At his core, Thunder is a grappler. His goal is to knock his opponent down, then force a strong guessing game between his command grab and combo Openers from that point on. Some may claim that a grappler doesn’t fit into a combo heavy game like Killer Instinct, but Thunder’s unique combo mechanics and Instinct Mode make up for this. One of the slowest characters in the game, Thunder's mobility is an issue ... until he activates his Instinct Mode, that is. Then he becomes a grappler who can dash through attacks to put the pressure on up close.
QUICK REFERENCE
|
Name |
Move |
|---|---|
|
COMMAND NORMALS |
|
|
HORN BREAKER |
|
|
SKY FALL |
(During SAMMAMISH/SHADOW SAMMAMISH) |
|
SPECIALS |
|
|
TRIPLAX |
|
|
CALL OF THE EARTH |
|
|
ANKLE SLICER |
|
|
SAMMAMISH |
|
|
OPENERS |
|
|
TRIPLAX |
|
|
ANKLE SLICER |
|
|
BACK THROW |
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|
Name |
Move | Description |
|---|---|---|
|
LINKERS |
||
|
BACK THROW |
|
Exchange Linker |
|
TRIPLAX |
|
Carry Linker |
|
ANKLE SLICER |
|
Damage Linker |
|
SHADOW TRIPLAX |
|
Carry Linker |
|
SHADOW ANKLE SLICER |
|
|
|
ENDERS |
||
|
TRIPLAX |
|
Carry Ender |
|
CALL OF THE EARTH |
|
Damage Ender |
|
ANKLE SLICER |
|
Battery Ender |
|
SAMMAMISH |
|
Launcher Ender |
|
SHADOW CALL OF THE EARTH |
|
Damage Ender |
|
SHADOW SAMMAMISH |
|
Launcher Ender |
|
ULTRA COMBO: |
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