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Metroid: Samus Returns eGuide
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Contents

  • The History of SR388
    • The Chozo
    • Fast-Forward to the Year 20X5
    • Samus Returns
  • Walkthrough
    • Surface
    • Area 1
    • Area 2
      • Area 2 : part I
      • ARACHNUS
      • Area 2 : part II
    • Area 3
      • Area 3 : part I
      • Area 3 : part II
    • Area 4
      • Area 4 : part I
      • Area 4 : Diggernaut Escape
      • Area4 : part II
    • Area 5
    • Area 6
      • Area 6 : part I
      • Diggernaut
      • Area 6 : part II
    • Area 7
    • Area 8
    • Surface Revisited
      • Surface Revisited
      • Proteus Ridley
  • How to Play
    • Introduction
    • Basics
    • Advanced Techniques
  • The Armory
    • Introduction
    • The Gunship
    • Beams
    • Explosive Devices
    • Power Suit Upgrades
    • Morph Ball Upgrades
    • Aeion Abilities
  • Inhabitants & Eco System of SR388
    • Introduction
    • SR388 Native Life
    • Chozo Security Units
    • Metroids
    • Bosses
    • Hazards
    • Chozo Relics
    • Doors
    • Blocks
  • Extras
    • Introduction
    • amiibo Unlocks
    • The Gallery
    • Completion Times
    • Walkthrough Quick Reference
    • Item Checklist
  • Reading This Walkthrough
    • Introduction

Metroid: Samus Returns Guide › Walkthrough › Area 6

Area 6 : part II

Remember the Item Sphere the Diggernaut stole earlier? Once the boss is defeated, the Item Sphere drops out and is yours to claim. Inside is the Metroid series staple: Power Bombs.

Roll directly under the hole in the ceiling, Spider Ball to grip the floor, then lay a Power Bomb.

Power Bombs: What Are They?

If an explosion bigger than your hopes and dreams is what you crave, you’re in luck. The Power Bombs are the ultimate in baddie-slaying technology. While they aren’t the best in boss fights, you’ll be hard-pressed to find a better weapon not only for defeating large swaths of enemies, but also for uncovering secrets. Set off a Power Bomb to reveal the identities of all nearby destructible Blocks.

The one last Power Bomb trick of note is what we’re calling the “Power Bomb Cannon.” Spider Ball on any surface, then lay down a Power Bomb (hold the L button, then press the Y button). The Bomb sends you soaring upward, downward, to the left or right. There are plenty of item tanks that require this trick, so remember it well.

The Diggernaut’s shell blocks your way out of the room. Plant a Power Bomb to destroy its remains and gain access to the leftmost door.

Voilà! An easily obtained Power Bomb via extremely impressive means. Once you grab the Power Bomb Tank, drop down and Space Jump onto the platform left of the Yellow Door. To open it, plant another Power Bomb.

Jump into the Morph Ball passage and roll to the right. When you reach a dead end, plant a Power Bomb to destroy a Power Bomb Block overhead.

Take the door on the right side of the room, then drop into the opening ahead. Pull the Pull Block you find there.

Bomb the Blocks near the left wall and drop down the opening. Another Pull Block obstructs the way.

After you remove the Pull Block, roll through the Morph Ball passage and jump onto the platform above and to the right. From here it’s a straight shot to the elevator, so make haste!

A Cleanup Delayed

The Teleport Station is a little too far off the beaten path, given how close the elevator is, so hold off on this area’s Cleanup until you reach the end of the next one. There’s some delayed gratification, but you get all the goodies soon enough!

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