Level 1
Collectibles : 3 ships in a bottle
Guests to Rescue: 0
USE THE CURSED FIRE
This location takes place in a cavern where you must fight enemies and move through underwater areas to complete objectives. Collect the coins near the starting spot and use the VIC cube for a power-up to help defeat the enemies that attack.
Walk up to the cursed fire and stand on the footprints. Press the Use button. The cursed fire transforms you into a zombie pirate.
CROSS THE DEADLY WATER
As the zombie pirate, walk down into the water. Hit the coral around a wooden platform to cause it to float up so that you can get some coins. Then drop back down into the water. You next have to get past some spears that rise up from the sea floor. Hit the coral and wait for the spears to go past you toward the rear of the area. Now rush through the narrow passage and get to the right side before the spears start coming up in the opposite direction.
Once you get through the spears, grab the key and go back through the narrow passage to get to the chest. You get a blue star for upgrad-ing your tool. Then head back through the spears once again and climb up onto the dry land and use the cursed fire to change back to your normal self.
Fight the enemies that appear on the shore and then use a slam attack to destroy the spike trap to the right.
SHIP IN A BOTTLE
After fighting the enemies on the shore, jump up onto the ledge at the rear of the area, then head to the left. Jump across to a rocky plat-form to get the first ship in a bottle in this level.
OPEN THE SPIKE GATE
Continue to the right and fight several enemies including a Brute. Rush to the VIC cube in this area and use the power-up to help defeat your foes.
You need a cannon, but the barrel is behind the spike gate. The lever to open the gate is underwater, so use the cursed fire and then head down into the water.
Move to the right and attack the coral to cause a wooden platform to float up to the surface. Get some coins.
Now walk to the left. Another row of spears rises up and drops down. As they move away from you, move forward and into the alcove with the green lever. Pull the lever to open the spike gate.
SHIP IN A BOTTLE
After pulling the lever, move to the left and cut down some coral so you can get to another alcove with a ship in a bottle inside.
OPEN THE STATUE DOORWAY
Head back up onto land and use the cursed fire again. Back to your normal self, walk to the left and move the cannon barrel onto its carriage.
Drive the cannon and fire at the targets to turn the wheel. Keep firing to open the statue doorway.
Challenge -
After you open the statue doorway, an arcade game appears to the left. Use it to play a challenge either by yourself or against other players.
SHIP IN A BOTTLE
Drive the cannon to the right side of this area and fire at the targets on door across the water. One of the doors has a ship in a bottle behind it. Collect this third bottle to unlock some music.
EXIT THE LEVEL
Walk to the right side of the area and jump across to the floating platform. Then jump again to the ledge on the right side.
Head through the exit to go to the next level.
Level 2
Collectibles: 3 ships in a bottle
Guests to Rescue: 0
GET TO THE EDGE OF THE LAKE
At the start, move to the right and get ready to fight some enemies. Grab the VIC cube for a power-up to help you defeat the Fodder.
PASS BY THE FIRST MINES
Use the cursed fire to turn into a zombie pirate and then drop down into the water.
SHIP IN A BOTTLE
Walk along the bottom of the sea toward the left. Attack the coral and ride wooden platforms to the surface to get the first ship in a bottle.
Walk underwater to the right and pull the green lever to cause the two mines to rise up and clear a way for you to pass under them. Continue all the way to the far end of the level, collecting coins. Then return to where you first entered the water near the start. Pull levers on the way back to lower all the mines.
While you can get all the way to the far end as a zombie pirate, you’ll miss out on some of the coins and other goodies. Once you get back, use the cursed fire to change back to normal and then walk out onto the dock and press the Use button to ride on the duck.
These ducks are like floating cannons. Shoot at the targets to flip over barrels so you can use them to jump across from land to land. Then sail over the first set of mines.
CONTINUE PAST THE NEXT MINES
Before disembarking on the dock in the next area, shoot at the targets on two more barrels to flip them over so that you can use them for jumping.
Move over to the dock and press the Use button to get off the duck. Now fight a Brute and several enemies. There is a VIC cube here if you need it.
SHIP IN A BOTTLE
Jump across the second set of barrels to collect the second ship in a bottle, which floats
RIDE THE DUCK UPSTREAM
In the next area, fight some more enemies and destroy the cannon trap. Once they are all defeated, pull on the green lever to retract some spears and clear the path to a ship in a bottle.
Challenge - After you pull the lever, an arcade game appears. Use it to play a challenge and collect some goodies.
SHIP IN A BOTTLE
Hop onto a duck and sail it over to the right to collect the third ship in a bottle where the spears used to guard it. This unlocks some concept art. Then blast the target on the door to open a passageway between land platforms.
SAIL PAST THE FINAL MINES
Fire the duck’s cannon at a target on a gate. There is a key behind it. Also, watch out for the cannon trap. If you stay to the right of it, it won’t fire at you.
Jump off the duck and go get the key along with some coins.
Carry the key to the closest cursed fire and set it down so you can change into a zombie. Then pick up the key and walk down into the water. At the bottom of the ramp, open the chest to get a blue star for upgrading your tool.
Climb back onto the land, use the cursed fire to return to normal, and ride a duck past the last pair of mines.
CLEAR THE STATUE DOORWAY
Fire the duck’s cannon at the target on the wooden doorway to clear a path to the exit.
EXIT THE LEVEL
Now sail the duck to the dock and jump off. Move through the exit to get to the next level.
Level 3
Collectibles: 3 ships in a bottle
Guests to Rescue: 2
ATTACK THE EVIL MERMAID
This last level of the location features a mermaid. To attack her, you first need to find a cannon barrel. Start off by collecting coins and then drop-ping down to the lower area to the left.
Fight against several enemies that come to attack you.
SHIP IN A BOTTLE
Pick up bombs and throw them at the targets on the wooden doors to blow them open. A door underneath the cannon on the left has a ship in a bottle behind it. When the door is in splinters, get the bottle.
Use the cursed fire to turn into a zombie pirate, then walk down into the water. Pull on the green lever to lower the spears so that you can get to the cannon barrel.
SHIP IN A BOTTLE
Cut away the coral behind the spears so you can get to the second ship in a bottle hidden underneath the statue of a head.
Move the cannon barrel up the ramp on the right side of the level. Walk over the red switch to raise some platforms so that you can get across to the cannon carriage near the mermaid.
Use the nearby cursed fire to change back to normal and fight off any enemies that appear and attack. When they are defeated, use the cannon and fire at the mermaid to make her cry.
COLLECT THE MERMAID TEARS
As the mermaid cries, large teardrops fall to the ground. Quickly pick up a teardrop and carry it to the fountain. You can usually get three into the fountain before the rest disappear.
After collecting some tears, pick up a bomb on the right side and throw it at the nearby door with a target on it. Pick up the key inside and take it to the chest by the cannon you just built to get a blue star for upgrading your weapon.
SHIP IN A BOTTLE
Pick up a bomb and quickly run up the ramp along the area’s right side. Throw the bomb at the door next to the red switch. After the door is gone, collect the third ship in a bottle inside to unlock character models.
WORLD SET COMPLETE!
Earn this award by collecting all 27 world collectibles within a world. You can get this in the first world by making sure you get all of the ships in a bottle.
After crying, the mermaid moves to another spot. Use the cannon closest to her to fire and make her cry again.
Once again, pick up the teardrops and carry them to the fountain.
Fight off more enemies. VIC cubes are on both the left and right sides of the level. After the enemies are all defeated, fire a cannon at the mer-maid again to get a final batch of teardrops. You need to get a total of eight teardrops to the fountain to complete this objective.
Challenge - After you get the last teardrop to the fountain, an arcade game appears to the right of the fountain. Play a challenge for some goodies and the pure joy of competition.
FREE THE GUEST
Make your way to the center cannon, where a guest is waiting for you to come and free him. When you do this, you unlock the Jack Spar-row costume.
SWASHBUCKLER
By completing this final level of the On Stranger Tides world, you also earn this award.
FOUR STAR COSTUME
Earn this award by fully upgrading a costume. All it takes is collecting three blue stars while wearing the same costume.