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The Witcher 2: Assassins of Kings eGuide
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Contents

  • Data
    • Bestiary
    • Items Compendium
  • Walkthrough
    • Planning Your Game
    • Prologue
    • Chapter 1: Flotsam
    • Chapter 2: Vergen (Iorveth)
    • Chapter 2: The Kaedweni Camp (Roche)
    • Chapter 3: Loc Muinne (Iorveth)
    • Chapter 3: Loc Muinne (Roche)
    • Endings Guide
  • Extras
    • Developer Q&A
  • Advanced
    • Dark Mode
    • Arena Mode
    • Achievements
    • Geralts Lovers
  • Basics
    • How to Think Like a Witcher: Combat Basics
    • How to Equip a Witcher: Items, Alchemy, and Crafting
    • How to Build a Witcher: Skills and Attributes
    • Cast of Characters

The Witcher 2: Assassins of Kings Guide › Walkthrough

Endings Guide

The flow chart here outlines how to trigger the eight different endings of The Witcher 2: Assassins of Kings. Each ending is a “final board” that has its own concluding cutscene. As you might imagine from looking at how the flow chart works, some endings are going to share certain similarities based on Geralt having made similar choices in them.

For that reason, we don’t recommend beating the game eight times to see all the endings (unless you just really want to do that). You can get a pretty solid idea of the game’s possibilities by getting one of the Iorveth endings, one of the Roche endings, and a Triss ending from either route. Doing things this way also lets you see all of the major quest variations and locations you can encounter throughout the game.

Let’s break the flow chart down a little bit. The first choice you can make that influences your ending is at the end of Chapter 1, when you must choose to ally with either Iorveth or Roche. The choice you make here puts you on a course to receive one of four possible endings, based on how you make the three subsequent choices that await you. The significant choices on each route are completely different.

If you ally with Iorveth, the significant choices you face are:

  • Will you kill Loredo or save the elven women during the main quest The Floating Prison at the end of Chapter 1?
  • Will you complete The Spellbreaker or Where Is Triss Merigold? at the end of Chapter 3?

Whether you kill Loredo or save the elven women forks the plot on Iorveth’s route immediately at the end of Chapter 1. Regardless of which choice you made, you must then decide whether to help Iorveth (The Spellbreaker) or save Triss (Where Is Triss Merigold?) by the end of Chapter 3. So the four possible endings to Iorveth’s route simply reflect all the possible combinations of outcomes of these two choices.

If you ally with Roche, the significant choices you face are:

  • Will you permit Roche to kill Henselt during the main quest The Siege of Vergen at the end of Chapter 2?
  • Will you complete Of His Blood and Bone or Where Is Triss Merigold? at the end of Chapter 3?
  • If you choose to complete Of His Blood and Bone, will you allow Roche to give Anais to Radovid of Redania, or will you convince him to take her to John Natalis of Temeria?

As you can see, the choices Geralt faces are a little more complex on Roche’s route. After you ally with Roche, the plot does not branch again until the end of Chapter 2, when you must decide whether Geralt will permit Roche to kill Henselt. If you then choose to ally with Triss in Chapter 3 by completing Where Is Triss Merigold?, whether or not Henselt is alive or dead influences your ending. If you choose to complete Of His Blood and Bone, then what you convince Roche to do with Anais becomes more important to determining your ending than whether or not Henselt is alive or dead. The endings for Anais going to Radovid and for her going to John Natalis are completely different.

Note

Players of the PC version should note that some decisions that were important to determining your ending in the original launch version of the game are no longer important in that particular way. Whether you spare or kill Aryan La Valette no longer has any influence on which ending you receive (though its other gameplay effects are the same). Likewise, on Iorveth’s route, whether or not you allow Prince Stennis to be lynched no longer has any influence over your ending. While whether Henselt lived or died would affect the possible outcomes with Anais in the launch version of the game, in the current version this is overridden by whether you take her to Radovid or John Natalis.

Note

Decisions that no longer affect your ending still affect other parts of the game as usual, though. If you take Anais to Radovid and Henselt is dead, then he won’t magically appear during the cutscenes that occur during A Summit of Mages. You’ll see a cutscene that reflects whether Henselt is alive or dead in your game. Saving Aryan La Valette still causes him to appear in Chapter 3 and still grants you the useful Strong Back attribute, as well as changing the cutscenes you see during the Prologue. And naturally, whether Stennis is alive or dead influences the cutscenes you see during A Summit of Mages on Iorveth’s route.

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