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Dungeon Siege III eGuide
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Contents

  • Maps
    • Campaign Maps
      • A Gathering in the North
      • Legion Chapterhouse
      • Pilgrim's Road Revisited
      • Search For Survivors
      • Stormstrong Cavern
      • Into the Mournweald
      • The Mournweald
      • Battle for Raven's Rill
      • On the Road
      • First People Village
      • Road to Stonebridge
      • Stonebridge
      • Great Foundry
      • Crypts of the Sacred Blood
      • Glitterdelve
      • Glitterdelve Mines
      • The Spire
      • Sanctum of Fire
  • Essentials
    • Introduction
      • How to Use This Guide
    • Cast
      • Lucas Montbarron
      • Anjali
      • Reinhart Manx
      • Katarina
    • Supporting Cast
      • Notable NPCs
    • 10th Legion Training
      • Quest for Vengeance
      • Exploring
      • Dialogue
      • Combat
      • Levelling Up
      • Merchants
      • Deeds
    • Lorebook
      • The World Of Ehb
    • Appendix
      • Lore
      • Influence Opportunities
      • Artifacts
      • Deeds
      • Game Endings
  • Walkthrough
    • Chapter One
      • A Gathering in the North
      • Legion Chapterhouse
      • Pilgrims' Road Revisited
    • Chapter Two
      • The Search for Survivors
      • Stormsong Cavern
      • Return to the Legion Chapterhouse
    • Chapter Three
      • Into the Mournweald
      • The Mournweald
    • Chapter Four
      • The Battle for Raven's Rill
    • Chapter Five
      • On the Road
      • First People Village
      • Road To Stonebridge
    • Chapter Six
      • Stonebridge
      • Great Foundry
      • Crypts of the Sacred Blood
    • Chapter Seven
      • Glitterdelve
      • Glitterdelve Mines
    • Chapter Eight
      • The Spire
      • Sanctum of Fire

Dungeon Siege III Guide › Essentials › 10th Legion Training

Exploring

Exploring

Whenever legionnaires aren’t locked in mortal combat with Ehb’s less-friendly inhabitants, they busy themselves by searching every square inch of their surroundings for objects of interest and worth. Loads of crucial loot can be obtained through simple, careful observation, so fully explore each new place you visit.

Tip

Keep the minimap onscreen at all times, and search those nooks and crannies to find plenty of hidden goods.

Treasure

Attack and destroy breakable objects, such as barrels and vases, to randomly discover minor goodies.

Treasure can be obtained in a variety of ways. Slain enemies commonly drop loot, and valuables can be acquired by inspecting and destroying objects in one’s environment as well. Approach objects such as treasure chests, weapon racks, and even the corpses of fallen travelers to acquire a random treat—usually either a piece of gear or an amount of gold. Lootable objects always appear in the same position during each playthrough of the game, but the items you receive from them are often dispensed at random, so you never quite know what you’ll find.

Developer Commentary

Most artifact-level items in the game are in fixed locations. The Heroes’ Crypt will always have artifacts from the heroes of the first Dungeon Siege , Rajani will always yield her staff if you kill her, and so on. A few artifacts drop randomly. For example, goblin enemies have a slight chance to drop unique items—so go forth and slaughter those goblins!

– Matt MacLean, Senior Designer

Note

See the appendix for a complete list of all artifacts—the precious, one-of-a-kind items that always appear in set locations in the adventure.

Tip

Use the Quick Loot button to instantly collect all surrounding minor goodies, such as Health Orbs and loose piles of gold.

Lore

The wise legionnaire knows that knowledge is power. Search your surroundings thoroughly to discover informative lore entries that provide scraps of history pertaining to Ehb and its inhabitants. Collect lots of lore entries to earn Deeds that bestow permanent stat bonuses to your chosen hero. See the “Deeds” section of this chapter for details.

Tip

Reference this guide’s walkthrough maps to see precisely where every bit of loot and lore lies in each area. Check the appendix for a handy checklist of all lore entries, among other useful quick-reference resources.

Save Beacons

Among the most important objects you’ll encounter, save beacons are glimmering columns of magical light that can be used to record your progress. All save beacons appear on the minimap as special icons. Step into a beacon’s light and choose to save your game—your entire party will then be completely healed, and your progress will be recorded in the game’s memory. Now you can safely quit the adventure or journey on with renewed strength and vigor.

Tip

Save often, and consider maintaining multiple save files—this lets you easily load to previous points in the adventure and explore different paths.

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