Ragged Edge
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|---|
|
1 |
Light Ragged Edge |
Mid |
8,9 |
8 |
2 |
31 |
4 |
-1 |
|
|
2 |
Medium Ragged Edge |
Mid |
9,10 |
11 |
2 |
31 |
2 |
-3 |
|
|
3 |
Heavy Ragged Edge |
Mid |
11,11 |
14 |
2 |
31 |
1 |
-5 |
|
|
4 |
Shadow Ragged Edge |
Mid |
8,8,8,8,24 |
2,2 |
1 |
29 |
6 |
1 |
Commands
Opener: ![]()
Linker:
/
or Hold
/![]()
Ender: ![]()
Shadow Attack:
x2
Hit Level: Mid
Description: Sabrewulf charges forward with two consecutive claw swipes. Light Ragged Edge is safe on block, Medium Ragged Edge is -3, making it only punished by the fastest attacks in the game, and Heavy Ragged Edge is full combo punished.
Linker
Ragged Edge is Sabrewulf’s Carry Linker, allowing him to quickly carry his opponents into the corner.
Ender
Ragged Edge is Sabrewulf’s Carry Ender, knocking the opponent away. This Ender will cause a wall splat when near a corner.
Shadow Attack
Shadow Ragged Edge is a multi-hitting attack that can be used as a Combo Opener or Linker. This attack is throw invulnerable and is +1 advantage when blocked.
Run
Command
![]()
Description: Sabrewulf runs on all fours toward his opponent. You can use this to close distance while setting up one of Sabrewulf’s three attack options out of Run.
Hamstring
|
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|
|
Hamstring |
Mid |
14 |
9 |
3 |
30 |
5 |
-7 |
UPPER INV, EXCHANGE |
Commands
Opener: WHILE IN RUN,
or ![]()
Linker:
or Hold ![]()
Hit Level: Low
Description: Sabrewulf slides forward on the ground, tripping the opponent and reversing positions. Hamstring can slide under a horizontal projectile attack, such as Jago’s Endokuken. This attack is combo punished when blocked.
Linker
Hamstring is Sabrewulf’s exchange Linker, meaning it allows you to change positions with your opponent. As a Linker, only two attack strengths of this attack can be used, Light or Heavy.
Jumping Slash
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|---|
|
1 |
Jumping Slash |
Overhead |
13 |
15 |
3 |
26 |
5 |
-7 |
THR INV, LOW INV |
|
2 |
Shadow Jumping Slash |
Overhead |
9,9,9,9,27 |
1,9 |
1 |
25 |
6 |
0 |
PROJ INV, THR INV, LOW INV |
Commands
Opener: WHILE IN RUN,
or ![]()
Linker:
or Hold ![]()
Shadow Attack:
x2
Hit Level: Overhead
Description: Sabrewulf leaps toward his opponent, performing an overhead slash. Jumping Slash has invulnerability to throws and low attacks. Jumping Slash also has projectile invulnerability but only during its active frames. This attack is combo punished when blocked.
Linker
Jumping Slash has no special Linker characteristics. As a Linker, only two attack strengths of this attack can be used, Medium or Heavy.
Shadow Attack
Shadow Jumping Slash is a multi-hitting attack with complete invulnerability to throws, low attacks, and projectiles. This attack is safe when blocked.
Running Uppercut
|
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|
|
Running Uppercut |
Mid |
16 |
5 |
4 |
20 |
NA |
-2 |
LAUNCH |
Commands
Opener: WHILE IN RUN,
or ![]()
Ender: ![]()
Hit Level: Mid
Description: Sabrewulf performs a Running Uppercut slash, launching his opponent into the air. This attack is safe when blocked.
Ender
Running Uppercut is Sabrewulf’s launcher Ender, allowing him a juggle follow up.
Eclipse
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|---|
|
1 |
Light Eclipse |
Mid |
22 |
4 |
7 |
35 |
NA |
-11 |
|
|
2 |
Medium Eclipse |
Mid |
26 |
6 |
6 |
35 |
NA |
-13 |
|
|
3 |
Heavy Eclipse |
Mid |
30 |
8 |
8 |
35 |
NA |
-15 |
|
|
4 |
Shadow Eclipse |
Mid |
11,11,11,11,30 |
6,0 |
3 |
26 |
NA |
-11 |
INV, LAUNCH |
Commands
![]()
Ender: ![]()
Shadow Attack:
x2
Hit Level: Mid
Description: Eclipse is a wide, upward-arching slash. This attack is full combo punished when blocked.
Ender
Eclipse is Sabrewulf’s Damage Ender, focusing on flat damage but not allowing for a follow up.
Shadow Attack
Shadow Eclipse is multi-hitting wide, upward-arching slash with invincibility on startup. This attack is combo punished when blocked.