    • Overview
    • Captain N: The Game Masters
    • Mega Man TV Series
    • Mega Man NT Warrior
    • Mega Man: Fully Charged
    • Rap and Opera
    • Archie Comics
  • Mega Fans
    • Overview
    • Mega Man 2 by Gibbs Rainock
    • MEGA by djkopet
    • Mega Man Zero by Dododoro
    • Mega Man! by Edwin Huang
    • Mega Man by Mike Bowden
    • Mega Man: The Server Is Down by Mike Henry
    • GOD OF ROCK by Paparaya
    • Rockman 30th by Susumu Kuroi
    • Neon Mega Man by Tyson Hesse
    • Mega Man Suave by Sketchcraft
    • Mega Man Redesign and Mega Man X Redesign by Vicente Valentine
    • Mega Man, Tron Bonne, and Roll Caskett by Genzoman
  • Bonus Excerpt
    • from UDON’s Mega Man 2 Mastermix Comic!

Mega Man 11 Guide › Robot Master Block Man

Mystery Chip

Equip the Mystery Chip and complete Block Man’s stage to get bonus Screws. Completing the stage under a certain time limit provides double the amount of Screws!

Newcomer: Over 7:30—500/Under 7:30—1,000

Casual: Over 5:00—500/Under 5:00—1,000

Normal: Over 5:00—250/Under 5:00—500

Superhero: Over 5:00—250/Under 5:00—500

Upon entering the stage, head right and jump over a crate and then a stack of crates. You face the first of many bottomless pits. Shoot the two Lyrics closing in on you and then jump across the two gaps while avoiding the falling blocks.

Stage Gimmick: Falling Blocks

In this stage, blocks periodically fall from above the screen straight down bottomless pits and will take you with them if you’re not careful. Look for the dust as a warning sign that a falling block is imminent.

On the other side, you encounter a Mawaru C. Jump over him and he’ll continue to the left to his doom; or use the Speed Gear and shoot him through the opening when it comes around. Past the Mawaru C are two more Lyrics. Take them out before dropping down along the path.

The Crunch Don has a lot of hit points. Until you get the Chain Blast or Pile Driver, you can deal with him in one of two ways: (1) Shoot him safely from a distance until he’s destroyed, or (2) let him slam his hammer down, revealing the pad on his back. If you’re quick, you can use the revealed maintenance pad as a platform and jump or slide over him.

Summon Rush Coil to reach the Large Screw.

Note that this Screw will respawn each time you enter the level, making it the fastest way to earn early Screws in the entire game. If you want to be decked out in all the best gear Dr. Light’s lab has to offer before even reaching the first Robot Master, follow these steps: Grab the Screw, open the menu, and exit to the Stage Select screen. You’ll now be 100 Screws richer, which is already enough to buy the Energy Balancer. Then reenter Block Man’s stage and repeat until you have as many Screws as you want. The process takes just seconds and is relatively safe, as long as you keep an eye on the falling blocks.

Superhero Difficulty: This Screw does not spawn on Superhero difficulty, but you won’t need it to. Instead, the Lyrics covered in steps 1 and 2 respawn when you move back and forth on the platform where the Mawaru C was.

Enemies also have a higher chance of dropping Screws on Superhero (including Large Screws, worth 100 Screws each), so you can easily amass a fortune simply by running back and forth and farming Lyrics.

Please refer to the section of this guide covering Dr. Light’s Laboratory-Support Items and Parts for recommended parts. At the very least, consider grabbing the Shock Absorber, especially for the Totemer mid-boss battle (300 Screws).

In the next room, a Mawaru C is on the upper level. Either jump over him or destroy him using the same tactic as before.

After climbing up, your path is blocked by numerous stone blocks, with an Air Stone enemy hiding in the middle. A single Charge Shot will clear the path of blocks. As you get close, the Air Stone materializes, allowing you to destroy it as well.

Achievement/Trophy

Bullseye!

Defeat a Mawaru C using your Mega Buster without Speed Gear.

Another Air Stone is floating over a conveyor belt that leads to a Crunch Don blocking the way out. Get close enough to shoot the Air Stone, then stand to the left of the conveyor belt and safely eliminate the Crunch Don.

Alternately, if you get the Crunch Don to reveal its maintenance platform, you can slide through the doorway.

Shoot through the concrete blocks and climb up the ladder.

Achievement/Trophy

Demolition Man

Use Chain Blast to destroy a stone wall. (Excludes Challenge Mode)

In the next room are two conveyor belts and a Metall near the far end. Metall’s cannot be shot while their helmet is down, but a Charge Shot will break their guard and leave them open to follow-up attacks (normally with the assistance of the Speed Gear, as they tend to recover fairly quickly). If you get close, the Metall reveals itself and tries to shoot you; shoot it instead.

Take out the Metall and grab the Small Energy below if you need it before heading up the ladder.

Wait for the Mawaru C’s weak spot to be just about in your line of fire, then hit the Speed Gear and fire a Charge Shot through the barrier. If your timing was correct, the Mawaru C, and blocks on the other end, will be destroyed.

Above is yet another Mawaru C. Shooting the blocks lets him roll down to the second level and off to the right, into a bottomless pit. Grab the Screws and take out the two Lyrics coming after you.

Navigate across the three bottomless pits. Falling blocks only drop down the second two.

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