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Battlefield 3: Back to Karkand DLC eGuide
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Contents

  • Maps
    • Conquest
      • Stike at Karkand (Conquest)
      • Gulf of Oman (Conquest)
      • Sharqi Peninsula (Conquest)
      • Wake Island (Conquest)
    • Rush
      • Strike at Karkand (Rush)
      • Gulf of Oman (Rush)
      • Sharqi Peninsula (Rush)
      • Wake Island (Rush)
    • Team Deathmatch
      • Strike at Karkand (Team Deathmatch)
      • Gulf of Oman (Team Deathmatch)
      • Sharqi Peninsula (Team Deathmatch)
      • Wake Island (Team Deathmatch)
    • Squad Rush
      • Strike at Karkand (Squad Rush)
      • Gulf of Oman (Squad Rush)
      • Sharqi Peninsula (Squad Rush)
      • Wake Island (Squad Rush)
    • Squad Team Deathmatch
      • Strike at Karkand (Squad Team Deathmatch)
      • Gulf of Oman (Squad Team Deathmatch)
      • Sharqi Peninsula (Squad Team Deathmatch)
      • Wake Island (Squad Team Deathmatch)
  • Essentials
    • Primer
      • What's New
    • Basics
      • Introduction and Interface
      • Spawn Screen
      • Movement Fundamentals
      • Combat
      • Game Modes
      • Squad Play
      • Multiplayer Tactics
      • Persistence System
      • Battlelog
      • Specializations
      • Camo Patterns
    • Back to Karkand Content
      • Weapons
      • Vehicles
      • Achievements/ Trophies
    • Compendium
      • Contents

Battlefield 3: Back to Karkand DLC Guide › Maps › Team Deathmatch

Strike at Karkand (Team Deathmatch)

Control of the industrial facility and harbor at Karkand motivates this assault by US forces, where they find Russian forces marshalling to defend the industrial city and determined to meet the attack with stiff resistance.

(click here for interactive map)

The terrain surrounding Karkand is sufficiently open to allow for sweeping fields of fire, but the open ground increases the danger posed by anti-vehicle missiles and sniping.

It is vital for both sides to secure firebases in Karkand’s sheltered city center.

Even for Team Deathmatch, this map is extremely small, centered around the Hotel on the north side of the city.

Most players are smart enough to avoid the wide-open spaces of the two streets running north and south, thereby pushing most of the combat into the alleys and building interiors.

As a result, be prepared for some intense point-blank firefights. This is one battle where you’re well served by the devastating firepower of shotguns and the high rates of fire offered by PDWs and carbines.

To avoid giving your opponents an advantage, refrain from sprinting unless you’re crossing a street. Instead, keep your weapon aimed straight ahead and ready to fire at all times.

At these short ranges, even a split-second hesitation can result in a quick trip back to the respawn screen.

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