Push yourself to the limit with these challenges! Each one counts as an Umbran Tear of Blood; collect them to yield secrets.
| Bewitchment | Requirement |
|---|---|
|
After the End Comes... |
Complete the Records of Time on any difficulty. |
|
Prologue Complete |
Complete the Prologue on any difficulty. |
|
Chapters I-IV Complete |
Complete Chapters I through IV on any difficulty. |
|
Chapters V-VI Complete |
Complete Chapters V and VI on any difficulty. |
|
Chapter VII Complete |
Complete Chapter VII on any difficulty. |
|
Chapter VIII-IX Complete |
Complete Chapters VIII and IX on any difficulty. |
|
Chapters X-XII Complete |
Complete Chapters X through XII on any difficulty. |
|
Chapters XIII-XV Complete |
Complete Chapters XIII through XV on any difficulty. |
|
Chapter XVI Complete |
Complete Chapter XVI on any difficulty. |
|
True Witch |
Playing ∞ Climax mode, complete every chapter. |
|
Apprentice of Secret Arts |
Create your first Concoction. |
|
Prepared for Anything |
Make your first purchase at the Gates of Hell. |
|
War on All Planes |
Complete a Muspelheim challenge. |
|
Master of Secret Arts |
Concoct every possible item at least once. |
|
Discography |
Collect all Angelic Hymns Gold LPs. |
|
Scrapbook Complete |
Collect all of the Journal’s Echoes. |
|
Liberator of Time |
Open all of the Umbra Witches’ final resting places. |
|
Card Collector |
Collect every Verse Card. |
|
Umbran Successor |
Acquire all skills. |
|
Cruel Witchcraft |
Defeat 20 Angels with Torture Attacks. |
|
Relentless Witchcraft |
Defeat 20 Demons with Torture Attacks. |
|
Destroyer of the Light |
Defeat 30 Angels with Umbran Climaxes. |
|
Survivor of Darkness |
Defeat 30 Demons with Umbran Climaxes. |
|
End Ruler |
Complete all of Muspelheim. |
|
Retribution of Thorns |
In Story Mode, tie up and slam down enemies 50 times with Alruna. |
|
Darkness Envelops Light |
Defeat Balder in Chapter XII without taking damage. |
|
Ice Queen |
In Story Mode, freeze over 40 non-ice elemental enemy types with Undine. |
|
Ace Pilot |
Defeat all enemies in Jetfighter Assault. |
|
Bad Boy! |
Touch Bayonetta once during 10 different cutscenes. |
|
Beautiful! |
Defeat Rodin. |
Handguns
| Command | Attack Power (Normal) | Attack Power (UMBRAN CLIMAX) |
|---|---|---|
|
P |
150 |
225 |
|
PP |
150 |
225 |
|
PPP |
150 |
225 |
|
PPPP |
150 |
225 |
|
PPPPP (Barrage) |
60×Hit count |
90×Hit count |
|
PPPPP (Finisher) |
300 |
450 |
|
PPPPK (Barrage) |
70×Hit count |
105×Hit count |
|
PPPPK (Finisher) |
350 |
525 |
|
PK |
200 |
300 |
|
PKP |
150 |
225 |
|
PKK |
200 |
300 |
|
PPK |
200 |
300 |
|
PPKP |
150 |
225 |
|
PPKK |
200 |
300 |
|
PPKKK |
200 |
300 |
|
PP•P |
40×4 |
60×4 |
|
PPPK |
200 |
300 |
|
PPPKK |
200 |
300 |
|
PPPKKK |
200 |
300 |
|
PPPKP |
100 |
150 |
|
PPPK•P |
150 |
225 |
|
PPPK•PP |
150 |
225 |
|
PPP•P (Barrage) |
60×Hit count |
90×Hit count |
|
PPP•P (Finisher) |
150 |
225 |
|
K |
200 |
300 |
|
KK |
200 |
300 |
|
KKK |
200 |
300 |
|
KKKK |
200 |
300 |
|
KKK•K (Barrage) |
(50×Hit count) + (10×Hit count) |
(75×Hit count) + (10×Hit count) |
|
KKK•K (Finisher) |
100 |
150 |
|
→→P |
150 |
225 |
|
←P |
150 |
225 |
|
←→P (No Magic Consumed) |
150 |
225 |
|
←→P (3 Magic Consumed) |
- |
- |
|
→→K |
(100×Hit count) + Accumulated Shots+100 |
(150×Hit count)+ Accumulated Shots+150 |
|
←K |
(50×10) + Accumulated Shots |
(75×Hit count) + Accumulated Shots |
|
←→K (No Magic Consumed) |
200 |
300 |
|
←→K (3 Magic Consumed) |
- |
- |
|
【Air】P |
150 |
225 |
|
【Air】PP |
150 |
225 |
|
【Air】PPP |
150 |
225 |
|
【Air】PPPP |
150 |
225 |
|
【Air】PPPPP (Barrage) |
60×Hit count |
90×Hit count |
|
【Air】PPPPP (Finisher) |
300 |
450 |
|
【Air】PPPPK (Barrage) |
70×Hit count |
105×Hit count |
|
【Air】PPPPK (Finisher) |
350 |
525 |
|
【Air】PK |
200 |
300 |
|
【Air】PKP |
150 |
225 |
|
【Air】PKK |
200×Hit count |
300×Hit count |
|
【Air】PPK |
200 |
300 |
|
【Air】PPKK |
200×Hit count |
300×Hit count |
|
【Air】PPKP |
150 |
225 |
|
【Air】PPPK |
200 |
300 |
|
【Air】PPPKP |
150 |
225 |
|
【Air】PPPKK |
200 |
300 |
|
【Air】PPPKKK |
200 |
300 |
|
【Air】K |
200 |
300 |
|
【Air】→→P |
150 |
225 |
|
【Air】←P |
150 |
225 |
|
【Air】←→P (No Magic Consumed) |
150 |
225 |
|
【Air】←→P (3 Magic Consumed) |
- |
- |
|
【Air】→→K |
200+100+50… |
300+150+75… |
|
【Air】←K |
(50×10) + Accumulated Shots |
(75×Hit count) + Accumulated Shots |
|
【Air】←→K (No Magic Consumed) |
200 |
300 |
|
【Air】←→K (3 Magic Consumed) |
- |
- |
|
1 Rotation P |
80×Hit count |
180×Hit count |
|
1 Rotation K |
80×Hit count |
180×Hit count |
|
【Air】 1 Rotation P |
80×Hit count |
180×Hit count |
|
【Air】 1 Rotation K |
(20×Hit count) + Accumulated Shots+200 |
(30×Hit count) + Accumulated Shots+300 |
|
Jump P |
40×5 |
60×5 |
|
Jump K |
100×2 |
150×2 |
|
Accumulated Shots(1 shot) |
10~50(decreases based on distance & Hit count) |
75 |
Scarborough Fair & All for One
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
150 |
225 |
|
PP |
150 |
225 |
|
PPP |
150 |
225 |
|
PPPP |
150 |
225 |
|
PPPPP (Barrage) |
(60×Hit count) + (10×Hit count) + Accumulated Shots |
(50×Hit count) + Accumulated Shots |
|
PPPPP (Finisher) |
400+ Accumulated Shots |
600+ Accumulated Shots |
|
PPPPK (Barrage) |
(70×Hit count) + (10×Hit count) + Accumulated Shots |
(100×Hit count) + Accumulated Shots |
|
PPPPK (Finisher) |
500 |
(50×Hit count) +600 |
|
P•P |
150 |
225 |
|
P•K |
(50×Hit count) + Accumulated Shots |
300 |
|
PK |
200 |
300 |
|
PKPPKP |
350 |
525 |
|
PP•PPP•P |
350 |
600 |
|
PP•KPP•K |
500 |
(50×Hit count) +600 |
|
PPK |
200 |
300 |
|
PPK•KPPK•K |
500 |
375×2 |
|
PPKPPPKP |
350 |
200+500 |
|
PPKKPPKK |
500 |
750 |
|
PPKK•KPPKK•K |
500 |
375×2 |
|
PPKKKPPKKK |
500 |
(50×Hit count) +600 |
|
PPPK |
200 |
300 |
|
PPPKPPPPKP |
350 |
200+500 |
|
PPPKKPPPKK |
200 |
300 |
|
PPPKK•PPPPKK•P |
350 |
200+500 |
|
PPPKKPPPPKKP |
350 |
200+500 |
|
PPPKKK |
500 |
(50×Hit count) +600 |
|
PPP•P |
350 |
200+500 |
|
PPP•K (Barrage) |
70×Hit count |
100×Hit count |
|
PPP•K |
500 |
(50×Hit count) +600 |
|
PPPP•P |
350 |
600 |
|
K |
200 |
300 |
|
KK |
200 |
300 |
|
KKK |
100×2 |
75×3 |
|
K•P |
150 |
225 |
|
KK•P |
350 |
200+500 |
|
→→P |
(75×Hit count) + Accumulated Shots |
225 |
|
←P |
150 |
225 |
|
←→P (No Magic Consumed) |
150 |
600 |
|
←→P (3 Magic Consumed) |
350 |
- |
|
→→K |
(100×Hit count) + Accumulated Shots+100 |
300 |
|
←K |
(50×Hit count) + Accumulated Shots |
300 |
|
←→K (No Magic Consumed) |
200 |
750 |
|
←→K (3 Magic Consumed) |
500 |
- |
|
【Air】P |
150 |
225 |
|
【Air】PP |
150 |
225 |
|
【Air】PPP |
150 |
225 |
|
【Air】PPPP |
150 |
225 |
|
【Air】PPPPP (Barrage) |
(60×Hit count) + (10×Hit count) + Accumulated Shots |
(50×Hit count) + Accumulated Shots |
|
【Air】PPPPP (Finisher) |
400 |
600 |
|
【Air】PPPPK (Barrage) |
(70×Hit count) + (10×Hit count) + Accumulated Shots |
(100×Hit count) + Accumulated Shots |
|
【Air】PPPPK (Finisher) |
500 |
(50×Hit count) +600 |
|
【Air】PK |
200 |
300 |
|
【Air】PKP |
350 |
525 |
|
【Air】PPK |
200 |
300 |
|
【Air】PPKP【Air】PPKP |
350 |
200+500 |
|
【Air】PPPK |
200 |
300 |
|
【Air】PPPKP【Air】PPPKP |
350 |
200+500 |
|
【Air】PPPKK |
200 |
300 |
|
【Air】PPPKKK【Air】PPPKKK |
500 |
750 |
|
【Air】K |
200 |
300 |
|
【Air】→→P |
(75×Hit count) + Accumulated Shots |
225 |
|
【Air】←P |
150 |
225 |
|
【Air】←→P (No Magic Consumed) |
150 |
600 |
|
【Air】←→P (3 Magic Consumed) |
350 |
- |
|
【Air】→→K |
200+100+50… |
(300×2) + Accumulated Shots |
|
【Air】←K |
(50×Hit count) + Accumulated Shots |
300 |
|
【Air】←→K (No Magic Consumed) |
200 |
750 |
|
【Air】←→K (3 Magic Consumed) |
500 |
- |
|
1 Rotation P |
80×Hit count |
180×Hit count |
|
1 Rotation K |
80×Hit count |
180×Hit count |
|
【Air】1 Rotation P |
80×Hit count |
180×Hit count |
|
【Air】1 Rotation K |
(20×Hit count) + Accumulated Shots+200 |
300 |
|
Jump P |
20×Hit count |
75×Hit count |
|
Jump K |
100×2 |
100×3 |
|
Accumulated Shots |
10~50(Decreases according to distance, Hit count) |
75~10(Decreases with Hit count) |
Shuraba
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
200 |
300 |
|
PP |
200 |
300 |
|
PPP |
200 |
300 |
|
PPPP |
200 |
300 |
|
PPPPP (Barrage) |
(20×Hit count) + (10×Hit count) |
(50×Hit count) + (20×Hit count) |
|
PPPPP (Finisher) |
400 |
750 |
|
PKPPKP |
400 |
750 |
|
PPKPPPKP |
400 |
150+ (75×Hit count) |
|
P•P |
200 |
300 |
|
PP•P |
70×3 |
100×3 |
|
PP•PP |
70×3 |
100×3 |
|
PP•PPPPP•PPP |
400 |
750 |
|
PPP•P |
200+400 |
300+750 |
|
PPPKPPPPKP |
400 |
150+ (75×Hit count) |
|
PPPP•PPPPP•P |
400 |
150+ (75×Hit count) |
|
→→P |
200 |
300 |
|
←P |
200 |
300 |
|
←→P (No Magic Consumed) |
200 |
750 |
|
←→P (3 Magic Consumed) |
400 |
- |
|
【Air】P |
200 |
300 |
|
【Air】PP |
200 |
300 |
|
【Air】PPP |
200 |
300 |
|
【Air】PPPP |
200 |
300 |
|
【Air】PPPPP (Barrage) |
20×Hit count |
(50×Hit count) (20×Hit count) |
|
【Air】PPPPP (Finisher) |
200+400 |
750 |
|
【Air】PPKP【Air】PPKP |
400 |
150+ (75×Hit count) |
|
【Air】PP•P |
70×3 |
100×3 |
|
【Air】PP•PP |
70×3 |
100×3 |
|
【Air】PP•PPP |
400 |
750 |
|
【Air】PPP•P |
200+400 |
300+750 |
|
【Air】PPPKP |
400 |
150+ (75×Hit count) |
|
【Air】→→P |
200 |
300 |
|
【Air】←P |
200 |
300 |
|
【Air】←→P |
- |
- |
|
Jump P |
40×Hit count |
50×Hit count |
|
1 Rotation P |
50×Hit count |
100×Hit count |
|
【Air】 1 Rotation P |
50×Hit count |
100×Hit count |
|
Accumulate P (1 stage level) |
200 |
300 |
|
Accumulate P (2 stage level) |
500 |
750 |
|
Accumulate P (3 stage level) |
1000 |
1500 |
|
【Air】Accumulate P (1 stage level) |
200×Hit count |
300×Hit count |
|
【Air】Accumulate P (2 stage level) |
(200×Hit count) +500 |
(300×Hit count) +750 |
|
【Air】Accumulate P (3 stage level) |
(200×Hit count) +1000 |
(300×Hit count) +1500 |
|
Hold ZL (Half-circle) |
1000 |
1500 |
|
Hold ZL (Full-circle) |
2000 |
3000 |
Umbran Armor (Normal)
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
400 |
600 |
|
PP |
400 |
600 |
|
PPP |
600 |
900 |
|
K |
500 |
750 |
|
KK |
500 |
750 |
|
→→P |
400 |
600 |
|
←P |
400 |
600 |
|
←→P (No Magic Consumed) |
400 |
600 |
|
→→K |
500 |
750 |
|
←K |
500 |
750 |
|
←→K (No Magic Consumed) |
500 |
750 |
|
【Air】P |
400×Hit count |
600×Hit count |
|
【Air】K |
500 |
750 |
|
1 Rotation P |
400+P Accumulated Shots |
650+P Accumulated Shots |
|
1 Rotation K |
500+K Accumulated Shots |
750+K Accumulated Shots |
|
Y shot |
10~30(decreases based on distance) |
10~30(decreases based on distance) |
|
P Accumulated Shots(1 shot) |
10~50(decreases based on distance) |
10~50(decreases based on distance) |
|
K Accumulated Shots(1 shot) |
500 |
750 |
Chain Chomp
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
PK |
350 |
420 |
|
PKK |
(300×2) +Bow-Wow Explosion |
(360×2) +Bow-Wow Explosion |
|
PPK |
350 |
420 |
|
PPKK |
350 |
420 |
|
PPKKK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
PPPK |
350 |
420 |
|
PPPKK |
350 |
420 |
|
PPPKKK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
PPPPK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
K |
350 |
420 |
|
KK |
350 |
420 |
|
KKK |
350 |
420 |
|
KKKK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
→→K |
350 |
420 |
|
←K |
350 |
420 |
|
←→K (No Magic Consumed) |
350 |
420 |
|
←→K (3 Magic Consumed) |
- |
- |
|
【Air】PK |
350 |
420 |
|
【Air】PKK |
(300×2) +Bow-Wow Explosion |
(360×2) +Bow-Wow Explosion |
|
【Air】PPK |
350 |
420 |
|
【Air】PPKK |
350 |
420 |
|
【Air】PPKKK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
【Air】PPPK |
350 |
420 |
|
【Air】PPPKK |
350 |
420 |
|
【Air】PPPKKK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
【Air】PPPPK |
(300×3) +Bow-Wow Explosion |
(360×3) +Bow-Wow Explosion |
|
【Air】K |
300 |
360 |
|
【Air】→→K |
200+100+50… |
300+150+75… |
|
【Air】←K |
350 |
420 |
|
【Air】←→K (No Magic Consumed) |
350 |
420 |
|
【Air】←→K (3 Magic Consumed) |
- |
- |
|
1 Rotation K |
350×Hit count |
420×Hit count |
|
【Air】 1 Rotation K |
350×Hit count |
420×Hit count |
|
Jump K |
100×2 |
150×2 |
|
Accumulated K(1 animal) |
300 |
360 |
|
Bow-Wow Explosion(1 animal) |
300 |
360 |
|
Bite (Automatic) |
10 |
10 |
Umbran Armor (Chapter XIV Only)
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
1000 |
2000 |
|
PP |
1000 |
2000 |
|
PPP |
2000 |
4000 |
|
K |
1000 |
2000 |
|
KK |
1000 |
2000 |
|
→→P |
1000 |
2000 |
|
←P |
1000 |
2000 |
|
←→P (No Magic Consumed) |
1000 |
2000 |
|
→→K |
1000 |
2000 |
|
←K |
1000 |
2000 |
|
←→K (No Magic Consumed) |
1000×Hit count |
2000×Hit count |
|
【Air】P |
1000×Hit count |
2000×Hit count |
|
【Air】K |
1000 |
2000 |
|
1 Rotation P |
1000+P Accumulated Shots |
2000+P Accumulated Shots |
|
1 Rotation K |
1000+K Accumulated Shots |
2000+K Accumulated Shots |
|
Y shot |
30 |
60 |
|
P Accumulated Shots(1 shot) |
10~100(decreases based on distance & Hit count) |
200 |
|
K Accumulated Shots(1 shot) |
1000 |
2000 |
Rodin (Weapon)
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
200×2 |
240×2 |
|
P (Accumulated) |
400×2 |
480×2 |
|
PP |
200×2 |
240×2 |
|
PP (Accumulated) |
400×2 |
480×2 |
|
PPP |
200+600 |
240+720 |
|
PPP (Accumulated) |
400+600 |
480+720 |
|
P•P |
800 |
960 |
|
P•K |
100×3 |
120×3 |
|
P•KK |
100×3 |
120×3 |
|
P•KKK |
100×3 |
120×3 |
|
PK |
600 |
720 |
|
PKP |
600 |
720 |
|
PKK |
600 |
720 |
|
PKKK |
800 |
960 |
|
PP•P |
100×Hit count |
150×Hit count |
|
PP•K |
500 |
600 |
|
PPK |
600 |
720 |
|
PPKK |
600 |
720 |
|
PPKKK |
800 |
960 |
|
K |
500 |
600 |
|
K•K |
100×Hit count |
100×Hit count |
|
KK |
300×2 |
360×2 |
|
KKK |
800 |
960 |
|
→→P |
2000×Hit count |
3000×Hit count |
|
←P |
200×2 |
240×2 |
|
←→P (No Magic Consumed) |
1000 |
1200 |
|
←→P (3 Magic Consumed) |
- |
- |
|
→→K |
500 |
600 |
|
←K |
200 |
240 |
|
←→K (No Magic Consumed) |
800 |
1200 |
|
←→K (3 Magic Consumed) |
- |
- |
|
【Air】P |
200×2 |
240×2 |
|
【Air】P (Accumulated) |
400×2 |
480×2 |
|
【Air】PP |
200×2 |
240×2 |
|
【Air】PP (Accumulated) |
400×2 |
480×2 |
|
【Air】PPP |
200+300 |
240+360 |
|
【Air】PPP (Accumulated) |
400+600 |
480+720 |
|
【Air】PK |
500 |
600 |
|
【Air】PKP |
600 |
720 |
|
【Air】PKK |
300×2 |
360×2 |
|
【Air】PKKK |
800 |
960 |
|
【Air】PPK |
600 |
720 |
|
【Air】PPKK |
600 |
720 |
|
【Air】PPKKK |
800 |
960 |
|
【Air】K |
500 |
600 |
|
【Air】KK |
300×2 |
360×2 |
|
【Air】KKK |
800 |
960 |
|
【Air】→→P |
2000×Hit count |
3000×Hit count |
|
【Air】←P |
200×Hit count |
240×Hit count |
|
【Air】←→P (No Magic Consumed) |
1000 |
1200 |
|
【Air】←→P (3 Magic Consumed) |
- |
- |
|
【Air】→→K |
500 |
600 |
|
【Air】←K |
200×Hit count |
240×Hit count |
|
【Air】←→K (No Magic Consumed) |
800 |
1200 |
|
【Air】←→K (3 Magic Consumed) |
- |
- |
|
1 Rotation P |
(50×Hit count) +500 |
(60×Hit count) +600 |
|
1 Rotation K |
(50×Hit count) +400 |
(60×Hit count) +480 |
|
【Air】 1 Rotation P |
(50×Hit count) +500 |
(60×Hit count) +600 |
|
【Air】 1 Rotation K |
(50×Hit count) +400 |
(60×Hit count) +480 |
Rodin
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
300 |
600 |
|
PP |
300 |
600 |
|
PPP |
400 |
800 |
|
PK |
350 |
700 |
|
PKP |
400 |
800 |
|
PKK |
500 |
1000 |
|
PP•P |
400 |
800 |
|
PP•PP |
500 |
1000 |
|
PPK |
500 |
1000 |
|
K |
400 |
800 |
|
KK |
400 |
800 |
|
KKK |
500 |
100 |
|
→→P |
300 |
600 |
|
←P |
300 |
600 |
|
←→P (No Magic Consumed) |
300 |
600 |
|
→→K |
400 |
800 |
|
←K |
400 |
800 |
|
←→K (No Magic Consumed) |
300(decreases based on distance) |
600(decreases based on distance) |
|
【Air】P |
300 |
600 |
|
【Air】PP |
300 |
600 |
|
【Air】PPP |
400 |
800 |
|
【Air】PK |
400 |
800 |
|
【Air】PKP |
400 |
800 |
|
【Air】PKK |
500 |
1000 |
|
【Air】K |
400 |
600 |
|
【Air】→→P |
300 |
600 |
|
【Air】←P |
300 |
600 |
|
【Air】←→P (No Magic Consumed) |
300 |
600 |
|
【Air】→→K |
300+150+75… |
600+300+150… |
|
【Air】←K |
400 |
800 |
|
【Air】←→K (No Magic Consumed) |
300(decreases based on distance) |
600(decreases based on distance) |
|
1 Rotation P |
(50×Hit count) +200 |
(100×Hit count) +400 |
|
1 Rotation K |
400 |
800 |
|
【Air】 1 Rotation P |
(50×Hit count) +200 |
(100×Hit count) +400 |
|
【Air】 1 Rotation K |
400 |
800 |
|
Jump P |
50×Hit count |
100×Hit count |
|
Jump K |
100×Hit count |
200×Hit count |
|
Y |
200 |
300 |
|
Each Kind Accumulated |
Attack Power ×2 |
- |
Rosa (Unforgiven)
| Command | Attack Power (Normal) |
|---|---|
|
P |
300 |
|
PP |
300 |
|
PPP |
300 |
|
PPPP |
300 |
|
PPPPP (Barrage) |
120×Hit count |
|
PPPPP (Finisher) |
800 |
|
PPPPK (Barrage) |
140×Hit count |
|
PPPPK (Finisher) |
1000 |
|
P•P |
300 |
|
P•K |
100×2 |
|
PK |
400 |
|
PKP |
700 |
|
PPK |
400 |
|
PPKPPPKP |
700 |
|
PPKKPPKK |
1000 |
|
PPKK•KPPKK•K |
1000 |
|
PPKKKPPKKK |
1000 |
|
PP•PPP•P |
700 |
|
PPPK |
400 |
|
PPPKPPPPKP |
700 |
|
PPPKK |
400 |
|
PPPKK•PPPPKK•P |
700 |
|
PPPKKPPPPKKP |
700 |
|
PPPKKKPPPKKK |
1000 |
|
PPP•PPPP•P |
700 |
|
PPP•K (Barrage) |
140×Hit count |
|
PPP•K (Finisher) |
1000 |
|
PPPP•P |
700 |
|
K |
400 |
|
KK |
400 |
|
KKK |
200×2 |
|
K•P |
300 |
|
KK•P |
700 |
|
→→P |
150×Hit count |
|
←P |
300 |
|
←→P (No Magic Consumed) |
300 |
|
←→P (3 Magic Consumed) |
700 |
|
→→K |
200×Hit count |
|
←K |
100×2 |
|
←→K (No Magic Consumed) |
400 |
|
←→K (3 Magic Consumed) |
1000 |
|
【Air】P |
300 |
|
【Air】PP |
300 |
|
【Air】PPP |
300 |
|
【Air】PPPP |
300 |
|
【Air】PPPPP (Barrage) |
120×Hit count |
|
【Air】PPPPP (Finisher) |
800 |
|
【Air】PPPPK (Barrage) |
140×Hit count |
|
【Air】PPPPK (Finisher) |
1000 |
|
【Air】PK |
400 |
|
【Air】PKP |
700 |
|
【Air】PPK |
400 |
|
【Air】PPKP |
700 |
|
【Air】PPPK |
400 |
|
【Air】PPPKP |
700 |
|
【Air】PPPKK |
400 |
|
【Air】PPPKKK |
1000 |
|
【Air】K |
400 |
|
【Air】→→P |
150×Hit count |
|
【Air】←P |
300 |
|
【Air】←→P (No Magic Consumed) |
300 |
|
【Air】←→P (3 Magic Consumed) |
700 |
|
【Air】→→K |
400+200+100… |
|
【Air】←K |
100×2 |
|
【Air】←→K (No Magic Consumed) |
400 |
|
【Air】←→K (3 Magic Consumed) |
1000 |
|
1 Rotation P |
160×Hit count |
|
1 Rotation K |
160×Hit count |
|
【Air】1 Rotation P |
160×Hit count |
|
【Air】1 Rotation K |
(40×Hit count) + Accumulated Shots+400 |
|
Jump P |
40×Hit count |
|
Jump K |
200×Hit count |
|
Accumulated Shots(1 shot) |
500~(decreases based on distance) |
Balder
| Command | Attack Power (Normal) | Attack Power(UMBRAN CLIMAX) |
|---|---|---|
|
P |
300 |
450 |
|
PP |
300 |
450 |
|
PPP |
80×4 |
225×2 |
|
PPPP |
80×4 |
225×2 |
|
PPPPP (Barrage) |
(60×Hit count) + (10×Hit count) |
90+ (50×Hit count) + (10×Hit count) |
|
PPPPP (Finisher) |
500 |
750 |
|
PPPPK |
1000 |
1500 |
|
PK |
300 |
450 |
|
PKP |
(100×2) +300 |
750 |
|
PPK |
300 |
450 |
|
PPKP |
500 |
500+200 |
|
PPPK |
150×2 |
225×Hit count |
|
PPPKP |
500 |
500+200 |
|
K |
300 |
750 |
|
K (Accumulated) |
500 |
- |
|
KK |
300 |
450 |
|
KK (Accumulated) |
300×Hit count |
- |
|
KKK |
150×Hit count |
225×Hit count |
|
KKKK |
500 |
1500 |
|
KKKK (Accumulated) |
1000 |
- |
|
→→P |
80×Hit count |
450 |
|
←P |
300 |
450 |
|
←→P (No Magic Consumed) |
Evade +300 |
Evade +450 |
|
←→P (3 Magic Consumed) |
- |
- |
|
→→K |
300 |
450 |
|
←K |
300×Hit count |
450×Hit count |
|
←→K (No Magic Consumed) |
500 |
750 |
|
←→K (3 Magic Consumed) |
- |
- |
|
【Air】P |
300 |
450 |
|
【Air】PP |
300 |
450 |
|
【Air】PPP |
80×4 |
120×4 |
|
【Air】PPPP |
500 |
750 |
|
【Air】PK |
300 |
450 |
|
【Air】PKP |
(100×2) +300 |
750 |
|
【Air】PPK |
300 |
450 |
|
【Air】PPKP |
500 |
500+200 |
|
【Air】PPPK |
100×Hit count |
150×Hit count |
|
【Air】PPPKP |
500 |
500+200 |
|
【Air】K |
300 |
750 |
|
【Air】K (Accumulated) |
500 |
- |
|
【Air】KK |
300 |
450 |
|
【Air】KK (Accumulated) |
300×Hit count |
- |
|
【Air】KKK |
150×Hit count |
225×Hit count |
|
【Air】KKKK |
500 |
1500 |
|
【Air】KKKK (Accumulated) |
1000 |
- |
|
【Air】→→P |
80×Hit count |
450 |
|
【Air】←P |
300 |
450 |
|
【Air】←→P (No Magic Consumed) |
Evade +300 |
Evade +450 |
|
【Air】←→P (3 Magic Consumed) |
- |
- |
|
【Air】→→K |
200+100+50… |
450 |
|
【Air】←K |
300 |
450 |
|
【Air】←→K (No Magic Consumed) |
500 |
750 |
|
【Air】←→K (3 Magic Consumed) |
- |
- |
|
1 Rotation P |
300 |
450 |
|
1 Rotation K |
200×Hit count |
300×Hit count |
|
【Air】 1 Rotation P |
300 |
450 |
|
【Air】 1 Rotation K |
200×Hit count |
300×Hit count |
|
Jump P |
70×Hit count |
75×Hit count |
|
Jump K |
100×2 |
150×2 |
|
(While transformed into wolf) P or K |
200 |
200 |
|
Y |
50 |
75 |