Gravity Strike
|
# |
Attack Name |
Hit Location |
Damage |
Startup |
Active Frames |
Recovery after Impact Frame |
Frame Advantage on Hit |
Frame Advantage on Block |
Notes |
|---|---|---|---|---|---|---|---|---|---|
|
1 |
Gravity Strike ( |
Overhead |
15 |
19 |
2 |
23 |
-4 |
-8 |
Overhead opener |
|
2 |
Axis Slash ( |
Mid, Mid |
10,12 |
8,22 |
2 |
18 |
5 |
3 |
Pressure opener |
Command:
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Hit Level: Overhead
Description: This is an overhead punch attack that can be canceled into specials as an Opener. The range isn’t the best, but combined with Fulgore’s walk speed and dash speed boosts with full meter, this is still incredibly deadly. It is very punishable on block, so be sure to cancel into a safe Special attack like Light Eye Laser or Light Blade Dash. From the range at which it connects, you can always cancel into Light Eye Laser, leading to a full combo. On block, Light Eye Laser retains frame advantage, allowing you to continue your offense or set up a frame trap.
Axis Slash
Command:
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Hit Level: Mid, Mid
Description: Axis Slash is a two-hit pressure Opener that covers a good amount of ground and has frame advantage on block. On hit it is actually +5, so you can also manual into any Light attack to start your combo. Because this is a two-hit string that can’t be canceled, your opponent should be looking to Shadow Counter this.