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WWE '12 eGuide
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Contents

  • Essentials
    • Welcome to WWE '12
      • Using This Guide
    • Basic Controls & Match Types
      • Controlling Your Superstar
      • Match Types and Controls
    • Tactics, Strategy & a Math Lesson
      • Gameplay Tactics
      • Damage and Hit Points
      • Objects and Ringside
      • Understanding Superstar Attributes
      • Abilities
    • Creations
      • Introduction
      • Creating a Superstar
      • Creating a Custom Entrance
      • Assigning Move-Sets
      • Creating Your Story
      • Designing An Arena
      • Painting a Logo
      • Making a Highlight Reel
    • WWE Universe
      • Introduction
      • Schedule
      • Gameplay
      • Match Cards
      • Rankings
      • Edit Team and Brand
    • Superstars
      • Wrestler Profiles Introduction
      • Alberto Del Rio
      • Alex Riley
      • Big Show
      • Chavo Guerrero
      • Christian
      • CM Punk
      • Cody Rhodes
      • Daniel Bryan
      • David Otunga
      • Dolph Ziggler
      • Drew McIntyre
      • Evan Bourne
      • Ezekiel Jackson
      • Goldust
      • Heath Slater
      • Husky Harris
      • Jack Swagger
      • John Cena
      • John Morrison
      • Justin Gabriel
      • Kane
      • Kofi Kingston
      • Mark Henry
      • Mason Ryan
      • Michael McGillicutty
      • Mr. McMahon
      • R-Truth
      • Randy Orton
      • Rey Mysterio
      • Santino Marella
      • Sheamus
      • Sin Cara
      • Ted Dibiase
      • The Miz
      • Triple H
      • Tyson Kidd
      • Undertaker
      • Vladimir Kozlov
      • Wade Barrett
      • William Regal
      • Yoshi Tatsu
      • Zack Ryder
    • Legends
      • Animal
      • Arn Anderson
      • Ax
      • Booker T
      • Brock Lesnar
      • Eddie Guerrero
      • Edge
      • Hawk
      • Kevin Nash
      • Ricky Steamboat
      • Smash
      • Stone Cold Steve Austin
      • Vader
      • Jerry Lawler
      • Jim Ross
      • Michael Cole
      • Shawn Michaels
      • The Rock
    • Divas
      • Beth Phoenix
      • Eve
      • Kelly Kelly
      • Layla
      • Maryse
      • Michelle McCool
      • Natalya
    • Unlockables, Achievements & Trophies
      • Unlockables
      • Achievements and Trophies
      • Superstar Attribute Rating
  • Walkthrough
    • Introduction
      • Week 1
    • Villain Story: Sheamus
      • Orlando, FL
      • Atlanta, GA
      • Charleston, SC
      • WWE Bragging Rights - Birmingham, AL
      • Louisville, KY
      • Nashville, TN
      • Week 7
      • Little Rock, AR
      • WWE Survivor Series - Dallas, TX
      • New Orleans, LA
      • Tulsa, OK
      • Wichita, KS
      • Week 12
      • TLC - Tampa, FL
      • Miami, FL
      • Grand Rapids, MI
      • Week 16
      • Week 17
      • Royal Rumble - Buffalo, NY
      • Pittsburg, PA
      • Trenton, NJ
      • Boston, MA
      • Washington, DC
      • Elimination Chamber - Cincinnati, OH
      • Richmond, VA
      • Three Weeks to Wrestlemania
      • One Week to Wrestlemania
      • Wrestlemaina XXVII - Houston, TX
    • Outsider Story: Triple H
      • Ft. Worth, TX
      • King Of The Ring Round 2
      • King Of The Ring Round 3
      • Las Vegas, NV
      • 11 Months Later
      • Indianapolis, IN
      • Cincinnati, OH
      • Memphis, TN
      • Austin, TX
      • Albuquerque, NM
      • Phoenix, AZ
      • San Diego, CA
      • Three Days Before Over The Limit
      • Fresno, CA - Over The Limit
      • Four Weeks to Fatal 4-Way
      • Vancouver, BC
      • Two Weeks to Fatal 4-Way
      • 48 Hours to Fatal 4-Way
      • Green Bay, WI - Fatal 4-Way
      • Chicago, IL
      • Detroit, MI
      • Hershey, PA
      • Columbus, OH - Money In The Bank
      • New York City, NY
      • Two Weeks to Summerslam
      • Providence, RI
      • Cleveland, OH
      • Kansas City, MO - Summerslam
    • Hero Story: Jacob Cass
      • Charleston, SC
      • One Week Later
      • Jacksonville, FL
      • Mobile, AL
      • Baton Rouge, LA - Survivor Series
      • Austin, TX
      • Omaha, NB
      • St. Louis, MO
      • Clash of the Champions
      • Dayton, OH
      • Three Weeks to Royal Rumble
      • Baltimore, MD
      • Lexington, KY
      • Orlando, FL - Royal Rumble
      • Dayton, OH
      • Rochester, NY
      • Charlotte, NC
      • Springfield, IL - Elimination Chamber
      • Detroit, MI
      • Three Weeks to Wrestlemania
      • Two Weeks to Wrestlemania
      • Seattle, WA
      • Los Angeles, CA - Wrestlemania
      • Monday Nitro
      • Six Days to Starrcade
      • Starrcade

WWE '12 Guide › Essentials › WWE Universe

Gameplay

Gameplay within matches is essentially the same as if you had chosen the match from the main menu. The major differences lie in the organic momentum and attribute changes that occur based on match results. Additionally, you can affect the WWE Universe by manually editing the Superstar’s attributes or abilities.

Note

Any changes within the WWE Universe will not be reflected in the Superstar’s attributes or abilities outside of the WWE Universe mode. So…yes. What happens in the WWE Universe, stays in the WWE Universe.

Edit Superstar

This is mission control for your Superstars.

This screen is where you can truly be the puppet master between matches. Attribute sliders, abilities, brands, allies and rivals, and even crowd cheers or boos are all under your direct control. Match outcomes affect your WWE Universe storyline, but this is the hub of “manual” control.

Momentum

On the Edit Superstar screen, you’ll notice a Momentum meter at the top, underneath the Superstar’s picture. This rating is dependent on how the Superstar is performing at any given time. Take a few losses and the meter will fall. Put together some solid wins and you’ll see the momentum grow.

Brand and Title

This is one of two places to edit brand affiliations. If you want to edit brand by each Superstar, go to the Edit Superstar screen and click on the brand of your liking. Add a title to the Superstar by selecting a title from the inventory. If the Superstar has more than one title championship at a time, the picture will cycle between all held championships.

Note

Use the Edit Brand screen from the main WWE Universe menu to quickly manage the entire roster of Superstars affiliated with each brand.

Allies and Rivals

The outcomes of matches will naturally create allies and rivals within the flow of gameplay. Choosing to interfere in matches will also see Superstars pick sides. But, for ultimate control you can go right into the Edit Superstar screen and select the allies and rivals you want. There are five slots to insert Superstars into in both the allies field and the rivals field.

Increase or decrease the intensity of the relationship by selecting the spot along the intensity meter to place the ally or rival.

Attributes and Abilities

In the WWE Universe, Superstars get better or worse—they get a serious attribute adjustment based on their performance in the ring. You can also manually customize both attributes and the Superstar abilities.

Big Show sees his attributes improve +2 with his momentum. Fans cheer him.

Christian has lost momentum. He’s hearing boos and he has seen his attributes drop by -2.

Here you can check out the work the Superstars have been doing in the ring. But, to give the player total control, the ability to manipulate the slider bars from this screen is an option.

We just made CM Punk even more awesome in our WWE Universe.

Select the attribute and adjust the slider to increase that attribute to the maximum allowable threshold; you can make any Superstar’s overall rating 100.

There are still some limits, though: You’re not going to be able to make Mark Henry the fastest guy in the ring or give Chavo Guerrero a 100 Strike Power rating. Each Superstar’s attribute limit is tied to his weight class.

Note

See the “Superstar Weight Classes” table in the “Creations” chapter to check out the attribute limits for each weight class. Divas only have one weight class.

Simulating Matches

As master of your domain you can simulate matches to expedite the schedule, but beware: You have to live with the results. There is no going back to the calendar to play or simulate any match again.

However, if you choose to physically play a match and then lose when you wanted to log a victory (grrr…two-on-one Steel Cage Matches!), you can play a rematch until you get your desired result.

Clicking on a show or pay-per-view event on the schedule in the months ahead simulates all prior matches, and you’ll be immediately transported to that event with whatever rankings and momentum occurred from the simulations.

Caution

Again, simulations cannot be undone!

Interfering

Interfering in matches is a fun way to create allies and rivals, and to affect match outcomes. You can interfere in any regular match noted by the title “Match #” in the Match Cards screen. When you interfere, you choose the Superstar you’d like to play as when you run down the ramp to interfere.

From the Superstar selection menu, you can see who are allies and rivals of each opponent, so you can help or even double-cross your friends! When you join the match, the ref will be knocked out and you have one minute to force a pin and wake up the ref to count out the opponent. If time expires, the ref will catch you in the act and call a draw.

Here, Triple H ducks Mason Ryan’s grapple attempt and the referee gets knocked out. We chose CM Punk and are allied with Triple H as we join the fray. Instead of simply waking up the ref when our friend Triple H pins Mason Ryan, we kick Triple H off the pin.

CM Punk double-crosses his ally and slams him to the ground, and then our old rival Mason Ryan jumps on Triple H for the pin. Now we move over to the ref and press the grapple button to wake up the ref, who then counts out Triple H! This is the WWE!

We can see in CM Punk’s Edit Superstar screen that Triple H has moved from ally to rival in one deft double-cross. Yep, and Mason Ryan is now an ally. Sweet.

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