Standing Normals
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
|
1 |
Standing |
Mid |
4 |
5 |
2 |
9 |
4 |
1 |
|
2 |
Standing |
Mid |
10 |
8 |
3 |
17 |
2 |
-1 |
|
3 |
Standing |
Mid |
16 |
12 |
5 |
18 |
-2 |
-6 |
|
4 |
Standing |
Mid |
4 |
6 |
3 |
13 |
5 |
2 |
|
5 |
Standing |
Mid |
10 |
8 |
4 |
20 |
3 |
0 |
|
6 |
Standing |
Mid |
16 |
11 |
6 |
24 |
-1 |
-5 |
Close Standing Normals
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
|
1 |
Close Standing |
Mid |
4 |
5 |
2 |
9 |
4 |
1 |
|
2 |
Close Standing |
Mid |
10 |
7 |
3 |
12 |
3 |
1 |
|
3 |
Close Standing |
Mid |
16 |
8 |
3 |
19 |
-1 |
-4 |
|
4 |
Close Standing |
Mid |
4 |
6 |
3 |
13 |
5 |
2 |
|
5 |
Close Standing |
Mid |
10 |
7 |
4 |
14 |
2 |
-1 |
|
6 |
Close Standing |
Mid |
16 |
9 |
4 |
15 |
2 |
-2 |
Crouching Normals
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|
1 |
Crouching |
Mid |
4 |
5 |
2 |
10 |
4 |
1 |
|
|
2 |
Crouching |
Mid |
12 |
7 |
3 |
17 |
1 |
-3 |
|
|
3 |
Crouching |
Mid |
16 |
10 |
4 |
19 |
-3 |
-6 |
Anti-air |
|
4 |
Crouching |
Low |
4 |
5 |
2 |
11 |
3 |
0 |
|
|
5 |
Crouching |
Low |
10 |
9 |
2 |
26 |
KD(41) |
-8 |
Sweep, hard knock down |
|
6 |
Crouching |
Low |
15 |
11 |
10 |
33 |
5 |
-15 |
Slide / Opener |