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Disney Universe eGuide Walkthrough Alice in Wonderland

Wonderland Woods

Level 1

Collectibles: 3 drink me bottles

Guests to Rescue: 0

REBUILD THE STAIRCASE

As you begin your quest to rescue guests in the Alice world, you start off in the Wonderland Woods. Here you’ll find different collectibles and items that you can use as you advance from level to level.

Flowers, mushroom, and other plants provide Mickey coins when you hit them with your tool. Collect some coins and fight off the enemies. Here they are dressed up as guards of the Red Queen.

Once the enemies are gone, pick up the pocket watch near the middle of the area and place it in the socket next to the stairs to make them rise up.

UNLOCK THE GARDEN GATE

Climb up the stairs and hit a flower with a pocket watch in it to free the watch. Pick it up and then carry it down the stairs. Place it in the socket to open an alcove where you can get a key.

Carry the key up the stairs and use it to open the chest to get a blue star for upgrading your tool. Then head through the nearby door.
The door takes you to another upper platform with a chess piece. Move the chess piece off the platform and place it onto one of the two round pads near the garden gate.

The door takes you to another upper platform with a chess piece. Move the chess piece off the platform and place it onto one of the two round pads near the garden gate.

Move to the left side of the area and turn the wheel to fill the pond with more water.

Walk across some leaves to get to a platform in the pond, where a second chess piece is located. Move the chess piece across the leaves and to the second pad by the garden gate to open the gate.

DRINK ME BOTTLE

Before leaving this first area, step on this red switch; it makes a rock ledge extend from the rock wall. Then head up the stairs and go through the door to get to the platform where you found the first chess piece. From there, jump across to the ledge and then jump again to get the drink me bottle.

UNLOCK THE EXIT GATE

This next area requires four chess pieces be moved onto pads in the center to unlock the gate. However, at the start, use a pocket watch to open alcoves along the right side to get some coins.

Walk up the stairs to get the first chess piece. Move it down the stairs and place it onto a pad.

Place pocket watches into the sockets near the back of the area to cause two containers to rise up. Climb up the stairs again and jump across these containers to get to a platform on the left side with another chess piece. Move it down to the ground level and place it on a pad.

DRINK ME BOTTLE

While you are getting the chess piece on the back left platform, jump across to a couple of ledges to get a second drink me bottle.

Challenge

After placing two chess pieces onto pads, an arcade game appears. Play a challenge to get some wonderful goodies.

Now place a pocket watch in the socket at the bottom of the platform from which you just dropped. This opens an alcove with the third chess piece. Move it onto one of the two remaining pads.

Step on the red switch near the front-left corner of the area. The pond drains down to reveal another chess piece.

As you try to drag the piece towards the pads, enemies attack. There are a couple VIC cubes in this area; use one if you need it to clear the area so you can continue with your objective.

When all four chess pieces are on the pads, the exit gate opens. However, now you have to fight off more enemies as well as a Brute. This can be tough—especially if the enemy manages to get a cannon trap built. Move to one side where the cannon can’t hit you and deal with the Brute first. Then finish off the rest.

DRINK ME BOTTLE

Before you exit the level, carry a pocket watch up the stairs and place it into the socket on the right side. This opens an alcove where you can get the third drink me bottle and unlock some music.

Head through the exit to end the level and start the next.

Level 2

Collectibles: 3 drink me bottles

Guests to Rescue: 0

FIND AND USE THE HAT

Shortly after arriving at this level, enemies start attacking. Quickly defeat them or they can hurt you.

After the enemies are defeated, move the hat located near the back of the area forward to where a ghostly image of it appears.

Jump into the hat and press the use button to fire yourself up to a ledge.

DRINK ME BOTTLE

Go through the door on the upper ledge. It takes you to a mushroom where you can get the first drink me bottle.

After getting the drink me bottle, drop down to a lower mushroom to get a key. Jump down to the ground and hit a bomb flower. Pick up the bomb and throw it at the target to blast open a door. Inside is a chest. Insert the key into the chest to get a blue star for upgrading your tool. Then use the hat again to jump up onto the ledge to get a pocket watch.

TURN BACK TIME

Place the pocket watch into a socket and a bridge appears. Cross the bridge to the other side of the level.

USE THE SPOON CATAPULT

Enemies attack you on the other side. Some also build spike traps in front of alcoves, so use slam attacks to destroy them.

Move the hat from the left side of the level to the right and place it just to the right of the bridge. Fire yourself up to a platform to get a pocket watch from a flower.

DRINK ME BOTTLE

Carry the pocket watch toward the front of the level and insert it into a socket to remove some vines and get the second drink me bottle.

DRINK ME BOTTLE

Move the spoon catapult by pushing it so that it targets the stack of cups by the hat. Jump up onto the handle of the spoon to launch a sugar cube at the cups. Launch more sugar cubes until the cups are all broken and a drink me bottle is revealed. Then jump into the hat and fire yourself up to get the bottle and unlock some concept art.

Move the spoon catapult’s aim and use it to break open some alcoves and another stack of cups.

TAKE THE HAT TO THE RABBIT HOLE

As soon as you break the stack of cups on the right, enemies appear and start attacking. Plus you face a new boss—the Roto.

Roto

The Roto has one regular arm and one arm with a wrecking ball on the end. It has three different attacks. The Roto can thrust the ball at you, move around as it spins the ball low, or spin the ball up high in a larger circle. Don’t try to attack the Roto while it is spinning or you will get hurt. Wait until after it finishes a high spin attack and is dizzy. Then move in and attack while it can’t hit you back. Then when it starts spinning again, get out of the way.

Fight off the enemies and the Roto. Attack the smaller enemies while the Roto is spinning, then when it stops to recover, move in and get in a few hits with your tool.

DIZZY! - Defeat a Roto to earn this award.


Place two pocket watches in the sockets along the right side of the area to raise spider webs and create a walkway. Then put a third pocket watch in the socket near the stairs to raise them up as well and complete a path to the rabbit hole.

Challenge
As soon as you insert the pocket watch into the socket near the stairs, an arcade game appears. Go over and use it to play a challenge.

Move the hat up the stairs and along the path across the spider webs to the position at the bottom of a ledge.

EXIT THE LEVEL

Jump into the hat and launch yourself up onto the ledge. Then go through the exit to get to the next level.

Level 3

Collectibles: 3 drink me bottles

Guests to Rescue: 2

OBTAIN THE CANDLE

To get the candle, you first need a pocket watch so you can move the vines blocking your way to it.

Jump across the gap to the right and step on the red switches to unroll the party horns. These act as bridges so you can move across the gap. Some enemies come to attack, so fight them off with your tool.

Now climb up the stairs and hit the flower to get a pocket watch. Pick it up and carry it back down the stairs.

DRINK ME BOTTLE

Place the pocket watch in the socket near the bottom of the stairs to open an alcove and get the drink me bottle hidden inside.

Set the pocket watch in the socket in the starting area to move the vines so you can get to the candle.

HEAT UP THE TEAPOT

Move the candle across both bridges and place it underneath the teapot to begin heating it up. When it boils, the spoon drops down to the ground.

DESTROY THE TEACUPS

Move the spoon across the bridge and take it to the salt shaker to the right to build a spoon catapult. Then take on the enemies that appear to try to stop you. Use the nearby VIC cube for a power-up.

DRINK ME BOTTLE

Go back and pick up the pocket watch and then place it in the socket under the tree limb on the right side to raise up a container. Then climb up the stairs and jump from the ledge across to the container and then on to the limb to get the second drink me bottle.

Walk back to the spoon and jump on the handle to launch sugar cubes at the teacups to break them and clear a way to the next area.

HEAT UP THE TEAPOT

As you enter the next area, be ready for a fight. Lots of enemies come and attack you. If possible, try to stop the Fodder who is building a can-non trap before it can complete the trap.

If you need to get a pocket watch here, jump up onto the cracker platform and move the knife back and forth to cut through the cake roll and release a pocket watch.

DRINK ME BOTTLE

Pull on the present to the right of the cake roll to open it and get the third drink me bottle and unlock some character models.

Place the pocket watch in the socket by the present to open an alcove and get a key. Then carry it over to the chest near the stairs to collect a blue star for upgrading your tool.

Now carry the pocket watch over to the stairs to raise them up.

Go to the candle near the entrance to this area and move it up the stairs. Step on the red switch at the top to unroll the party horn and take the candle across. Place it under the teapot to heat it up and get another spoon.

Challenge - As you step on the red switch by the party horn, an arcade game appears on the ground level. Use it to play a challenge.

DESTROY THE TEACUPS

Pull the spoon toward the salt shaker to build a spoon catapult. A Roto and several other enemies attack as you drop down to the ground. Keep your distance while the Roto is spinning and then move in for some hits while it is dizzy from spinning.

After defeating the enemies, jump on the handle of the spoon to launch sugar cubes at the teacups to destroy them.

RESCUE THE TRAPPED GUEST

Walk into the final area to find a couple of spoon catapults. Aim them and then jump on them to destroy four stacks of teacups. However, bombs come flying toward you so be sure to move away from them before the explode.

FREE THE GUEST

Once the teacups are destroyed, a stack of plates slide down. Walk across them to free the guest and unlock the Barbossa costume.