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Disney Universe eGuide Walkthrough WALL-E

Axiom - Captain's Deck

Level 1

Collectibles: 3 combo meals

Guests to Rescue: 0

POWER THE LIFT

You have made it onto the main deck of the Axiom. This level is a large area with lots of things to do.

Start by moving to the middle of the area and dragging the power block to the socket in the back wall. The provides power to the red switch on the left side.

After defeating the enemies that appear, step on the red switch to shut off the reddish energy field so that you can get to another socket and a key.

Carry the key to the chest on the right side near the first socket. Open the chest to get a blue star to upgrade your tool.

COMBO MEAL

Drag the passenger over to the side and jump onto the passenger. You bounce up high. Land on the upper walkway and get a combo meal.

The second power block is behind the combo meal. Move it down to the main deck and then put it into the socket underneath the upper walkway on the left.

COMBO MEAL

Move the passenger or the Captain over to the right side and jump on the bouncy person to get up to another walkway where the sec-ond combo meal can be found.

COMBO MEAL

After getting back down to the main deck, move the passenger or Captain to the right and jump up to another higher area. Step on the red switch and then quickly stand on the round pad, which springs you up into the air to get the third combo meal and unlocks some music.

While you are up on the higher level, get the power block and drag it down to the main deck. Plug it into the nearby socket.

More enemies appear, so fight them off. The last power block supplies energy to a nearby red switch. Step on it to raise a platform with a green lever on it. Carry the lever over to the slot by the power block and then pull it to redirect the power toward the lift.

Now walk over to the crank and turn it so that the power from the third power block moves to the lift. Also pull the green lever by the first power block so that three streams of energy are all going to the lift.

USE THE CAPTAIN TO ESCAPE

A mini-boss and several enemies appear. There are a couple VIC cubes in the area which you can use for power-ups to help defeat these enemies.

After the area is clear again, move the Captain onto the lift. Ride it up to the upper level, then drag him to the right and place him into the con-trol console to open the exit.

EXIT THE LEVEL

Now all that remains is to walk through the exit to get to the next level.

Level 2

Collectibles: 3 combo meals

Guests to Rescue: 0

SCAN THE BOOT

You must get through this corridor to reach the Axiom’s bridge.

Walk over to the green lever and pull on it to lower the blue energy barriers along the back wall. Be ready for a fight because enemies ap-pear. A VIC cube near the front of this area can provide a power-up.

Drag the boot over to the scanner on the right side to lower a red energy field along the back of the area.

Grab the key and carry it to the back of the area. Jump across a gap to get to the chest on the other side. Open it to upgrade your tool with the blue star inside.

POWER UP THE ARM

Pull on the green lever to extend a bridge across the gap. Then go back and get the boot.

Drag the boot over to the scanner by the lever to open a room with a power block inside. Before you can do anything else, you must defeat the enemies that appear.

COMBO MEAL

Walk into the room and pick up the first combo meal.

Move the power block into the socket and then fight off the enemies that appear. They attempt to build a cannon in the left corner, so either stop them or destroy the cannon before it causes you a lot of damage. Notice the VIC cube in this area as well.

Now move the boot over to the arm on the left side. It carries the boot to another scanner, which then deactivates another energy field.

Challenge - An arcade game appears after the boot has been scanned. Stop by and use it to play a challenge and beat your friends, or just collect some extra coins.

ACTIVATE THE BRIDGE

Cross over the gap on the walkway and then fight the mini-boss and enemies that appear. A power-up from the VIC cube comes in handy.

Now move the boot over to the next scanner to release a green lever. Pick up the lever and place it in the slot and pull it to extend a bridge across the next gap.

LEAVE THE CORRIDOR

Drag the boot again—this time out onto the bridge—and place it under the scanner. Now walk to the right and step on the red switch to activate the scanner. It deactivates the energy field.

COMBO MEAL

Go back across the bridge and toward the back where there energy field was to get the second combo meal.

COMBO MEAL

Walk back across the bridge to the right and step on the red switch near the front of the area. Quickly walk onto the round pad and spring up to get the third combo meal and unlock concept art.

A power block is on another walkway at the back of the area—across the gap from the combo meal. Move it to the socket on the right side to power up the final scanner and cause another mini-boss and more enemies to appear. Use the VIC cube and defeat them all.

Once it is clear, drag the boot over to the last scanner, which opens the exit for you.

EXIT THE LEVEL

Now all that remains is for you to walk through the exit to get to the last level.

Level 3

Collectibles: 3 combo meals

Guests to Rescue: 2

GET INTO THE CAPTAIN’S DECK

Start by pressing the red button on the console to open the door to the Captain’s deck. Walk through the door and get ready for the final bat-tle.

ACTIVATE ALL THE CONSOLES

To activate a console, the power must be directed toward it and all nodes must be blue. The first console on the left is ready to activate, so press the red button on it.

Step on the red nodes to turn them blue, then turn the crank to direct power toward another console. Press the red button and then repeat the process to activate the remaining consoles so that all four are green.

DEFEAT THE BOSS

When all four consoles are activated, Auto, the ship’s wheel tries to stop you. As this boss drops into the slot near the crank to deactivate the consoles, it is surrounded by lasers. A wave of enemies attacks, too, so fight them off.

After the consoles have been deactivated, the lasers around Auto turn off and the boss is vulnerable. Quickly get in close and hit the boss a few times.

The four consoles must be activated again. Go step on the red nodes and then repeat the process from before: turning the crank and pressing red buttons. Auto has some small turrets that rise up from the floor and fire at you, so jump over the shots to avoid getting hit.

Auto lowers down into the slot again and then rotates around to try to hit you with a laser beam. Jump over the beam as you continue acti-vating consoles. Auto makes an energy shock wave attack as well. Just jump over the shock wave to stay safe.

Once all the consoles are activated, watch out for the small turrets and get in close to attack Auto again.

COMBO MEAL

After attacking Auto, a combo meal appears to the right side. Pick it up and add it to your collection.

Auto tries a new attack. It activates two lasers on the sides of the room, then turns the ship to tilt the deck. If that were not enough, bombs come tumbling past you. Dodge the bombs and jump to avoid falling down into the laser on the lower side.

After the deck returns to level, a giant boxing glove starts pounding into the deck. Watch for the round shadow and jump out of the way before you get hit.

COMBO MEAL

After activating the consoles for the first time, this Combo Meal appears the top center of the room, between the two computer consoles. You grab it as soon as it appears, but it's probably best to wait until the coast is clear to pick it up. You can even grab it once you've defeated Auto!

Keep activating the consoles again as you fight against enemies. Auto tilts the ship again and drops bombs, so just stay alive and working on the consoles.

Auto drops down again to deactivate the consoles. Wait for the lasers to disappear and then let the boss have it.

COMBO MEAL

After hitting Auto and defeating it, the third combo meal appears to the left. Pick it up and unlock character models.

FREE THE GUEST

Now that Auto has been defeated, you must take on the mini-boss that was helping Auto. Grab a VIC cube and go after the mini-boss and other enemies in the area to clear it.

Challenge - Defeat the mini-boss to make an arcade game appear on the right side of the level. Take the time to play a challenge before continuing on.

Finally, release the guest from the block to unlock the WALL-E costume.

RETURNING TO EARTH

Complete the WALL-E world and you get this award.

SAVIOUR OF THE UNIVERSE!

Complete all the worlds to earn this award.

COMPULSIVE COLLECTOR

Collect all the world collectables in the game to achieve this prestigious award