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Battlefield 3: Back to Karkand DLC eGuide
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Contents

  • Maps
    • Conquest
      • Stike at Karkand (Conquest)
      • Gulf of Oman (Conquest)
      • Sharqi Peninsula (Conquest)
      • Wake Island (Conquest)
    • Rush
      • Strike at Karkand (Rush)
      • Gulf of Oman (Rush)
      • Sharqi Peninsula (Rush)
      • Wake Island (Rush)
    • Team Deathmatch
      • Strike at Karkand (Team Deathmatch)
      • Gulf of Oman (Team Deathmatch)
      • Sharqi Peninsula (Team Deathmatch)
      • Wake Island (Team Deathmatch)
    • Squad Rush
      • Strike at Karkand (Squad Rush)
      • Gulf of Oman (Squad Rush)
      • Sharqi Peninsula (Squad Rush)
      • Wake Island (Squad Rush)
    • Squad Team Deathmatch
      • Strike at Karkand (Squad Team Deathmatch)
      • Gulf of Oman (Squad Team Deathmatch)
      • Sharqi Peninsula (Squad Team Deathmatch)
      • Wake Island (Squad Team Deathmatch)
  • Essentials
    • Primer
      • What's New
    • Basics
      • Introduction and Interface
      • Spawn Screen
      • Movement Fundamentals
      • Combat
      • Game Modes
      • Squad Play
      • Multiplayer Tactics
      • Persistence System
      • Battlelog
      • Specializations
      • Camo Patterns
    • Back to Karkand Content
      • Weapons
      • Vehicles
      • Achievements/ Trophies
    • Compendium
      • Contents

Battlefield 3: Back to Karkand DLC Guide › Maps › Team Deathmatch

Sharqi Peninsula (Team Deathmatch)

This vital position on the Persian Gulf possesses a TV station with a powerful transmitter that aids the ongoing Russian campaign by broadcasting propaganda.

(click here for interactive map)

US rapid deployment forces have captured this coastal position and now face a determined counterattack by converging Russian forces.

This lazy seaside resort of villas, markets, and beach houses is about to become a modern battlefield as US forces attempt to hold onto their newly captured communications prize.

Unlike the Squad Deathmatch map, this map is very compact and centered on the City Entrance and Surveillance Point on the west side of the city.

The center features a variety of buildings and alleyways that are ideal for close-range weapons like PDWs and shotguns.

Sight lines open up on the map’s periphery, allowing recon troops with sniper rifles to take advantage of opponents moving along the streets.

As in most Team Deathmatches, it’s best to find a small group of teammates and move together along the perimeter of the map.

There aren’t many advantageous positions to defend here, so it’s best to stay on the move.

If you prefer to stay in one location, find a good hiding spot and deploy a MAV to spot enemies for your teammates.

Chances are you won’t score many points, but you’ll greatly aid your team by directing them toward enemy units.

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PreviousGulf of Oman (Team Deathmatch) NextWake Island (Team Deathmatch)