The Double Gear System allows Mega Man to slow down time or increase his offensive capabilities for a limited time. If the Double Gear gauge turns completely red, Mega Man enters a cooldown state, temporarily rendering the Double Gear System inoperable.
Power Gear
Effect Time: 5 sec
Player Speed: Normal
Enemy Speed: Normal
Gauge Depletion Effect: Cooldown (lasts 15 sec)
The Power Gear changes the Mega Buster’s Charge Shot to the Double Charge Shot and alters the effect of Special Weapons, making them notably more powerful. Combined with the right weapon, the Power Gear excels at quickly eliminating bosses.
Speed Gear
Effect Time: 5 sec
Player Speed: 1/2
Enemy Speed: 1/4
Gauge Depletion Effect: Cooldown (lasts 15 sec)
The Speed Gear is extremely useful throughout Mega Man 11, especially when upgraded with the Speed Gear Booster, which allows Mega Man to move at normal speed while enemies and hazards are trapped in slow motion.
Double Gear
Effect Time: 6 sec
Player Speed: Normal
Enemy Speed: 1/4
Gauge Depletion Effect: Overheat (lasts 20 sec)
To activate the Double Gear, which combines the effects of the Speed Gear and Power Gear, Mega Man’s health must be at 8 or less.
The Double Gear enables an additional charge level for the Mega Buster: Final Charge Shot.