As you play The Wonderful 101, you’ll encounter a variety of items and collectibles throughout every Operation, all serving a variety of purposes. Some heal you, others help with fighting your enemies, and others still unlock new information about the heroes and villains of the game.
Items
Wonderful Noodle Soup
A standard size Wonderful Noodle Soup To Go, for those who need to restore a standard amount of health.
Coming in three different sizes, the Wonderful Noodle Soup items are located in the field inside of destructible objects, recovered from enemies, or are rewards for rejuvenating flower beds throughout the world. These items immediately restore your health by an amount matching the size of the soup. The “to go” variety of noodle soup can be used at any time during a mission or from the status screen.
This item comes in the following sizes: Small Wonderful Noodle Soup, Wonderful Noodle Soup, and Super Wonderful Noodle Soup. The Small Wonderful Noodle Soup To Go is the most common of all the soups. It restores so little health that it isn’t as useful on later difficulties, where it can take many small soups to recover from a single hit. Have the larger sized soups on standby for immediate use during combat, and if they aren’t available, go to the status screen and use the small soups.
Wonderful Cake
Refill your Unite Gauge and get your blood sugar up to dangerous levels, all in one package.
Wonderful Cakes are some of the most important items in the game. You’ll find them in the following varieties: Small Wonderful Cake, Wonderful Cake, and Super Wonderful Cake. As with the soups, there are To Go versions of the cakes.
Wonderful Cakes restore Unite Gauge. What makes them so awesome is their To Go versions, which you can use in the middle of combos to extend them. If you don’t have enough Unite Gauge available to use your defensive Unite Morphs, scarf down a Wonderful Cake or two; you’ll be able to defend and counterattack almost immediately.
Wonderful Steak
A good steak should make you feel invincible by the time you finish it.
Wonderful Steaks are very rarely found in the wild. Typically they are rewards for locating all five Platinum Coins in a given Operation section, but they can be crafted using the Item Mixer in the status screen.
Wonderful Steaks make you completely invulnerable to damage for a short period of time. However, using one of these items PERMANENTLY lowers your potential rank at the end of an Operation. This means that even if you score a Pure Platinum on every mission in a given Operation, your end result rating will only be Gold, until you make a fresh attempt at an Operation section from the very start. The Wonderful Steak is used primarily by players who don’t care about their score and just want to get past a frustrating section. For those reaching toward perfection, the Wonderful Steak is taking up inventory space.
Wonderful Parfait
Always. Be. Unite Morphing.
The Wonderful Parfait gives you unlimited Unite Gauge for a short time, acting as a counterpart to the Wonderful Steak. However, just like the steak, the Wonderful Parfait permanently reduces the maximum rank you can earn at the end of an Operation until you start it again from the beginning.
Hero Heart Fragments and Hero Hearts
Hearts of Justice can be broken into four convenient parts for you to find on the streets, just like real hearts!
Hidden throughout the Operations are Hero Heart Fragments. Every four fragments you find combine into a Hero Heart that boosts your Vitality Gauge, with the added bonus of completely refilling your Vitality Gauge no matter how low on health you were.
Fire Victory Torpedo
Light all the fires under all the GEATHJERKs.
At the cost of one rank level, you can cause heavy fire-based damage to every enemy onscreen. This is good in a pinch, but it costs you a rank at the end of an Operation, which cuts down its usefulness for players aiming for the best scores possible.
Thunder Victory Torpedo
Shock and awe.
Similar to the Fire Victory Torpedo, the thunder version bombards the battlefield with electric death, at the cost of a rank level.
Shocking Red
For when you’ve got to stun every Jerk in the room.
While the torpedoes do damage to enemies at the cost of a rank level, Shocking Red stuns every enemy onscreen. This allows you to score some pretty brutal combos, but there are more cost-effective ways to set up combos that don’t cost you a full rank by default.
Justice Missile
Real heroes become missiles fired at their enemies from large space assault cruisers.
This is an interesting item. For every ten citizens you recruit above the standard limit of 100, you get a Justice Missile in your inventory. Firing the missile requires you to activate it, and then guide it onto the target in real time with the GamePad. Anything caught by its small area of effect takes heavy damage. This is good for sniping hard-to-hit targets, but you’re left vulnerable while guiding in the missile, as you must stand still. The enemy can attack you while you’re setting up the missile strike.
Wonderful Dummy
A second chance for those in need.
Found very rarely, typically as a reward for locating five Platinum Coins, the Wonderful Dummy takes the place of a hero on the verge of defeat, absorbing a killing blow in order to let you escape and use a health-restoring item. This is one of the most limited items you can have in the game, a maximum of three total. Ideally you’ll never be in a situation where this is necessary, but nobody’s perfect without practicing first.
Wonderful Card
Laurence is eventually going to wonder where all these odd charges from the Wonderful Mart are coming from.
Only available through the most expensive Item Mixing recipe of 30 Space Peppers, Carrots, and Eggplants, the Wonderful Card allows you to buy any item from the Wonderful Mart at no charge. Use these cards to buy the most expensive Unite Morphs and Custom Blocks from the Wonderful Mart earlier than you could if you tried saving up O-Parts for them.
O-Parts
O-Parts are the reliable currency of humanity’s future.
O-Parts can be found pretty much everywhere throughout the game, inside breakable objects, as rewards for destroying enemies, or just placed out in the open. They are also rewarded in large quantities for performing well during rated missions. You’ll make the vast majority of your Wonderful Mart purchases with O-Parts.
Space Peppers, Carrots, and Eggplants
You can tell they are exotic because they come from space.
These unique collectibles serve one purpose: item mixing. They are found inside breakable objects and sometimes hidden away behind obstacles. It’s important to collect these items as often as possible.
Item Mixing
Using the Space Peppers, Space Carrots, and Space Eggplants found throughout your adventure, it’s possible to make many of the items you’d traditionally find in the field. The following is a list of all craftable items and what it takes to make them.
- Small Wonderful Noodle Soup To Go: Space Pepper x 10
- Wonderful Noodle Soup To Go: Space Pepper x20
- Super Wonderful Noodle Soup To Go: Space Pepper x30
- Small Wonderful Cake To Go: Space Carrot x10
- Wonderful Cake To Go: Space Carrot x20
- Super Wonderful Cake To Go: Space Carrot x30
- Wonderful Steak: Space Pepper x30, Space Eggplant x10
- Wonderful Parfait: Space Carrot x20, Space Eggplant x10
- Fire Victory Torpedo: Space Pepper x10, Space Carrot x30, Space Eggplant x20
- Thunder Victory Torpedo: Space Pepper x30, Space Carrot x10, Space Eggplant x20
- Shocking Red: Space Pepper x10, Space Carrot x10, Space Eggplant x10
- Wonderful Card: Space Pepper x30, Space Carrot x30, Space Eggplant x30
Enemy Weapons
When defeated, certain enemies will occasionally drop one of their weapons. These are generally quite powerful and can make otherwise challenging encounters much easier, but they will break after a number of uses. The leader cannot use their Unite Morph while holding onto an enemy weapon, but others on the team can. Occasionally, certain missions will provide the following weapons for you to use in light of restrictions placed on your abilities:
- Chew Dough-Goo Fists: Similar to the Unite Hand, the Chew Dough-Goo fists can deliver powerful punch combos, though these are weaker than the full potential of Unite Hand by a large degree.
- Dahkarts Tail: Working similarly to the Unite Whip ability, the Dahkarts Tail is a strong enemy weapon that can hit surprisingly fast and from a good distance away. Good to combine with other ranged Unite Morphs.
- Hoedown Cannon: Capable of firing cannonballs at a fairly rapid pace compared to the actual Hoedown, this cannon can break through most armor protection (short of spiked armor on the Gehdown and the Gedie Dough-Goo) and can even stun certain opponents.
- Raydown Cannon: Similar in appearance to the Hoedown Cannon save for the blue coloration, the Raydown Cannon fires a sustained laser that cuts through nearly every enemy to cause damage. However, it is significantly weaker than the Hoedown Cannon, and in situations where the enemy is highly mobile, it is not a recommended weapon to fall back on.
- Ankho Chainsword: This weapon handles similarly to the Unite Sword, but it swings slower; overall, the user has fewer options because of its lack of speed. However, its serrated edge can inflict heavy damage over time once the weapon really gets going inside its targets.
- Doora Claws: A one-shot weapon that travels slowly forward, but on impact it causes heavy damage to an enemy. Later missions in the game tend to send many Doora of all kinds after you at once, so there can be a lot of opportunities for this weapon.
- Surey Doora Throwing Star: Operating similarly to the Doora claws, the throwing star travels forward at a set pace, causing heavy damage to whatever it contacts. It can cut through multiple targets, which is useful if you’re facing multiple enemies that are not quite maneuverable.
- Gurry Doora Drills: The hardest hitting of the Doora weapons, the drills can ignore armor and other defensive measures by enemies and still cause good damage from a distance.
Collectibles
Nearly every Operation has several collectibles placed throughout, all of which contribute toward full completion of the game. Some of the collectibles reward you with special items for finding them, while others help expand your knowledge of the Wonderful 101.
Platinum Coins
The most valuable coins in the world.
Five Platinum Coins are scattered throughout many of the Operations. Exceptions to this are the Prologue, Epilogue, and the Boss Battle missions at the end of every Operation. These missions have no Platinum Coins to collect.
Collecting the five Platinum Coins in a given Operation will grant you a bonus item, typically something that is quite rare.
Wonderful Files
Ask not why highly classified documentation about the CENTINELS was found in a suburban garage—just find them all!
Wonderful Files have information about the various people who work for the CENTINELS and the equipment they use. Scattered throughout every Operation (except boss battles) are several Wonderful Files. Collecting them goes toward the Database Ace Achievement.
GEATHJERK Files
Everything you ever wanted to know about Jerks can be found here!
Also scattered throughout the Operations are GEATHJERK Files. Typically you’ll find a pertinent file sometime after encountering a Jerk for the first time. Locating these contributes toward the Database Ace Achievement, so don’t miss out!
Wonderful Figures
These are all limited editions.
These special statues are hidden throughout the world, showing a member of the Wonderful One-Double-Oh in their finest poses. Some of these are limited to being rewards for completing Kahkoo-regah missions on different difficulty settings. You can earn the Figure Hunter and Hero Collection Achievements for finding half and all of the figures, respectively.
Wonderful Ones
They’re the Won-Beatable, Won-Stoppable, Wonderful One-Double-Oh
The moment the GEATHJERK invasion of Earth began, an emergency order was issued by CENTINELS command to mobilize the entire Wonderful One-Double -Oh, sending them into action worldwide to try and counter the Jerks wherever they might be. Unfortunately, the global nature of this issue has gotten many Wonderful Ones missing in action throughout the globe, or sometimes they might be delayed at catching up with the main force. You start the game with 20 heroes but can eventually expand this to 100 permanent members by recruiting them during the various Operations.
In addition to heroes you recruit during the action, there is an elite group of hidden heroes that can be permanently unlocked for use by accomplishing a series of achievements, which can further boost your numbers.
How to Find Items and Collectibles
Most collectibles and items are in plain sight; you can simply run up to them or use a combination of your abilities to get around obstacles standing in your way. Others still can be found by destroying anything in the area that can be destroyed, be they inanimate objects or GEATHJERK scum. However, there are some items and collectibles hidden away that require special attention.
1. Use the Wonder-Liner!
The Wonder-Liner allows you to set up your various Unite Morph attacks. However, it can be used in a variety of ways to locate hidden items. For example, you can:
Wrap the Wonder-Liner around a dead flower bed to rejuvenate it, which will grant you an item or collectible.
Send the Wonder-Liner into an open window, manhole cover, hole in the ground, or otherwise unreachable small passage to find an item or collectible.
Send the Wonder-Liner into a Wonderful Toilet. These toilets are found in every locale you’ll visit, from cities to ancient temples. They are actually secret supply stations for Wonderful Ones to use. You do need to have a certain number of heroes to be stuffed inside before you get access to whatever hidden items they have available.
Wrap a Wonder-Liner around a Wonderful One to recruit them.
Draw the Wonder-Liner in a circle around certain objects or formations on the ground to uncover a hidden item.
Lastly, certain hidden items and collectibles may require you to draw the Wonder-Liner in a specific shape that matches what you see on the ground.
In all of these cases, save for recruiting Wonderful Ones or rejuvenating flower beds, once you’ve found a hidden item with the Wonder-Liner, a glowing Wonderful logo will appear in place of the hidden item. This indicates that you’ve found it and can keep moving during later playthroughs of a level.
2. Use Unite Hammer!
A number of items hidden throughout the game require the use of Unite Hammer. Unfortunately, you don’t get access to Unite Hammer until you run into Wonder-Yellow during Operation 003, which means you’ll have to backtrack through the Prologue and the first two Operations in order to locate everything. Keep in mind, you earn a series of achievements for locating all of the hammer spots hidden in every Operation. As with locating hidden items with the Wonder-Liner, hammer spots you find will be indicated by a Wonderful logo, visible in future playthroughs. Even if you have already recovered an important collectible from a hammer spot, later run-throughs will replace those collectibles with food items that can help you out.
3. Open Supply Boxes!
The CENTINELS have sent supply boxes to every corner of the globe. Valuable items are inside them, to be recovered by Wonderful Ones in the field. As a security precaution, these supply boxes are sealed with complex lock mechanisms; you can only open them by using the Unite Morph indicated by the color of the supply box. The following list explains what you need to use for each color:
Red: Unite Hand
Blue: Unite Sword
Green: Unite Gun
Pink: Unite Whip
Yellow: Unite Hammer
White: Unite Claw
Purple and Black: Unite Bomb