Prima Games eGuides Mega Man 11 eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Mega Man 11 eGuide Mega Man 5

Box Art

Mega Man 5: 1993 (NA)
Mega Man 5: 1993 (PAL)
Rockman 5: December 4, 1992

Mega Man 5 (Rockman 5: Blues’ Trap!? in Japan) was released in late 1992 for the NES. It would be the final Mega Man released for the NES in Europe.

Following on Mega Man 4’s “fake villain” plot, Mega Man 5’s antagonist—thought to be Proto Man—is eventually revealed to be Dark Man, a new creation of Dr. Wily’s. To keep things fresh, the marketing for the game highlighted new gimmicks such as the ability to run on the ceiling in Gravity Man’s stage and a vehicular section in Wave Man’s stage.

The development team (known internally as the “Rock Family”) felt “everything had already been done” in Mega Man 4, so Mega Man 5 and 6 largely consisted of making “powered up” versions of existing mechanics. The Mega Buster’s Charge Shot, for example, received an extra boost thanks to modifications by Dr. Cossack. Yet taking damage now cancels the charge, requiring safer and more precise play to properly utilize. A small tweak, but one that can notably impact a series with super-tight and relatively simple mechanics.