WWE 13 Guide Walkthrough Superstars & Divas
Big Boss Man
Stats
- Height: 6’6”
- Weight: 315 pounds
- From: Cobb County, GA
- Career Highlights: World Tag Team Champion; Hardcore Champion
Signature Moves
Uppercut 3
Standing front
Big Boot 3
Running or Irish whip rebound
Finishers
Boss Man Slam
Standing front or Irish whip rebound
Spinebuster 3
Standing front or Irish whip rebound
Attributes
- Strike Power: 75
- Grapple Power: 80
- Submission: 75
- Strike Defense: 80
- Grapple Defense: 80
- Speed: 70
- Jump: 60
- Agility: 65
- Adrenaline: 80
- Recovery: 80
- Toughness: 95
- Durability: 90
- Charisma: 80
- Tag Team: 70
- Overall: 86
Abilities
- Dirty Pin
- Hammer Throw
- Resiliency
WWE Bio
To the Big Boss Man, law and order were as essential to life as food, water and oxygen. And those who didn’t agree with his philosophy were doomed to serve “hard time.” Boss Man was one of the most physically imposing competitors of his era, and he dished out punishment liberally. After a stint in WCW during the early days of the “Monday Night Wars,” Boss Man returned to WWE in late 1998. Gone were the badge and sheriff’s uniform of his first foray in WWE, and in their place was a black urban assault vest. Boss Man’s ideals had shifted as well. He was now a mercenary for hire, willing to do anyone’s bidding in return for cash, which Mr. McMahon was only too happy to provide. A staple of Mr. McMahon’s “Corporation,” Boss Man dished out pain to all who dared to “cross the boss.” These beat-downs often were administered with Boss Man’s trademark nightstick. Law and order comes with a price, Boss Man would say, now it just comes with a price tag. In WWE ’13 , Boss Man returns to do the bidding of others, and once again, the punishment doled out will prove to be hard time.
Breakdown
Big Boss Man may have a Tag Team rating of just 70, but he has Tag Team Finishers assigned with four partners (Ken Shamrock, Mr. McMahon, Shane McMahon, Paul Wight). Team up and have some fun! When you’re controlling Big Boss Man in the ring alone, put some progressions together that attack the head and torso and work for the pin. The Big Boot 3 Signature Move attacks the torso, as both Finishers do. Once you get the torso to critical attack the head because you want to wind up and use Big Boss Man’s awesome Uppercut 3.
Taunt Times
| D-pad Direction | Time |
|---|---|
| Up | 3.1s |
| Right | 2.2s |
| Down | 2.7s |
| Left | 2.5s |