Special 4-1
When the level starts, hit the Roulette Block to collect a random power-up. When you’re ready to continue, hop onto the large cluster of platforms.
As you ride through the level, groups of enemies drop onto the platforms. Depending on the power-up you received from the Roulette Block, these encounters can vary in difficulty. Watch the platforms for the shadows of incoming enemies.
When you pass by the Fire Piranha Plants, some of the platforms begin to drop away. As you deal with incoming enemies, try to stay near the center of the platforms.
Soon after the Bob-ombs appear, spiked balls start rolling across the platform. Use a few tail whips to deal with the Bob-ombs as quickly as possible, then prepare for the spiked balls. Move toward the bottom of the screen and stand at the edge of the platforms. Make sure you position yourself on the line that divides the two sections. Stay put as the spiked balls bounce off of each other and roll safely past you.
Special 4-2
When the level starts, dash past the Boos to reveal the invisible platforms at Point 1. Hit the P Switch at the end of the path, then circle around and follow the Donut Blocks to the Warp Box.
Star Medal When you approach the Star Medal at Point 3, it flees down the path. Follow it onto the large platform to find a row of ? Blocks. As you approach them, you find yourself surrounded by Boos. Hit the ? Block in the center of the row to collect a Super Star. Dash through the Tail Boo to the right to collect a Statue Leaf, then run through the remaining enemies. When you’re ready to move on, grab the Star Medal and find the hidden platforms to the right. |
After the Warp Box drops you at Point 4, the Cosmic Clone can make it very hard to search for invisible platforms. When you’re not sure where to go, circle the edges of your current platform to keep the Cosmic Clone from catching you.
Star Medal Follow the platforms to the Star Medal at Point 5. Make a running leap through the Star Medal, then wall-jump over the Cosmic Clone. When you land, follow the platforms to the exit. |
Special 4-3
After you deal with the Flophopper at Point 1, search the nearby Blocks to collect a Statue Leaf.
Red Ring After you exit the waterfall, make a running leap through the Red Ring. When you land, dash to the left and collect all of the Red Coins to earn a power-up. |
When you jump to the walkway at Point 4, a Banzai Bill comes flying in from the left. When you land, dash across the walkway to stay ahead of the massive enemy.
As you drop down to the next walkway, watch out for the Bullet Bills flying in from the right. Hop up and search the nearby ? Block to reveal a Boomerang Flower.
Star Medal The last Star Medal is floating under the bridge at Point 6. Use a boomerang to collect it before you jump to the Goal Pole. |
Special 4—Mystery BoxAfter you complete Special 4-3, you gain access to a new Mystery Box. This Mystery Box contains a random encounter. Clear the area and collect your reward before time runs out. |
Special 4-4
The level starts with just 30 seconds on the clock. Each time you defeat a Goomba you earn a blue + Clock. Hurry down the path and clear out every Goomba you find.
Star Medal The first Star Medal is located on the main path. Follow the steps down to Point 2 to grab it on your way through the level. |
As you drop down to Point 4, look for the Goomba near the center of the platform. Try to land directly on its head, then hop onto the nearby Switchboard.
Star Medal Ride the Switch-board to the end of the tracks, then drop down to the wooden platforms below you. The last Star Medal is off to the right, leap out to grab it. |
Special 4-5
The Peepa at Point 2 can be difficult to dodge. Hop onto the ? Block and use the extra height to jump right over them.
The ? Block at Point 3 contains a Super Star. After you collect it, dash across the crumbling platforms to continue to the next area. Jump over any gaps to maintain your speed, and clear out the enemies along the path until the Super Star wears off.
Special 4—Ship
After you enter the Pipe at Point 1, you must face a Hammer Bro and two Boomerang Bros. Dash in and take out the Hammer Bro before he has a chance to attack, then dodge incoming boomerangs and choose your next target. Take out all three enemies to earn a Boomerang Flower, then use the Pipe to leave the room.
Star Medal Clear out the two Boomerang Bros at Point 3, then use the ! Block to the right. When the face Blocks are in place, follow them to find the second Star Medal. |
Boss Battle: Boom Boom
Boom Boom hasn’t learned any new moves, but the room’s retractable spikes make things a little more difficult this time around. When Boom Boom performs his spinning attack, the spikes appear along the room’s walls. This prevents you from running away from Boom Boom, so you’ll have to be a little more aggressive. Jump over his spinning arms and land on his head to deliver a damaging blow.
When Boom Boom tucks into his shell, the spikes at the center of the room emerge. If you stay across the room from Boom Boom, the spikes actually help protect you from his attacks. Wait for Boom Boom to emerge, then repeat the process. Jump on his head three times to defeat him, then exit through the Pipe.
Boss Battle: Pom Pom
Run across the Donut Blocks and collect the green + Clock. When Pom Pom appears, dash along the Donut Blocks to flank her, then jump on her head to deal some damage. It takes some time for the Donut Blocks to reappear, so plan your route carefully.
To dodge Pom Pom’s shell attack, circle along the outside of the Donut Blocks. As long as you keep moving, the shell won’t hit you. By the time you complete the circle, Pom Pom should emerge from her shell. Wait for her to choose a platform, then dodge her boomerangs and deliver another blow. Repeat the process until you defeat her and end the encounter.
When you’re ready to end the level, jump onto the ? Block at Point 5 and make a running leap to the top of the Goal Pole.