| Knowledge Required | None |
| Potential for Problems | None |
You can modify the game’s difficulty at any time, moving it from Peaceful all the way up through Hard. All of the non-Peaceful settings determine the damage output of monsters. It’s a fairly impressive spread, but the change between Easy and Hard is very noticeable. If you’re into Survival Mode challenges, pushing the difficulty higher and higher is a big way to keep things fun.
Difficulty is set per world, so you can’t change the difficulty dynamically. You might want to create several worlds to test different difficulties and challenges under a variety of conditions.
If you find higher difficulty frustrating, it’s possible to dial back the settings whenever desired. There is literally no risk or downside to experimenting with this setting—unless you’re playing a Hardcore character, in which case you already know what you’re getting into. At worst, your character gets killed.