Fortunately, peace has broken out in Sunset Valley and Sims in the Military career need not worry about shipping out to war. They do have a goal that takes them outside of town, though. Way outside of town. As in, into space.
Work Location:
Fort Gnome Military Base
How Hired:
Report to military base, answer computer ad, answer newspaper ad
Work Week:
Work at the base starts early and lasts until the later afternoon, but at least there are fewer work days in a week.
Salary Progression:
Sims starts with a modest salary, but the promotion to Flight Officer comes with a nice bonus.
Military Career
| Level | Position | Work Days | Start Time | Length of Day | Average Daily Pay | Weekly Average Pay | Pension Pay | Metrics for Promotion |
|---|---|---|---|---|---|---|---|---|
| 1 | Latrine Cleaner | M, T, W, F | 7 AM | 7 | 280 | 1,120 | 80 | Mood, Athletic Skill |
| 2 | Grease Monkey | M, T, W, F | 7 AM | 8 | 350 | 1,400 | 100 | Mood, Athletic Skill |
| 3 | Grunt | M, T, W, F | 7 AM | 8 | 385 | 1,540 | 110 | Mood, Athletic Skill, Handiness Skill |
| 4 | Squad Leader | M, W, F | 7 AM | 7 | 655 | 1,965 | 150 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 5 | Flight Officer | M, W, F | 7 AM | 7 | 754 | 2,262 | 170 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 6 | Wing Man | M, W, F | 7 AM | 6 | 868 | 2,604 | 190 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 7 | Fighter Pilot | M, W, F | 7 AM | 6 | 999 | 2,997 | 220 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 8 | Squadron Leader | M, W, F | 7 AM | 6 | 1,149 | 3,447 | 250 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 9 | Top Gun | M, W, F | 7 AM | 5 | 1,322 | 3,966 | 290 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
| 10 | Astronaut | M | 7 AM | 18 | 6,000 | 6,000 | 430 | Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
Military Tones
| Tones | Description |
|---|---|
| Work Hard | Work hard to increase performance, but adds stress |
| Goof Off | Relax at work. Slower performance, but less stress. |
| Hang Out with Fellow Soldiers | Build relationship with co-workers |
| Suck Up to Superior | Build relationship with boss |
Benefits and Rewards
To advance in the military career and earn benefits, Sims must develop two different skills: Athletic and Handiness. (Fortunately, the Handiness skill can be learned right on base through a class.)
Other metrics contribute to the chance of promotion, too, including the relationships with fellow soldiers and base superiors. Naturally, mood is also a factor. Working hard and keeping these skills in active advancement leads to some fun rewards.
For example, as soon as the career begins, you start saluting other soldiers of superior rank. But at level 4, Squad Leader, inferiors start saluting you. When you reach the Top Gun rank, random Sims in Sunset Valley are also inspired to salute you. Citizen salutes are positive and will start any social encounter with an impressed context.
Sims now get the interaction to Show Sim the Jet, which can impress potential partners. The Show Sim the Jet social is activated and Sims can take dates to the base. Showing a date the jet results in an improved romantic context for the relationship.
Finally, at level 10, Sims become an Astronaut. Becoming an Astronaut changes the Show Sim the Jet interaction to Show Sim the Spaceship. Showing a Sim the Spaceship is a huge romance booster.