Prima Games eGuides Mega Man 11 eGuide

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Mega Man 11 eGuide Mega Man 2

ROBOT MASTERS

Mega Man 2 standardized the eight Robot Master format (up from six in the original), and was the first game where fans submitted their own Robot Master concepts to be included in the game. Increased interest and awareness for Mega Man 2 over its predecessor was likely due in large part to this promotion, with a total of 8,370 submissions being sent in. However, if that sounds like a lot, keep that number in mind as you read about the rest of the Classic games...

Quick Man’s stage was ported to Mega Man for the Game Gear and used as Dr. Wily’s fortress stage.

Robot Master Special Weapon Weakness Sprites

Metal Man

Metal Blade

Quick Boomerang/Metal Blade

Air Man

Air Shooter

Leaf Shield

Bubble Man

Bubble Lead

Metal Blade

Quick Man

Quick Boomerang

Time Stopper/Crash Bomber

Crash Man

Crash Bomber

Air Shooter

Flash Man

Time Stopper

Metal Blade/Crash Bomber

Heat Man

Atomic Fire

Bubble Lead

Wood Man

Leaf Shield

Atomic Fire

The Japanese version has a single difficulty, whereas the Western versions feature Normal and Difficult options. Difficult is actually the original Japanese difficulty, and Normal is an easier setting. This was a common practice across the industry, as games were often expected to be received better in the West if they were a little less grueling than their Japanese counterparts.