Prima Games eGuides Metroid: Samus Returns eGuide

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Metroid: Samus Returns eGuide Walkthrough Surface Revisited

Surface Revisited

Everything comes full circle. You’re back on the Surface, but on the far west end. There’s little to do besides grab any upgrades you missed during your journey and make your way back to the Gunship, so best not to delay.

Head slightly to the right after exiting the elevator, then jump straight up the middle of the room to find a small platform and a passage blocked by more crystals. Wait a moment for the Metroid Hatchling to take care of them.

Once the path is clear, Space Jump up the right side of the corridor until your feet touch land once more.

Continue to the right and let the Metroid Hatchling destroy the crystal formation at the end of the hall. Drop down the newly opened corridor and wait for the Metroid Hatchling to destroy the crystal formation on the right.

From this point, there’s not much in the way of tricky terrain to slow you down. Follow the path until you see a Teleport Station blocked off by more crystals on your left. If there’s anything you want to do in other areas, now’s the time.

Cleanup

Past Cleanups

This is where you can find a full list of Cleanup items. Items covered in previous Cleanup sections include reference points for where you can look up full location and retrieval details. If you’ve been skipping Cleanups so far, this is your opportunity to make all the rounds.

With the Metroid Hatchling in your possession, you’re now capable of grabbing every remaining item on the planet. Note that the Metroid Hatchling’s crystal-crunching ability makes it easier to get some of these items. Crystals are spread all across SR388, especially around item tanks. While the original text for each of these items points you in its direction, the task of obtaining them is often simplified once you have the Metroid Hatchling.

Surface Cleanup

M-11, M-12: See Walkthrough Area 1 Cleanup.

S-11: See Walkthrough Area 5 Cleanup.

Area 1 Cleanup

M-21: See Walkthrough Area 2 Cleanup.

A-9, S-12: See Walkthrough Area 5 Cleanup.

M-39: See Walkthrough Area 4 Cleanup.

Area 2 Cleanup

M-22: See Walkthrough Area 2 Cleanup.

A-3, M-32: See Walkthrough Area 3 Cleanup.

M-40, S-4: See Walkthrough Area 4 Cleanup.

A-10, S-13: See Walkthrough Area 5 Cleanup.

P-14: See Walkthrough Area 7 Cleanup.

Area 3 Cleanup

A-7, S-5: See Walkthrough Area 4 Cleanup.

M-52, M-53, S-14, S-15, S-16: See Walkthrough Area 5 Cleanup.

P-3, P-4, P-5: See Walkthrough Area 7 Cleanup.

Area 4 Cleanup

E-7, M-54, M-55, S-17, S-18: See Walkthrough Area 5 Cleanup.

P-6: See Walkthrough Area 7 Cleanup.

Area 5 Cleanup

A-13, P-7, P-8, P-9, P-10: See Walkthrough Area 7 Cleanup.

Area 6 Cleanup

P-11, S-22, S-23: See Walkthrough Area 7 Cleanup.

Final Cleanup

This is the last Cleanup section. The following items have not been mentioned anywhere else in the Walkthrough.

Surface: Power Bomb Tank P-13

Teleport to the eastern Surface Teleport Station, then head left and drop down underneath it.

Wrap around and continue left to reach a wall with crystals inside. Now that you have the Metroid Hatchling with you, you can easily destroy those. Approach them and let the Metroid Hatchling chomp away. You find the Power Bomb Tank just beyond the crystals.

Area 1: Super Missile Tank S-29

Teleport to Area 1’s only Teleport Station. Proceed right and drop to the bottom of the next corridor.

Enter the room on the left. This is an old Item Sphere room you visited earlier. If you bomb the Block third from the left of the ramp, you find a secret space under the floor.

Spot a crystal cluster obstructing the left side of the secret space. Let the Metroid Hatchling munch its way through, then shoot a missile at the Block on the middle-left side of the wall to gain access to Super Missile Tank S-29.

Area 2: Super Missile Tank S-30

Teleport to the southwestern station and take the door on the left side of the room.

Drop down the corridor until you see a small cluster of crystals on your right.

Stop short of the narrow land bridge ahead; the Blocks there are all Pit Blocks. Spring and Spider Ball onto the ceiling and make your way toward the crystals.

Roll along the ceiling toward the right wall and bomb the upper Block to reveal the Super Missile Tank.

Area 2: Power Bomb Tank P-15

Teleport to the easternmost station in Area 2. The item you’re looking for is on the way down to the elevator to Area 3. After teleporting, head east through the door on the right side of the room.

Continue to the right until you reach the Chozo Seal. Drop below the seal and enter the first Morph Ball passage you see on the left.

Spot a small cluster of crystals. Let the Metroid Hatchling chomp through them, then hop up into the now-open passage. Bomb the Block at the left end to reveal Power Bomb Tank P-15.

Area 5: Missile Tank M-76

Teleport to the station in the center of Area 5.

Missile Tank M-76 is just below the Teleport Station. Spider Ball below the station’s platform and let the Metroid Hatchling destroy the crystals so you can reach the Missile Tank.

Area 7: Missile Tank M-77

Teleport to the eastern station in Area 7. Drop below it and head right.

Continue right and drop down the opening ahead—the glowing crystal in the background marks the way. Once at the bottom, proceed left and through the door ahead.

Drop off the ledge, then go right and drop down once more.

Continue down to the bottom-right corner of the room, then roll into the Morph Ball passage on your left.

You eventually reach a cluster of crystals blocking another Morph Ball passage. Have the Metroid Hatchling destroy them, then head in.

Venture left until you reach a dead end. Destroy the Block at the bottom of the left wall with a Bomb, then continue left. Find the Missile Tank up ahead.

Area 8: Missile Tank M-78

Teleport to the lower of the two stations in Area 8. After exiting, climb to the top of the corridor.

If, during your first trip through Area 8, you destroyed the Pull Block barricading the Morph Ball passage between the top of this corridor and the next room, you can use the passage now to shorten your trip. If not, take the door below.

Make your way to the top-left corner of the next room, either by heading through the door on the right side, then up and left, or by taking the shortcut and going straight to the top.

Continue up to the top of the corridor to find another crystal-blocked passage. Let the Metroid Hatchling destroy the crystals, and the Missile Tank is yours.

There’s little keeping you from reaching the map location marked . This ledge signals the point of no return. When you drop off, you initiate the end of the game. If you still have things to do, turn back and head to the nearest Teleport Station. Otherwise, it’s time to see your mission through to its conclusion.