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Civilization Beyond Earth eGuide
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Contents

  • Introduction
    • About Sid Meier's Civilization: Beyond Earth
  • Starting a Game
    • Game Selections
    • Hotkeys
    • Setting Up Your Own Match
    • Getting to Know Your Opponents
      • About
      • People's African Union
      • Pan-Asian Cooperative
      • Kavithan Protectorate
      • Franco-Iberia
      • Slavic Federation
      • Polystralia
      • Brasilia
      • American Reclamation Corporation (ARC)
  • Core Concepts
    • New Concepts
    • Changed Concepts
    • Familiar Concepts
  • Units
    • Overview
    • Unit Quicklist
    • Combat Unit Master List
    • Non-Combat Unit Master List
    • Orbital Unit Master List
  • Buildings
    • Overview
    • Building Quicklist
    • Building Master List
  • Wonders, National Wonders, & Projects
    • Overview
    • Quicklist
    • Master List for Wonders
    • Master List for National Wonders
    • Master List for Projects
  • Terrain, Features, Resources, and Artifacts
    • Terrain (Tiles)
    • Features
    • Resources
    • Artifacts
  • Research and Technology
    • Overview
    • Technology Master List
    • Technology Quicklist
  • Quests
    • Quest Rules
    • Master Quest List
  • Affinities
    • Overview
    • Three Paths to Victory
  • Virtues
    • Overview
    • Branches
  • Trade Routes
    • City Connections
    • Trade Routes
  • Stations
    • Discovery
    • Trade and Improvement
    • The Problems with Stations
    • Protection and Denial
    • Station Withdrawal
  • Covert Operations
    • Gaining Access to Spies
    • National Security Projects
    • Counterintelligence
    • Covert Operations Assignments
  • Single Player
    • Worker Development
    • Founding Cities
    • Trade Routes for Internal or External Power
    • Use Those Orbitals
    • Diplomacy Lets You Pace Your Conquests
    • Watch Out for Unit Maintenance
    • Aliens: Poking the Hornet's Nest
    • Expeditions are Amazing
    • Quests Are Bigger Than You Think
    • Always Have a Backup
  • Multiplayer
    • Flexibility in Your Strategies
    • Paranoia Wins Games
  • Achievements
    • Achievement Table

Civilization Beyond Earth Guide › Wonders, National Wonders, & Projects

Master List for Projects

◬ Beacon

  • Cost: 1650 Production
  • Yield: Final element for Contact victory
  • Prerequisite: Decode Signal

The third project in the Contact victory chain, this Beacon gets you toward the end of the game. Energy is devoted each turn from your nation to need the strength of the Beacon. The more spare Energy you have, the faster your victory is secured. Have defenders guard the borders while all internal cities devote their Production toward bonus Energy.

◬ Decode Signal

  • Cost: 850 Production
  • Yield: Allows Beacon construction
  • Prerequisite: Transcendental Equation

After finishing the Transcendental Equation, you must work on this project if you're trying to win by a Contact victory. Get this done so that you can start going after the Beacon.

◬ Emancipation Gate

  • Cost: 1750 Production
  • Yield: Emancipation victory
  • Prerequisite: Hypercomputing (Tech)

Complete this project to move toward an Emancipation victory. Once the gate is complete, send military units through the gate every turn. The more Combat Strength each unit has, the more they advance your progress toward victory. Make sure to defend the city nearby and the gate itself so that enemies can't stop your progress.

◬ Exodus Gate

  • Cost: 1750 Production
  • Yield: Promised Land victory
  • Prerequisite: Nanotechnology (Tech)

This project gets you closer to a Promised Land victory. Finish the Exodus Gate, and protect that area while Earthling settlers pass through the gate. When enough of them get through, you win the game.

◬ Mind Flower

  • Cost: 1900 Production
  • Yield: Transcendence Victory
  • Prerequisite: None

This project advances you toward a Transcendence victory. Once it's completed, use Mind Stems and Xeno Sanctuaries to hasten the process. The more of them you create, the sooner victory is achieved.

◬ Transcendental Equation

  • Cost: 450 Production
  • Yield: Progress toward Contact victory
  • Prerequisite: Transcendental Math (Tech)

This is the first major step toward achieving the Contact victory. Complete this project, and then start working on the Decode Signal project when that becomes available.

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