Special 3-1
Star Medal As you ride the platform at Point 1, look for the Star Medal floating to the right. Make a running leap through the Star Medal to land safely on the next platform. |
Star Medal When you reach the swinging platforms at Point 4, the camera angle tilts down to show a Star Medal below you. Move down along the platforms and grab the Star Medal as you swing into range. |
To reach the top of the Goal Pole, you must leap from the platform as it swings into position. Start running when the platform reaches the base of the Goal Pole, then jump from the edge as the platform reaches the end of its track.
Special 3-2
This level utilizes the colorful spinning platforms found in World 4-3. However, the location, direction, and size of each platform makes for some challenging jumps. As you move along the first group of spinning platforms, watch out for the gap at Point 1. Jump from the red platform and bounce off of a nearby Paragoomba to safely reach the ledge.
One of the ? Blocks at Point 2 contains a Statue Leaf. Make sure you collect it before you continue to the next series of spinning platforms.
Star Medal The level’s first Star Medal is located on the blue platform at Point 3. Flutter-jump over to collect it, then return to the main path. |
The ? Block at Point 5 contains another Statue Leaf. Make sure you collect this valuable power-up before it slides off the platform.
Special 3-3
The level starts with just 30 seconds on the clock, so speed should be your priority. Collect the + Clocks located throughout the level, and avoid enemy encounters whenever possible.
Star Medal When you reach Point 4, the level’s last Star Medal is floating directly above you. Jump up to grab it, then continue along the tightropes. |
To reach the top of the Goal Pole, perform a well-timed bounce from the nearby tightrope. With enough height, you shouldn’t have any trouble making a perfect landing.
Special 3—Mystery BoxAfter you complete Special 3-3, you gain access to a new Mystery Box. This Mystery Box contains a random encounter. Clear the area and collect your reward before time runs out. |
Special 3-4
This level has very few enemies, so most of your time is spent negotiating devious traps. Spiked hazards are located throughout each area, and they can vary in size, shape, and behavior. Timing is essential! Before you charge into a cluster of swinging spikes, take a moment to observe their movements and identify the nearest safe areas.
As you approach Point 3, giant spiked balls begin rolling across the tilting walkway. Dodge through the spiked balls, or tilt the walkway to roll each of the hazards out of your path.
Defeat the Boomerang Bros at Point 5 to collect a Boomerang Flower. The hazards just ahead are particularly devious, but this useful power-up should help you get through them.
The spikes near the end of the level can make it a bit difficult to jump across the Donut Blocks. You have a little time before each platform drops away, so make sure the path is clear before you attempt each jump. When you reach the last pair of platforms, make a running leap to the top of the Goal Pole.
Special 3-5
This level is very similar to World 6-4, but the vanishing platforms are a bit tricker this time around. Once again, the colored platforms appear and disappear in time with the music, but each one only stays in place for a single beat. To cross the gaps along the path, you must anticipate the appearance of each platform. Listen to the music, and jump between beats to ensure your intended platform appears below you.
One of the ? Blocks at Point 2 contains a Poison Mushroom. When you search these ? Blocks, avoid hitting the one in the middle.
When you cross the platforms at Point 6, make sure you time your jumps to avoid the swinging spikes. Listen to the beat of the music, and watch the spikes swing back and forth. It’s best to step onto the blue platform as the spikes are swinging toward you. As you jump over the spikes, the yellow platform should appear beneath you.
Special 3—Ship
When you reach the tightrope, bounce up to avoid the incoming Bullet Bills. These fast-moving enemies are located all throughout the level, so always be ready to make an emergency jump.
Star Medal The first Star Medal is located on the ledge at Point 2. Jump up to collect it, then continue along the ledge to avoid the Bullet Bills shooting across the deck. |
Before you make your Goal Pole jump, look for the group of Toads cheering you on. Run through the group of Tanooki Toads to reveal a nice stash of coins.