Chapter 2: The Search for Survivors
The Legion’s very extinction is at hand, yet a new hope dares to grow in you. Odo lives, and he believes that other legionnaires may have escaped the clutches of your mysterious adversary—for who can say what dark force might be manipulating the ruthless Lescanzi? With few alternatives, you’ve decided to pay heed to Odo’s advice and investigate the nearby village of Raven’s Rill. Perhaps the townsfolk there will know something of the fate of your wayward peers.
Lower Raven’s Rill
Ladislas
A shifty villager stands near the gate to Raven’s Rill. The man reveals that the town has been occupied by the Lescanzi, and that the poor townspeople have been repeatedly terrorized by the cruel mercenaries. Ladislas has no orders to act against you, but he’s reluctant to part with much information. The Legion’s demise seems imminent, and Ladislas won’t risk angering the Lescanzi by aiding a lonesome legionnaire.
Search the Town
Pass through the gate behind Ladislas to enter the lower portion of Raven’s Rill. Save at the nearby beacon, then begin questioning the locals as you investigate the town. Some of the villagers will offer you side quests, and you can acquire your first Deed here if you complete all three available side quests without accepting any reward in return. Refer to the sidebars for details on each of these special quests.
Search the Rill’s nooks and alleys to find two hidden treasure chests.
Step up to Petru’s merchant cart, located in the town square, and sell off unwanted goods to receive coin for more worthy gear. Petru offers a unique artifact called a Lescanzi Luck Fetish, which any character can benefit from.
Side Quest: The Widow’s Revenge
Speak with Ludmila, a white-haired woman dressed in black, to learn that she’s grieving over the recent murder of her husband. The poor widow asks you to avenge the death of her husband, Vaclav.
Kill Boris
The Lescanzi scoundrel who murdered Vaclav is named Boris. If you’ve been following this walkthrough, then you’ve already killed Boris—you encountered him at the opposite end of Pilgrims’ Road, a good distance away from Raven’s Rill. If you haven’t yet fought Boris, refer to the walkthrough chapter “A Gathering in the North” to learn where he can be found, or simply accept Ludmila’s quest and follow the quest guide to easily locate Boris’s camp.
Side Quest: A Prized Possession
Speak with Anton, the man who stands in the alley near Petru’s merchant cart, to learn that he’s had a precious item stolen away from him by a notorious Lescanzi.
Defeat Ottokar
A Lescanzi sergeant named Ottokar has stolen a valuable heirloom from Anton in Raven’s Rill. Anton has asked you to retrieve his stolen property.
Boss Battle: Ottokar
Exit Lower Raven’s Rill via its far gate to enter the West Forest. Have at the Lescanzi mercenaries you encounter along the winding forest trail. Follow your quest guide to locate Ottokar’s campsite, and dispatch the scoundrel’s cohorts before slaying Ottokar himself. You automatically obtain Anton’s precious statue after Ottokar falls—hurry back to Raven’s Rill and return the item to Anton to restore his family honor.
Side Quest: The Fishing Hole
Speak with the fisherman near the town’s far gate to hear a whopper of a tale involving a giant, man-eating lake monster. OK, we’ll bite. Offer to help poor Yacob—and be sure to accept his special bait.
Go Fishing
Yacob, a local fisherman, has asked you to kill a beast that drove him away from his favorite fishing hole.
You may have noticed Yacob’s beloved fishing hole on your way to Raven’s Rill—it’s just outside of town, off of Pilgrims’ Road. Follow your quest guide to locate the tranquil site, and inspect the rotting corpse you find here to discover a set of inhuman tracks that lead off into the nearby lake. Gather your courage and hurl Yacob’s special bait into the water.
Boss Battle: Nishemmu
Immediately retreat when a man-sized fish monster erupts from the lake—it’s not alone! Many lesser fish-fiends emerge from the surrounding water as well, and this ambush can be deadly if you’re caught unaware. Quickly fall back and assail the weaker fiends without letting them surround you. Cut them all down so you can focus on taming the bigger, badder Nishemmu.
Deed Gained—
Avatar of Ultimate Virtue -
Will +5
You refused every reward offered to you by the humble villagers of Raven’s Rill.
Talk to Grigori
Earn a villager’s trust by completing any of the three side quests in Raven’s Rill. That villager will then assist you by suggesting that you speak with a loyal scribe named Grigori, who likely knows what’s become of the town’s missing mayor, Lazar Bassili. Odo suggested that you speak with Lazar, so this is a promising lead.
Mysterious Stranger
You’re approached by a mysterious stranger as you enter the Rill’s humble square. The person who approaches you will vary depending upon the hero you’ve chosen to play. This stranger is taking a risk by speaking with you, so pay heed when he or she urges you to visit a nearby cave, where the stranger tells you that an associate of theirs awaits you with vital information regarding some captured legionnaires. As unlikely as the story sounds, it’s something worth pursuing.
Grigori
Grigori stands near the town square, and he’s relieved to see a living legionnaire. Sadly, Grigori can’t offer you much in the way of good news. He says that Lazar Bassili, the town’s mayor, has been kidnapped by the villainous Lescanzi. Bassili is being held in the town hall, which is located in Upper Raven’s Rill—a section of town that has been completely sealed off by the Lescanzi. Getting to Bassili doesn’t sound like a viable option at present, but Grigori happily agrees to carry a message back to Odo with news of the mayor’s predicament.
West Forest
Travel to Stormsong Cavern
The West Forest is thick with Lescanzi mercenaries, and these soldiers are tougher and more seasoned than the henchmen you encountered along Pilgrims’ Road. Employ your healing ability and evade as needed to avoid becoming overwhelmed. Bear right at the fork and fight your way into Stormsong Cavern, where you’ve been told someone with important information awaits.