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WWE 13 Guide Walkthrough Superstars & Divas

Jinder Mahal

Stats

  • Height: 6’5”
  • Weight: 222 pounds
  • From: Punjab, India

Signature Moves

Jumping Knee Attack 5

Running or Irish Whip rebound

Dreamer Driver

Standing front or Irish Whip rebound

Finishers

Camel Clutch with Theatrics

Grounded opponent near side

Full Nelson Slam 2

Standing behind

DREAMER DRIVER

Standing front or Irish Whip rebound

Attributes

  • Strike Power: 80
  • Grapple Power: 75
  • Submission: 95
  • Strike Defense: 75
  • Grapple Defense: 75
  • Speed: 75
  • Jump: 70
  • Agility: 70
  • Adrenaline: 70
  • Recovery: 70
  • Toughness: 70
  • Durability: 75
  • Charisma: 80
  • Tag Team: 70
  • Overall: 83

Abilities

  • Dirty Pin
  • Hammer Throw
  • Ring Escape

WWE Bio

Birthed into Indian royalty, Jinder Mahal is accustomed to having only the finest things in life, and that extends from his well tailored suits to the ornate, lavishly decorated sherwani he wears to the ring. But beneath the posh robes and suits lies a man who is actually a ruthless and physical competitor in the ring. Mahal revealed himself to be a master manipulator in his first days in WWE, convincing The Great Khali to turn on his own brother, Ranjin Singh, and join the vocal villain to form a new power duo destined to dominate. Backed by the 7-foot former World Heavyweight Champion, Mahal made good use of his fierce full nelson slam to rack up an impressive winning streak for a debuting Superstar. Following a fallout with the towering Punjabi powerhouse, Mahal set out on his own, driven to distinguish himself from the other young Superstars on the Friday night roster. As long as he continues his winning ways, that won’t be too difficult for the SmackDown Superstar…after all, nothing else has been.

Breakdown

It’s pretty clear where Jinder Mahal’s strength lies. His Submission rating is 95 and nothing else jumps past 80. His Camel Clutch w/ Theatrics might have a funny name, but it is a very cool Breaking Point Submission as a Finisher that attacks the torso. Break down the midsection of your opponent first with big slams and the Dreamer Driver Signature Move to give you a better shot of finishing the submission. He does have the Ring Escape ability if you get into trouble. Escape and right and left Taunt to build momentum.

Taunt Times

D-pad Direction Time
Up 5.7s
Right 1.3s
Down 5.7s
Left 2.5s