STANDING NORMALS
| # | Attack Name | Hit Location | Damage | Startup | Active Frames | Recovery after Impact Frame | Frame Advantage on Hit | Frame Advantage on Block | Notes |
|---|---|---|---|---|---|---|---|---|---|
| 1 |
Standing |
Mid | 4 | 5 | 2 | 10 | 4 | 1 | |
| 2 |
Standing |
Mid | 10 | 9 | 3 | 19 | -1 | -3 | |
| 3 |
Standing |
Mid | 15 | 16 | 2 | 24 | -2 | -6 | |
| 4 |
Standing |
Mid | 4 | 5 | 2 | 12 | 5 | 2 | |
| 5 |
Standing |
Mid | 10 | 8 | 4 | 18 | 3 | 0 | |
| 6 |
Standing |
Mid | 15 | 12 | 5 | 22 | 0 | -3 |
CLOSE STANDING NORMALS
| # | Attack Name | Hit Location | Damage | Startup | Active Frames | Recovery after Impact Frame | Frame Advantage on Hit | Frame Advantage on Block | Notes |
|---|---|---|---|---|---|---|---|---|---|
| 1 |
Close Standing |
Mid | 10 | 8 | 2 | 18 | 3 | 1 | |
| 2 |
Close Standing |
Mid | 15 | 11 | 3 | 20 | 1 | -3 | |
| 3 |
Close Standing |
Mid | 10 | 7 | 3 | 18 | 4 | 1 | |
| 4 |
Close Standing |
Mid | 15 | 10 | 4 | 21 | 0 | -2 |
CROUCHING NORMALS
| # | Attack Name | Hit Location | Damage | Startup | Active Frames | Recovery after Impact Frame | Frame Advantage on Hit | Frame Advantage on Block | Notes |
|---|---|---|---|---|---|---|---|---|---|
| 1 |
Crouching |
Mid | 4 | 5 | 2 | 10 | 4 | 2 | |
| 2 |
Crouching |
Mid | 10 | 8 | 2 | 20 | 1 | -2 | |
| 3 |
Crouching |
MId | 15 | 9 | 4 | 23 | -3 | -6 | |
| 4 |
Crouching |
Low | 4 | 5 | 2 | 10 | 5 | 2 | |
| 5 |
Crouching |
Low | 10 | 8 | 5 | 17 | 4 | 1 | |
| 6 |
Crouching |
Low | 9,9 | 11 | 2 | 24 | KD(41) | -7 | Sweep, hard knock down |