Prima Games eGuides Halo 3 ODST eGuide

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Halo 3 ODST Guide Multiplayer Multiplayer Maps

Construct

Vast quantities of water and other raw materials are consumed in creating even the smallest orbital installations.

DATA STREAM

Recommended Game Variants:

  • Team Slayer
  • King of the Hill
  • Team Snipers

Number of Players:

  • Recommended: 4
  • Maximum: 10

Advantageous Equipment:

  • Sniper Rifle
  • Mauler
  • Laser
  • Sword

Available Equipment & Gear Respawn Times

Slow Fast
1/5 5/5

Weapons

Weapon Speed
Assault Rifle 4/5
Battle Rifle 4/5
Brute Shot 4/5
Energy Sword 1/5
Flamethrower 2/5
Grenade, Frag 5/5
Grenade, Plasma 5/5
Mauler 4/5
Missle Pod 2/5
Plasma Pistol 4/5
Sniper Rifle 1/5
Spartan Laser 2/5
Spiker 4/5

Equipment

Equipment Speed
Bubble Shield 3/5
Power Drain 3/5

Topographcial Overview

Construct is a large trilevel circular map with lifts, ramps, and long walkways.

Call-out Locations

Open Mid

Other names: Mid Map, Open Floor, Floor

Starting spawn point for all Slayer games. This is the largest open area in Construct and makes up the entire second floor. This area

contains a hole that drops to the lower level.

C2

Other names: Closed Floor

Located on Open Mid, C2 is the area surrounding the lift to Closed Side.

O2

Other names: Open Floor

Located at Open Mid, opposite of C2. This location consists of the area around the lift to Open Side.

Basement

Other names: Bottom

This is accessible from the drop at Open Mid. Basement is the bottom of the map, with entrances to the third floor via Gold Lift and Open and Closed Lifts. There is a single entrance to the second floor via Main Ramp.

C1/O1

Other names: N/A
This is the bottom area surrounding each of the lifts. C1 is the closed side, and O1 is the open side.

Gold 1

Other names: Bottom Gold, Bottom Yellow, Yellow 1
This is the area surrounding the Gold Lift in the Basement.

Gold 2

Other names: Mid Gold, Mid Yellow, Yellow 2
This is the walkway and entrance to Gold from Open Mid. It is an elevated ramp.

Patio

Other names: Back Porch, Sniper
The Patio is a large flattened structure directly connecting the River and Upstream as well as the Ramp to the Basement.

Upstream

Other names: N/A
This is the walkway that curves around C2 from the Patio up to Back Gold.

River

Other names: N/A
This is the walkway that curves under O2 from the Patio.

Legs

Other names: Shortcut to Sword
These are the two large pillarlike beams that begin on Open Mid near the lifts that stretch into the third floor in Sword Room.

Sword Room

Other names: N/A
Sword Room is located on the third level and hangs directly above the Patio. You can access the Sword here, which has an entrance from the Legs or Lobby.

Lobby

Other names: Glass Room
The Lobby is the small glass lines structure directly across from the Gold Lift. The Lobby has entrances to C3, O3, and Sniper.

Sniper

Other names: N/A
This is a hanging elongated structure from Lobby. It contains an upper and lower level—S1 is the bottom, and S2 is the top, where you actually cover Sniper.

O3

Other names: Open Purple
This is the topmost level, which you can reach from Open Lift. O3 has entrances to the Lobby and Open Street.

Open Street

Other names: N/A
Open Street is the large walkway extending to the Gold Lift from O3.

Open Ramp

Other names: N/A
This ramp connects Back Gold to Open Street.

C3

Other names: Closed Purple
C3 is a small upper-level room you can reach from the Closed Side Lift. Accessible from Lobby and Closed Street.

Closed Street

Other names : N/A
This is a large walkway wrapping from C3 to Gold Lift. Closed Street contains one small drop hole that you can use to escape fire.

Missile Ramp

Other names: “Down” to Missile
This ramp leads from Open Mid to Basement. Located on Closed Side with a missile pod at the bottom/Basement side.

Laser Ramp

Other names: “Down” to Laser
This ramp leads to Basement from Open Mid. Located on the Open Side of the map, it has a laser at the bottom/Basement side.

Back Gold

Other names: Gold Ramp
The territory for this ramp begins at Open Mid and wraps around the back of Gold Lift.

Gold 3

Other names: Top Gold, Top Yellow, Yellow 3, Y3, G3
The topmost area of Gold Lift. Top Gold is accessible from Closed and Open Street and from Gold Lift..

Missile Hall

Other names: Closed Hall
This corridor begins at the missile pod that stretches to the bottom of Main Ramp.

Laser Hall

Other names: Open Hall
This corridor begins at the base of Laser Ramp and stretches to the bottom of Main Ramp.

Main Ramp

Other names: Ramp
This centrally located ramp in the Basement takes you directly to the Patio.

Tactical Knowledge

Try to quickly move your team to the map’s top level to gain and keep control. In any map, hanging around below gives your opponent easy attacks. In some locations, the opponent doesn’t even have to drop down to begin attacking you. There are plenty of Battle Rifles scattered around, which make it easy to attack from across the map; for example, you can fire from Open to Closed Side, down each street, and from Open or Closed Street to Open Mid.

Enhanced Knowledge

Professional Planning

Always team-shoot opponents, whether they’re doubled up in streets or in C3/O3.
Throw Grenades at the back edges of the streets to bounce into C3/O3 and Back Gold.
From Closed/Open Street, frequently look down the lifts at Open Mid. Lifts leave players vulnerable, because they are translucent. Be aware and you’ll be able to call out every opponent riding lifts.

Objective Plotting

King of the Hill

Keep an eye on the game clock. During Krazy King, the hill will move every 30 seconds, and it will do so randomly. The same goes for Team King, except the hill will move every minute.

Advanced Tactics

Keep a teammate in every lift, with one rotating the street from Top Gold to C3/O3 (whichever side you choose to post up on).
By camping the lifts, you give your team the advantage in applying quick combat. Riding lifts leaves you slightly blinded until you get firmly situated back on the ground. Since every lift has the same drop zone, a planted Grenade or Power Drain (on Top Gold) can damage larger groups of players rushing the lifts.

Sniping

Lift Camper

Squat down in each of the top lifts to easily kill any approaching players from the lift.

Sniper Spawn

Since the sniper is centrally located on the map, it makes shooting into Open and Closed Street easy, with plenty of room to drop down and avoid fire.

Gold Camping

Jump into the Gold Lift on Top Gold. Anyone who attempts to take the lift can be shot at approximately two times. Try a melee to make an easy kill afterward.

Battery Lift

From C1/O1, you can push the batteries up the lift into the third level. When followed by a Frag Grenade, the battery will explode and damage any players in that room. If any players have minor damage, it will kill them.

Nade Toss

From Back Gold, you can bounce a Frag Grenade off the wall up to Gold 3 to cause damage and clean up kills.

Window Walk

There’s a small ledge on the windowpanes of Open Ramp. You can perch up here and attack players coming up and down the ramp and approaching from Gold 3.