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Taming the Wilds! Mastering Minecraft 4th Edition eGuide
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Contents

  • Introduction
    • Welcome to Minecraft
    • Using This Guide
    • A Brief History of Minecraft
  • Before We Start
    • Before We Start
  • Let’s Begin With the Basics
    • Let’s Begin With the Basics
  • Tools, Resources, and Consumables
    • Introduction
    • Index
    • Blocks and Structures
    • Common Items
    • Crafting
    • Food and Food Ingredients
    • Potions
    • Tools
    • Weapons and Armor
  • Creatures Big and Small
    • Introduction
    • Animal and Monster: Quick List
    • Animal and Monster: Expanded Creature Entries
  • You Can Do Anything with a Little Practice
    • Introduction
    • How to Craft
    • Sometimes Things Break (i.e., Durability)
    • Farming
    • Creating Mines
    • Building Up and Out
    • Landscaping
    • Forming and Using Landmarks
    • Biomes
    • Special Areas
    • How Time Passes
    • The Way Monsters Are Born
    • Threats to Your Survival
    • The Intricacies of Combat
    • Death and Rebirth
    • Traps and Defenses
    • Modern Conveniences
    • Thinking Outside the Blocks
    • Redstone
    • Enchantment and Using Experience
    • Brewing
    • Traveling the World
    • Trading
    • The Nether
    • The End
    • Advancements
  • Building Bigger and Better Things
    • Introduction
    • Sample Project: Chichén Itzá
    • Next Up: A Mountainous Undertaking!
    • Other People’s Cool Projects

Taming the Wilds! Mastering Minecraft 4th Edition Guide › Introduction

Using This Guide

If there’s something specific you’re looking for, this chapter lets you know where to search. Here are the chapters in this book, and a list of the subjects that they cover:

A Brief History of Minecraft goes through years of this game’s updates and shows when things were added.

Before We Start covers Minecraft’s controls, settings, etc. Beginners should go here first to find out how to move around, build, craft, and defend themselves.

Let’s Begin with the Basics takes your introduction to Minecraft a step beyond getting started. We guide you through the first few play sessions, giving you basic goals and tips on how to survive. Once you’ve mastered these, it’s much easier to branch out and explore the world at your leisure.

You Can Do Anything with a Little Practice is an advanced chapter that covers the more complex systems in Minecraft. We get into deeper discussions about farming, mining, special locations, advancements to shoot for, enchanting, brewing, and more. When you’re interested in learning all there is to learn, this is where you want to go.

Tools, Resources, and Consumables is a resource-heavy chapter. We give you a breakdown of every block type, item, and recipe in the game. Try this portion of the guide when you forget a crafting recipe, want to see the uses of a new item, or just feel the urge to browse through Minecraft’s possibilities.

Creatures Big and Small tells you all about the monsters and animals in the Overworld, the Nether, and the End. Everything in the game is discussed, so you can see how tough enemies are, or find out how to take care of friendly creatures.

Building Bigger and Better Projects is our last chapter. We show off a few tricky construction projects that are meant to involve many hours and produce large-scale changes to the terrain. It’s fun stuff that brings together dozens of the various lessons that are spread throughout the earlier guide.

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