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Halo 3 ODST eGuide
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Contents

  • Maps
    • Campaign Maps
      • Prepare to Drop
      • Tayari Plaza
      • Mission 2, Mombassa Streets
      • Uplift Reserve
      • Uplift Reserve: Mombassa Streets
      • Kizingo Boulevard
      • Kizingo Boulevard: Mombassa Streets
      • ONI Alpha Site
      • ONI Alpha Station: Mombassa Streets
      • NMPD HQ
      • NMPD HQ: Mombassa Streets
      • Kikowani Station
      • Kikowani Station: Mombassa Streets
      • Data Hive
      • Coastal Highway
    • Firefight Maps
      • Crater
      • Lost Platoon
      • Rally Point
      • Security Zone
      • Alpha Site
      • Windward
      • Chasm Ten
      • Last Exit
    • Multiplayer Maps
      • Assembly
      • Avalanche
      • Blackout
      • Citadel
      • Cold Storage
      • Construct
      • Epitaph
      • Foundry
      • Ghost Town
      • Guardian
      • Heretic
      • High Ground
      • Isolation
      • Last Resort
      • Longshore
      • Narrows
      • Orbital
      • Rat's Nest
      • Sandbox
      • Sandtrap
      • Snowbound
      • Standoff
      • The Pit
      • Valhalla
  • Essentials
    • The Halo Universe
      • Introduction
      • Weapons and Vehicles
      • Bestiary
      • Medals and Achievements
  • Walkthrough
    • Single Player Campaign
      • Previews and Preambles
      • Prepare to Drop
      • Tayari Plaza
      • Tayari Plaza: New Mombassa Streets
      • Uplift Reserve
      • Uplift Reserve: Mombassa Streets
      • Kizingo Boulevard
      • Kizingo Boulevard: Mombassa Streets
      • ONI Alpha Site
      • ONI Alpha Station: Mombassa Streets
      • NMPD HQ
      • NMPD HQ: Mombassa Streets
      • Kikowani Station
      • Kikowani Station: Mombassa Streets
      • Data Hive
      • Coastal Highway
    • Bonus Material
      • New Mombassa Streets
  • Multiplayer
    • Firefight
      • Firefight Basics
      • Crater & Crater
      • Lost Platoon
      • Rally Point & Rally (Night)
      • Security Zone
      • Alpha Site
      • Windward
      • Chasm Ten
      • Last Exit
    • Multiplayer Maps
      • Assembly
      • Avalanche
      • Blackout
      • Citadel
      • Cold Storage
      • Construct
      • Epitaph
      • Foundry
      • Ghost Town
      • Guardian
      • Heretic
      • High Ground
      • Isolation
      • Last Resort
      • Longshore
      • Narrows
      • Orbital
      • Rat's Nest
      • Sandbox
      • Sandtrap
      • Snowbound
      • Standoff
      • The Pit
      • Valhalla

Halo 3 ODST Guide › Walkthrough › Single Player Campaign

NMPD HQ: Mombassa Streets

Mission 06: Mombasa Streets

NMPD HQ Plaza to Kikowani Station Plaza

ROOKIE • 6 hrs after drop • Occupied city center

DATA STREAM

New Mombasa VISR Target Acquisition Mode Ratio: 95 percent

Preferred Weapons

  • Carbine
  • Magnum
  • Plasma Pistol
  • Plasma Rifle
  • Sniper Rifle

Par Score

  • 100,000

COMM Data Stream

  • After “Mission 01: Prepare to Drop”: Hidden COMM Data—7 (Total: 7/30)*
  • After completing any three missions: Hidden COMM Data—13 (Total: 20/30)*
  • After completing any four missions: Hidden COMM Data—9 (Total: 29/30)*
  • After 4 of 7 COMM Data Found: Supply Cache Set 1 Opens (Total: 1/3 Sets)**
  • After 8 of 20 COMM Data Found: Supply Cache Set 2 Opens (Total: 2/3 Sets)**
  • After 16 of 29 COMM Data Found: Supply Cache Set 3 Opens (Total: 3/3 Sets)**
  • Total Caches Available: 7/7**
  • Set 1 Cache Contents: Sniper Rifle (2), Sniper Ammo (2), Magnum (4), Silenced SMG (4), Frag Grenade (4)
  • Set 2 Cache Contents: Magnum (4), Silenced SMG (4), Frag Grenade (4), Mongoose (2)
  • Set 3 Cache Contents: Rocket Launcher (2), Rocket Launcher Ammo (2), Magnum (4), Silenced SMG (4), Frag Grenade (4)

*COMM Data Terminals are available only during Rookie missions. These terminals have been deemed “supersecret” and cannot be shown on the Mombasa Streets map.

**Depending on how many COMM Terminals you have found and whether you started your game from the fully unlocked Mombasa Streets after beating the game, between 0 and 7 Caches are now available and appear on your in-game map.

Mission Objectives

  • NEW MOMBASA Search Kikowani Station for ODST squadmate

Note

This mission takes place within Districts 3 and 0, in the northwestern zones of New Mombasa. All accessible districts of New Mombasa (Districts 0, 3, 4, 5, 6, 8, 9, and 10) are available to search through. The following walkthrough details the quickest path to Kikowani Station.

Choke Point 1: NMPD Plaza to Covered Plaza (Revisited)

Entities Encountered

  • Phantom
  • Jackals
  • Jump-Pack Brutes
  • Brutes
  • Brute Stalkers

After inspecting the broken Sniper Rifle, you have but moments to react to an incoming Phantom, which usually deposits a group of Jackals and Jump-Pack Brutes into the NMPD Plaza [1A]. Use your best sniping weapon to deal with these airborne menaces, and use your favored Jackal-culling equipment before returning to your Mongoose and heading east out of this plaza. There’s a road to the north and west, but these are blocked. The road to the south leads away from where you should be headed, so ignore that unless you’re off to locate more COMM Terminals or you’re playing through Rookie’s missions out of order.

Immediately east of the NMPD plaza, you can elect to turn left (northeast) or right (southeast). The left route takes you east along a narrow road, with a gate to a western road in District 0 [2C] and a possible Covenant patrol. Head right to return to the Stepped Plaza, and continue around to a junction, where a Covenant patrol is likely (this could include Brute Stalkers, so be sure your VISR Enhanced Vision is active). Head north at the junction, driving around to the Covered Plaza (where you began the Kizingo Boulevard mission by locating a Scorpion) and the cache here. The cache contains Set 1 equipment and opens when you’ve found eight COMM Terminals. This area [1B] is guarded by Brutes and Brute Stalkers, so remain alert. Cross the western side of the Covered Plaza. Both routes meet up, allowing you to drive north up a ramped road, past an overturned truck [1C]. This road leads to a gate you must open, accessing District 0 at the very northern edge of New Mombasa city.

Choke Point 2: Optican Roundabout and Exit Roads

Entities Encountered

  • Brutes
  • Grunts
  • Jackals

This is likely to be an unexplored area, so press north into a new plaza [2A] with an Optican Kiosk in the middle of it. Grab the Health Packs you need. There’s also a weapons cache that opens after you’ve found 16 COMM Terminals and contains Set 3 equipment. The plaza is quiet, except for a small Brute and Grunt patrol near or on the steps leading to the inaccessible WST Building to the northeast [2B]. Beat down these opponents (those Grunts can be suicidal, so long-range sniping is a good option) before tooling up at the cache if it’s accessible. Drive out of the plaza via the northern or western road.

The road to the west [2C] is a sniper’s alley; check your in-game NAV to locate Jackals on the rooftops. There are two or three to tackle, and there’s a Covenant patrol as you round the corner, with Brutes, Jackals, and Grunts to dispose of. Move to the junction and optionally take the road heading south to a gate leading back into District 3. Or, continue north, around to Kikowani Plaza [3A].

Caution

Watch out! If you leave a plaza location and then return, expect an enemy Covenant patrol (usually accompanied by an Engineer or a Phantom drop) to be in this area. For example, if you leave the Optican Roundabout to explore, then return, expect snipers on balconies and a host of armored Brutes with an Engineer. You’ll need ordnance from the weapons cache to fend off these entities.

Choke Point 3: Kikowani Plaza and Bus Terminal

Entities Encountered

Grunts Jackals Brutes Brute Stalkers

Accessed easily via the western route from the Optican Plaza or from the western gate in District 3, the plaza [3A] has a building interior entrance that leads up to a balcony [3B]. This offers excellent sniping views across the central concrete planters and pedestrian area, where there’s likely to be Covenant activity. You can exit down some steps and gather a few Grenades along the way, too. Return to your Mongoose and fend off an attack [3C] by Jackals, Grunts, Brutes, and Brute Stalkers. There are also Jackal Snipers on rooftops in this area. From here, you can exit to the north and go directly to your goal, the Bus Terminal, or you can head east.

If you go east, or travel north from the Optican Plaza, you access a ramped road winding through a covered part of the map, partially obscured on your NAV Menu. Drive into a small plaza (known as “Brutal Plaza” during Mission 07), and expect a Jackal Sniper confrontation [3D]. The road winds around to the Bus Terminal [3D]. The Bus Terminal is eerily quiet, unless you head away from this area and then return again, in which case expect a Covenant patrol nearby. Use your NAV to locate the pulsing beacon icon, driving to the sidewalk entrance to inspect a Bio-Foam Canister [3E]—the next clue in your investigative assault on New Mombasa’s streets.

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