X
X is the first of Dr. Light’s creations gifted with the ability to think and feel, features that led directly to X’s desire to team up with Zero and the other Maverick Hunters in search of Sigma and the Reploids. X wants nothing more than for Dr. Light’s wish to come true: that robots and humans could coexist in peace. But as so often is the case, peace can only come through war. And X must go after Sigma.
New Abilities
Zero
The star of the later Mega Man Zero series was originally designed to be the primary protagonist of Mega Man X. Players are introduced to Zero during the intro scene atop the highway in Mega Man X, when Zero swoops in to save X from certain demise, but it wasn’t until Mega Man X4 that players were given a chance to control the red-armored Maverick Hunter. Unlike X, Zero is skilled at close-range combat, thanks to his mighty Z-Saber.
Zero took on greater roles in the series beginning with Mega Man X3, when players gained the ability to summon Zero. Though he couldn’t travel beyond gates or assist in boss or sub-boss battles, it was impossible to die as Zero. Though he couldn’t be summoned again if defeated, Zero would appear in the game’s Doppler Stages and assist against the REX-2000.
Sigma
Created by Dr. Cain, this original leader of the Maverick Hunters was destined for greatness—if only he didn’t defect to the very group he was tasked with eliminating. Sigma is the primary antagonist of the Mega Man X series and comes in several forms, ranging from a bald-headed humanoid to the golden Neo Sigma in Mega Man X2 and X3 to Reaper Sigma and Final Sigma in Mega Man X4 and X5, respectively. Thanks to Dr. Cain’s brilliance, Sigma’s programming continues to survive through the series (until events leading into Mega Man Zero), no matter how badly his suit is damaged.
Sigma’s bald head and robot suit made an appearance in Dead Rising 3 as a downloadable costume for the Chuck Greene character.