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WWE 13 eGuide
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Contents

  • Essentials
    • Controls & Match Types
      • Controls & Match Types
      • Match Types
      • Prima Games Q & A with the WWE ’13 Development Team
    • Flow of the Match: Strategy
      • Flow of the Match: Strategy
      • Reversals
      • Chain Grapples
      • Limb Targeting
      • Pressure
      • Taunts
      • Understanding you Superstar
      • Objects
    • WWE Universe 3.0
      • Creations
      • Custom Entrance
      • Match Cards
      • WWE Universe 3.0
      • Schedule
      • Edit Universe
      • Simulating Matches
      • Interfering
    • Unlockables, Achievements, & Trophies
      • Unlockables, Achievements, & Trophies
  • Walkthrough
    • WWE "Attitude Era"
      • Introduction
      • Rise of D-X
      • Austin 3:16
      • Brothers of Destruction
      • The “People's Champ”
      • Mankind
      • WrestleMania XV
      • Off Script
    • Superstars & Divas
      • Superstars & Divas
      • Alberto Del Rio
      • Big Show
      • Booker T
      • Brock Lesnar
      • Brodus Clay
      • Chris Jericho
      • Christian
      • CM Punk
      • Cody Rhodes
      • Daniel Bryan
      • David Otunga
      • Dolph Ziggler
      • Edge
      • Epico
      • The Great Khali
      • Heath Slater
      • Hunico
      • Jack Swagger
      • JBL
      • Jinder Mahal
      • John Cena
      • John Cena ‘04
      • John Laurinatis
      • Justin Gabriel
      • Kane
      • Kevin Nash
      • Kofi Kingston
      • Mark Henry
      • The Miz
      • Primo
      • Randy Orton
      • Rey Mysterio
      • The Rock
      • R-Truth
      • Santino Marella
      • Sheamus
      • Sin Cara
      • Ted DiBiase
      • Triple H
      • Undertaker
      • Wade Barrett
      • Zack Ryder
      • Animal
      • Big Boss Man
      • Billy Gunn
      • Bradshaw
      • Bret Hart
      • British Bulldog
      • Cactus Jack
      • Chris Jericho '99
      • Christian ‘99
      • Dude Love
      • Eddie Guerrero
      • Edge ‘99
      • Faarooq
      • Godfather
      • Hawk
      • Hunter Hearst Helmsley
      • Kane ‘97-99
      • Ken Shamrock
      • Mankind
      • Mark Henry ‘98
      • Mr. McMahon
      • Paul Wight
      • Road Dogg
      • The Rock ‘98-99
      • Shane McMahon
      • Shawn Michaels
      • Stone Cold Steve Austin
      • Triple H ‘99
      • Undertaker ‘97-98
      • Vader
      • X-Pac
      • Alicia Fox
      • Beth Phoenix
      • Brie Bella
      • Eve
      • Kelly Kelly
      • Kharma
      • Nikki Bella
      • Lita
      • Lita ‘00
      • Stephanie McMahon
      • Trish Stratus
      • Antonio Cesaro
      • Brian Pillman
      • Chainsaw Charlie
      • Damien Sandow
      • DDP
      • Drew McIntyre
      • Gangrel
      • Goldust
      • Grand Master Sexay
      • Jey Uso
      • Jimmy Uso
      • Mike Tyson
      • Rikishi
      • Ryback
      • Scotty 2 Hotty
      • Tensai
      • Val Venis
      • Yoshi Tatsu
      • AJ Lee
      • Layla
      • Natalya

WWE 13 Guide › Walkthrough › Superstars & Divas

Mark Henry ‘98

Stats

  • Height: 6’4”
  • Weight: 412 pounds
  • From: Silsbee,TX
  • Career Highlights: World Heavyweight Champion; ECW Champion; European Champion

Signature Moves

Military Press Drop

Standing front or Irish whip rebound

Finishers

Down Body Splash

Grounded opponent near side (pin combo)

Scoop Powerslam

Standing front or Irish whip rebound (pin combo)

Attributes

  • Strike Power: 90
  • Grapple Power: 100
  • Submission: 80
  • Strike Defense: 80
  • Grapple Defense: 75
  • Speed: 55
  • Jump: 40
  • Agility: 40
  • Adrenaline: 65
  • Recovery: 80
  • Toughness: 90
  • Durability: 90
  • Charisma: 80
  • Tag Team: 80
  • Overall: 86

Abilities

  • Hammer Throw
  • Ring Escape

WWE Bio

Imagine every bone in your body being crushed into sawdust while you struggle to take a breath. Either you’re about to become python food, or you’re on the business end of Mark Henry’s World’s Strongest Slam. Henry burst on the scene at the 1992 Summer Olympics in Barcelona, where he competed in weightlifting in the super-heavyweight division. Three years later, at the Pan American Games, Henry captured a gold, silver and bronze medal. Henry’s intimidating size and weightlifting prowess earned the attention of WWE, who signed him in 1996. From there, the new Superstar joined the infamous Nation of Domination, where he established himself as a ruthless and powerful big man—traits he channeled to earn first prize in the 2002 “World’s Strongest Man” competition at the Arnold Schwarzenegger Classic. Hence, the moniker he carries today, 15 years after debuting in WWE, where Mark Henry stands at a terrifying peak. After years in and out of WWE fans’ favor, Henry reached the zenith in 2011, becoming 50 pounds leaner and embracing the huge chip lingering on his shoulder. Capable of feats like folding a frying pan and hoisting an automobile, The World’s Strongest Man unleashed a newly embraced aggression to establish his very own “Hall of Pain” of wounded victims en route to his first-ever World Heavyweight Championship at Night of Champions in September 2011. Injuries can’t stop him, and neither can Superstars such as Shawn Michaels, The Undertaker, Kane and Big Show—all of whom have been scraped from his boots at some point in his career. With a wealth of experience, the steady concentration of an ER surgeon, and the temper of Bruce Banner, the scariest thing about Mark Henry isn’t the fact that he’s The World’s Strongest Man—it’s the fact that he’s just getting started.

Breakdown

Mark Henry was fairly new to WWE in ‘98, but with his experience as a champion powerlifter, he took to the ring quickly and was known to have a powerful presence. This version of Mark Henry is not quite as polished (he’s got a more limited move-set) and he take a small hit in multiple attribute areas. But, with a 90 in Strike Power and the 100 in Grapple Power, he is still going to be tough to tangle with. We had the most problems with strong speedy opponents who were able to stay out of Henry’s strong grasp. If you’re facing one of these guys, spend a little time outside the ring to cut off any dive and run angles. There are a few nooks and crannies to corner opponents in out there—to the side of the announcer table and next to the ringside stairs. Force them to stay close and you’ll have more luck.

Taunt Times

D-pad Direction Time
Up 2.0s
Right 2.5s
Down 2.0s
Left 2.5s

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