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Disney Universe eGuide Walkthrough Alice in Wonderland

Inside the Red Castle

Level 1

Collectibles: 3 drink me bottles

Guests to Rescue: 0

FIND AND RETURN THE CARD SYMBOLS

This level takes place up on top of the castle. You need to find card symbols to continue. Start off by walking down the stairs to find a heart. Pick it up and walk back up the stairs.

Move quickly to the right; if you hurry, you can get to the pad in the middle of the grass before the enemies start attacking. Place the heart in the heart-shaped slot and then get ready to fight.

The Fodder try to build spike traps around the pad to prevent you from getting the symbols returned. Use slam attacks to destroy the traps, then focus on defeating the Brute as well.

After the area is clear, pick up the spade, which is just to the right of the pad and carry it to the pad.

The diamond is on top of a tree. Move the hat to a spot next to the tree, then jump in and shoot yourself up onto the tree to get the diamond. Drop down and carry the diamond to the pad.

DRINK ME BOTTLE

Near where you began the level, jump across to a floating card and ride it around through the air to get the first drink me bottle. Then as the card returns near the wall, jump back onto the castle.

A key is hidden in the front-right corner behind some roses. Pick up the key and carry it to the chest to the left of the grassy square to get a blue star for upgrading your tool.

Now go pick up the club, which is near the chest. Carry it back to the pad.

Challenge - After you return the last symbol, an arcade game appears. Use it to play a challenge.

Once you have all four symbols in place, the golden gates to the right open. Walk through them into the next area.

FIND AND RETURN THE CLUB

You are now in a garden maze. The club is near the entrance. First off, fight the Fodder in this section of the maze to clear them out. You don’t want them in the way since you have to move quickly.

Pick up the club and then move to the red switch. Watch the arrows popping up through the sidewalk to the right. As the arrows go down one side and start to go back up toward the gate, step on the switch and then move quickly to the gate, avoiding the arrows, and getting though before the gate closes. Place the club in the slot on the pad in the center of the maze.

FIND AND RETURN THE DIAMOND

Now walk over to the footprint pad and press the Use button to open the gate to another part of the maze.

DRINK ME BOTTLE

Jump into the hat and warp to an enclosed section of the maze. Watch out for the arrows in the sidewalk and, when it is clear, grab the drink me bottle in the middle.

Be sure to defeat any enemies between you and the pad. Then pick up the diamond and step on the switch. Quickly jump into the hat, warp to the other hat, and rush through the gate to the pad before it closes. Place the diamond in the slot on the pad.

FIND AND RETURN THE HEART

Step on the footprint pad again and another gate opens. Move through it and pick up a bomb. Throw it at the target to the right to create a shortcut through the hedge. Then step on the red switch and hurry through the gate leading to the top-right corner of the maze. Pick up the heart, then step on the two red switches in this corner and rush all the way back to the central pad to deposit the heart in its slot.

FIND AND RETURN THE SPADE

As before, step on the footprint pad and go through a gate that leads to the lower-right corner of the maze. Get past a sidewalk with arrows and pick up a bomb. Throw it at the target so that you can get into the corner where the spade is.

DRINK ME BOTTLE

The third drink me bottle is next to the spade. Pick it up to unlock some music.

Move in and defeat the Fodder guarding the spade. Once you have picked up the spade, wait for the arrows in the sidewalk to move to the left past the entrance , then step on the red switch. Quickly move toward the gate leading to the center pad before the gate closes while avoiding the arrows.

EXIT THE LEVEL

After you have returned all four symbols to the central panel, the exit opens up. Walk into the blue center of the pad to enter the next level.

Level 2

Collectibles: 3 drink me bottles

Guests to Rescue: 0

FIND THE CLUB PIECE

At another location in the castle, you must once again find card symbols. However, instead of a maze, you have a track that you must manipulate. Right at the start you come under attack by enemies.

DRINK ME BOTTLE

Hit the high grass along the left side of the area to cut it down. Not only do you find coins there, but also the first drink me bottle.

The club is on this platform on the area’s right side. Pick it up and take it back to the slot in the center.

GET THE DIAMOND PIECE

After you place the club piece in the slot, the Red Queen pulls a lever and enemies appear. It is important to defeat them before continuing. Once they are defeated, step on the switch on the platform where you found the club to make a ball launch along the track.

Quickly move to the left side and step on the heart platform so that it is tilted to the right. Then, after the ball goes through the green heart on the far left, tilt the heart platform to the left to lower the section of track that the ball just passed and raise a section that it is approaching.

Now go to the heart platform at the front of the area. Tilt it to the right and then as the ball approaches the gap in the track, tilt is to the left.

When the ball reaches the end of the track, pick up the diamond released from the ball and carry it to the slot in the center. The Red Queen appears again and changes the track a bit.

GET THE HEART PIECE

More enemies appear, including a Brute. Defeat them all since you need this area clear. Experiment with using a couple of catapults since they modify the track for you.

DRINK ME BOTTLE

Take control of the catapult on the right. Aim it at the target by the Red Queen sign on the right. When you hit the target, a drink me bottle drops down. Pick it up.

Next aim at the target to the left by the track. Hit it to move a piece of track into place. Then hit the target to the right to fix another section of track.

Now take control of the catapult on the left. Aim at the target on a tall pillar and fire to knock of a key. Use the key to open a chest on the right side of the area and get a blue star for upgrading your tool.

You are now ready to launch the ball. Step on the switch on the platform. Now all you have to do is go to the heart platform at the front of the area and be ready to tilt it as the ball approaches the missing section. When it gets to the end, pick up the heart and carry it over to the slot in the center.

Challenge - Now that three pieces are in position, an arcade machine appears. Use it to play a challenge to earn goodies and move up in the ranks against other players.

GET THE SPADE PIECE

More enemies, including a Roto, have been sent by the Red Queen to stop you from getting the last piece. Fight them off and clear the area before launching a ball.

The track is a bit different this time. Once again you have to tilt the heart platform on the left side. However, now you must step on red switches at three different locations to use jets of steam to push the ball over gaps in the track. Step on the switch on the platform to start the ball rolling. Then go to the switch at the far center of the area. When the ball is just about to the end of the track, step on the switch to activate the steam.

Tilt the heart platform on the left, then move down to the front area and step on two more red switches at just the right time to get the ball over the gaps. Pick up the spade and take it to the slot on the center to open the exit.

DRINK ME BOTTLE

Before going through the exit, launch the ball one more time. Do the same thing you did to get the spade by using the steam switches and the heart platform on the left. When the ball reaches the end, the drink me bottle inside is released for you to pick up.

Jump down into the exit to enter the last level of the Alice world.

Level 3

Collectibles: 3 drink me bottles

Guests to Rescue: 2

FIND THE MONSTER

This final Alice level is a boss battle against the Jabberwocky. First you have to find it. Head to the right and get ready for a fight.

Start by fighting off several Fodder. There are some VIC cubes here for power-ups if you need them.

ATTACK THE MONSTER’S HANDS

The Jabberwocky finally makes its appearance. You must attack its hands. As it slams its hands down, jump over the shock waves to avoid taking damage and then slam attack its hands. You can also try throwing bombs at its hands to damage them.

After one of the hands is damaged, a target appears on it. Throw a bomb at the target to destroy the hand. If you don’t hurry, the hand repairs itself and you have to attack it again and then blow up the target.

DRINK ME BOTTLE

After destroying one of the Jabberwocky’s hands, a drink me bottle appears. Fight your way through the enemies to get to it.

ATTACK THE OTHER HAND

Now you have to destroy the Jabberwocky’s other hand. Throw a bomb at it right away to damage it, then throw a bomb to destroy it completely. After the practice you had on the first hand, this one should go quicker.

DRINK ME BOTTLE

As soon as you destroy the second hand, pick up another drink me bottle.

Once again a bunch of enemies come to attack. Lay into them and clear the area so you can finish off the Jabberwocky.

DEFEAT THE MONSTER

For this final phase of the battle, targets appear on the monster’s arms. Throw bombs and blow up each target.

The Jabberwocky has some deadly attacks. In addition to the shock waves, it also breathes fire at you. Jump out of the way or you will be hurt.

Once you destroy the two targets, the Jabberwocky falls down stunned. You need to hit it some more in the head.

When you cause enough damage, the monster opens its mouth and reveals a target. Throw a bomb at the target and destroy it to finally defeat the Jabberwocky.

DRINK ME BOTTLE

As the Jabberwocky falls from the walls of the castle, it leaves behind the last drink me bottle. Pick it up and unlock some character models.

Challenge - An arcade game appears as soon as the Jabberwocky is defeated. Use the game to play a challenge.

FREE THE GUEST

Now all that remains is to walk up and free the guest. For a reward, you unlock the Alice costume.

TIME FOR TEA!

Complete the Alice world to earn this award.