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Dungeon Siege III eGuide
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Contents

  • Maps
    • Campaign Maps
      • A Gathering in the North
      • Legion Chapterhouse
      • Pilgrim's Road Revisited
      • Search For Survivors
      • Stormstrong Cavern
      • Into the Mournweald
      • The Mournweald
      • Battle for Raven's Rill
      • On the Road
      • First People Village
      • Road to Stonebridge
      • Stonebridge
      • Great Foundry
      • Crypts of the Sacred Blood
      • Glitterdelve
      • Glitterdelve Mines
      • The Spire
      • Sanctum of Fire
  • Essentials
    • Introduction
      • How to Use This Guide
    • Cast
      • Lucas Montbarron
      • Anjali
      • Reinhart Manx
      • Katarina
    • Supporting Cast
      • Notable NPCs
    • 10th Legion Training
      • Quest for Vengeance
      • Exploring
      • Dialogue
      • Combat
      • Levelling Up
      • Merchants
      • Deeds
    • Lorebook
      • The World Of Ehb
    • Appendix
      • Lore
      • Influence Opportunities
      • Artifacts
      • Deeds
      • Game Endings
  • Walkthrough
    • Chapter One
      • A Gathering in the North
      • Legion Chapterhouse
      • Pilgrims' Road Revisited
    • Chapter Two
      • The Search for Survivors
      • Stormsong Cavern
      • Return to the Legion Chapterhouse
    • Chapter Three
      • Into the Mournweald
      • The Mournweald
    • Chapter Four
      • The Battle for Raven's Rill
    • Chapter Five
      • On the Road
      • First People Village
      • Road To Stonebridge
    • Chapter Six
      • Stonebridge
      • Great Foundry
      • Crypts of the Sacred Blood
    • Chapter Seven
      • Glitterdelve
      • Glitterdelve Mines
    • Chapter Eight
      • The Spire
      • Sanctum of Fire

Dungeon Siege III Guide › Walkthrough › Chapter One

Legion Chapterhouse

The Venerable Odo

Odo greets you and Guiscard as you enter the chapterhouse, hardly able to believe that you’ve both managed to survive. The wise man has a few suspicions as to who might be behind the Lescanzi’s acts of atrocity, but he can’t know for certain. Odo believes that a few other legionnaires might have survived the attack—question him about these potential allies to learn a little about each one. Odo recommends that you begin your search for wayward legionnaires at the nearby town of Raven’s Rill—the only settlement that exists in the Rukkenvahl valley.

Loot, Lore, and Leveling Up

Speaking with Odo completes your first quest, which earns you a tidy sum of Experience Points (XP) and causes you to level up. Spend your lone Ability Point to unlock your character’s first defensive ability—now you may spend one Power Sphere (located below the Focus meter) to receive a slow trickle of healing that lasts for 30 seconds. Complete the level-up process, consulting the “Cast” chapter of this guide for tips and insights into each hero’s various traits if you like.

Note

Power is consumed when you use defensive or empowered abilities—recover Power by using normal offensive abilities, which instead consume Focus. You can also recover Power by blocking enemy attacks, and Power is automatically gained as you take damage in battle. You’ll periodically be rewarded with additional Power Spheres as you reach key milestones in the adventure—this lets you unleash multiple devastating abilities in rapid succession.

Tip

If you’re new to Dungeon Siege III, we recommend that you first build upon traits that improve your hero’s defenses and ability to heal. This will give you a fighting chance while learning the intricacies of combat and your character’s unique skills.

Record your progress at the nearby beacon after completing the level-up process, then begin exploring the chapterhouse to discover a variety of lootable objects. Inspect desks, bookshelves, and other such objects to discover several more lore entries as well. Give the chapterhouse a thorough search and refer to the map to ensure you find every item of interest.

Save your progress before venturing downstairs—ravenous giant spiders have nested in the basement’s back room! Activate your new healing ability as you combat these vicious creatures, and don’t hesitate to retreat upstairs if they begin to overwhelm you—they won’t chase you very far. Shattering the spider eggs that litter the back room’s floor produces loot and additional spiders. Clean the place out for a bit of profit, and search the corpse you discover for additional goods as well.

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