Prima Games eGuides Halo 3 ODST eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Halo 3 ODST Guide Walkthrough Single Player Campaign

Kizingo Boulevard: Mombassa Streets

Mission 04: Mombasa Streets

Kizingo Boulevard to ONI Alpha Site

ROOKIE • 6 hrs after drop • Occupied city center

DATA STREAM

New Mombasa VISR Target Acquisition Mode Ratio: 95 percent

Preferred Weapons

  • Carbine
  • Magnum
  • Plasma Pistol
  • Plasma Rifle
  • Sniper Rifle

Par Score

  • 100,000

COMM Data Stream

  • After “Mission 01: Prepare to Drop”: Hidden COMM Data—7 (Total: 7/30)*
  • After completing any three missions: Hidden COMM Data—13 (Total: 20/30)*
  • After completing any four missions: Hidden COMM Data—9 (Total: 29/30)*
  • After 4 of 7 COMM Data Found:  Supply Cache Set 1 Opens (Total: 1/3 Sets)**
  • After 8 of 20 COMM Data Found: Supply Cache Set 2 Opens (Total: 2/3 Sets)**
  • After 16 of 29 COMM Data Found: Supply Cache Set 3 Opens (Total: 3/3 Sets)**
  • Total Caches Available: 8/8**
  • Set 1 Cache Contents: Sniper Rifle (2), Sniper Ammo (2), Magnum (4), Silenced SMG (4), Frag Grenade (4)
  • Set 2 Cache Contents: Magnum (4), Silenced SMG (4), Frag Grenade (4), Mongoose (2)
  • Set 3 Cache Contents: Rocket Launcher (2), Rocket Launcher Ammo (2), Magnum (4), Silenced SMG (4), Frag Grenade (4)

*COMM Data Terminals are available only during Rookie missions. These terminals have been deemed “supersecret” and cannot be shown on the Mombasa Streets map.

**Depending on how many COMM Terminals you have found, between 0 and 8 caches are now available and appear on your in-game map.

Mission Objectives

  • NEW MOMBASA Search ONI Alpha Site for ODST squadmate

Choke Point 1: Kizingo Boulevard Plaza

As you finish examining the inactive Gauss Turret, a Phantom swoops down and deposits a group of Jump-Pack Brutes to the southeast of you, on the ground near the roundabout plaza [1A]. You can snipe them from this balcony, or exit via the building using the corridors you came in from or via dropping to the concrete stepped planter area below. Expect Brute attacks as you emerge from the building. At this point, if you’ve found 16 COMM Terminals, you can access a weapons cache just northwest of this exit, which contains Set 3 equipment. Take what you need, or scavenge the fallen foes for armaments, and then eliminate troublesome Jackals in the general area across the road from you, to the east [1B]. Behind the sniper is a building interior you can scavenge for more items. Should you need health, there’s an Optican Kiosk to the northeast, near the exit into District 3 (which is the wrong direction to travel if you’re completing the Campaign in chronological order). Now drive your Mongoose—which you should have kept from your previous expedition—up the steps to the gate [1C] leading into the Rally Point, to the south.

Choke Point 2: Rally Point (Revisited) and ONI Clue

Enter the District 10 Rally Point, which, much like the previous choke point, you just tore through earlier in this mission when you were playing as Mickey. Sprint along the road and into the expansive stepped area. Be aware of Jackal snipers on the rooftops. Assuming the weapons cache is open [2A], retrieve any preferred equipment you need (this cache opens after you find eight COMM Terminals and contains Set 2 equipment). Take a new Mongoose and give this entire area a thorough inspection. When you’re done, drive up the ramp on the right side, behind the UNSC barricades, and locate the large door marked with the UNSC logo [2B].

Disembark and creep forward into a tunnel, where a couple of Brutes and some Grunts are waiting behind cover [2C]. Lob in Grenades, as there’s little lateral room for enemies to dodge your incoming projectiles; then mop up the Brutes with headshots or your favored killing techniques. When the area is secure, drive to the door at the opposite (southeast) end of the tunnel, open it, and head to an outside platform. Ahead, a Phantom peels away in the distance, but there are no close threats, allowing you to inspect the area. Drive up to ground level, checking the doorway behind you (there are Health Packs) and the locked door to an inaccessible tunnel that leads back to Rally Point; there are two Frag Grenades there. Of greater importance are the remains of a large bridge, now completely destroyed. Edge forward and locate the Remote Detonator [2D] to find the clue.