Prima Games eGuides The Sims 4 eGuide

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The Sims 4 eGuide Get a Job

Choosing a Career

Eight different careers are available in The Sims 4, and each career splits into two different branches so your Sims can select from a total of 16 different career paths. Some careers make more money than others. Certain careers have longer hours or require more days of work during the week. Each career has different requirements for promotion. Therefore, when you decide what careers your Sims should pursue, consider their traits and Aspirations and try to select a career that will correspond with the personality of your Sims. That will make their lives easier. However, if you are going for a challenge, pick a career that is the exact opposite of your Sims’ personalities.

Your Sims can choose from many different careers.

Getting a job is quite easy. Use a Sim’s cell phone and choose Find a Job from the menu. This opens a window listing all of the jobs that currently have openings. You’ll be able to choose one of the eight possible careers. You can also use a computer to find a job.

Once you select a job, you can click on the Briefcase icon in the screen’s lower right corner to bring up the Job window. This contains your work schedule including which days you work and the hours you will be on the job. It also shows your progress toward promotion and lists any additional requirements you must complete outside of work to earn a promotion. Check this window frequently to see how many hours or days until you have to go to work.

There are some extra things you can do to improve your career performance. If you really want to excel at your profession, your Sim should have the Ideal Emotion for that career before they leave for work each day. In addition, completing the specified Daily Task will provide them with boosted Performance! Hover the mouse over the Career Performance bar to reveal the Ideal Emotion and Daily Tasks for your Sim’s career.

Let’s take a look at the different careers available in The Sims 4.

Astronaut

Ideal Emotion: Focused

Daily Task: Work Out

The Astronaut career takes Sims from the earth out into space. This is a career for the adventurous Sim. It is quite demanding and requires a lot of work on different skills in order to be promoted. However, it is one of the two highest paying careers.

Astronaut Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Intern M, T, W, TH, F 8 AM 9 hours §26 §234 §1,170 Successfully enthuse about space with 3 Sims Astro Solar System Light
2 Module Cleaner M, T, W, TH, F 12 PM 9 hours §34 §306 §1,530 Reach Level 2 Logic skill Astro Model Rocket
3 Technician T, W, TH, F 1 PM 8 hours §54 §432 §1,728 Reach Level 3 Logic skill, have 4 friends Star Seeker Original Blueprints
4 Command Center Lead M, T, W, F 2 PM 8 hours §71 §568 §2,272 Reach level 2 Fitness skill, work out on weight machine for 4 hours Portable Galaxy Lightshow
5 Low-Orbit Specialist M, W, F 8 AM 9 hours §96 §864 §2,592 Reach level 3 Fitness skill, win 2 chess games Mission Control
6 Space Cadet M, W, F 6 AM 10 hours §104 §1,040 §3,120 Reach level 4 Logic skill, reach level 5 Fitness skill, run on the treadmill for 12 hours Salyut Aeronaut Chair
7 Astronaut M, W, F 8 AM 10 hours §119 §1,190 §3,570 Reach level 6 Logic skill, reach level 6 Fitness skill, get the Starry Night moodlet from the Point out Constellation social Build Your Own Rocket Kit or Monolith
Astronaut Career—Space Ranger Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
8 Planet Patrol M, T, W, TH 10 AM 8 hours §179 §1,432 §5,728 Reach level 5 Charisma skill, have 7 friends, drink space energy drink Astro-Bunny Beyond Infinity
9 Sheriff of the Stars M, T, W, TH 10 AM 7 hours §297 §2,079 §8,316 Reach level 7 Charisma skill, reach level 7 Fitness skill, write a book Apollo Rocketship
10 Space Ranger M, T, W, TH 10 AM 7 hours §445 §3,115 §12,460 N/A N/A
Astronaut Career—Interstellar Smuggler Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
8 Moon Mercenary SU, M, W, S 4 PM 8 hours §201 §1,608 §6,432 Reach level 3 Mischief skill, reach level 3 Programming skill, earn §1,000 from hacking Zero-G Training Bag
9 Alien Goods Trader SU, M, TH, S 4 PM 7 hours §299 §2,093 §8,372 Reach level 5 Mischief skill, reach level 8 Fitness skill, collect 5 space rocks Retro Rocketship
10 Interstellar Smuggler SU, M, TH, S 2 PM 9 hours §413 §3,717 §14,868 N/A N/A

Astronauts really need to work on their Logic and Fitness skills for the early levels of this career. This career does not branch until level 8, so there is not much difference until the last few levels.

Space Ranger Branch

Ideal Emotion: Energized

Daily Task: Space Mission

When you go into this branch, you need to work on the Charisma skill. This is also the branch to choose if you want to get the Apollo Rocketship.

Interstellar Smuggler Branch

Ideal Emotion: Confident

Daily Task: Space Mission

This branch pays more in salary and gives you the chance to get the Retro Rocketship. The main difference is that you need to work on the Mischief skill to gain promotion.

Criminal

Ideal Emotion: Energized

Daily Task: Mischief Interactions

Criminal can be a tough career to begin with. You are working every day and almost always at night. Some Sims are better suited to crime than others. If you are considering this career, your Sim must work on the Mischief skill quite a bit.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Tough Guy/Gal SU, M, T, W, TH, F, S 5 PM 7 hours §9 §63 §441 Reach level 2 Mischief skill Emblems of Espionage
2 Petty Thief M, T, W, TH, F, S 8 PM 7 hours §13 §91 §546 Reach level 2 Fitness or Programming skill Duffle o’ Cash
3 Ring Leader T, W, TH, F, S 8 PM 8 hours §17 §136 §680 Reach level 3 Charisma skill, have 2 people despise your Sim Vintage Baseball Bat Sculpture
4 Felonious Monk T, W, TH, F, S 7 PM 7 hours §23 §161 §805 Reach level 4 Mischief skill, successfully pickpocket 5 Sims N/A
5 Minor Crimelord T, W, TH, F, S 8 PM 6 hours §32 §192 §960 Reach level 6 Mischief skill, reach level 4 Fitness or Programming skill Stolen ATM or Spy Satellite
Career—Boss Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 The Muscle W, F, S 10 PM 6 hours §64 §384 §1,152 Reach level 7 Mischief skill, reach level 4 Charisma skill, have 4 people despise your Sim Bars of Gold
7 Getaway Driver W, S 8 PM 8 hours §107 §856 §1,712 Reach level 8 Mischief skill, reach level 3 Logic skill Stolen Necklace of the Late Duchess Pinky
8 Safe Cracker SU, W, S 7 PM 5 hours §199 §995 §2,985 Reach level 6 Logic skill, win 3 chess games N/A
9 The Brains SU, M, TH 5 PM 6 hours §332 §1,660 §4,980 Max Mischief skill to level 10, reach level 6 Charisma skill, have 6 people despise your Sim Fisticuffs Punching Bag
10 The Boss SU, M, W, TH 6 PM 6 hours §492 §2,952 §11,808 N/A N/A
Career—Oracle Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 DigiThief SU, M, T, W, TH 1 AM 8 hours §43 §344 §1,720 Reach level 7 Mischief skill, reach level 5 Programming skill, hack 3 times Hold & Cold Tech Spec Poster
7 Elite Hacker SU, M, T, W, TH 2 AM 8 hours §73 §584 §2,920 Reach level 8 Mischief skill, successfully hack into the mainframe 3 times The Indispensable
8 Anonymous Ghost SU, M, T, TH 1 AM 9 hours §130 §1,170 §4,680 Reach level 7 Programming skill, hacked §2,500 N/A
9 Net Demon SU, M, T, TH 1 AM 7 hours §234 §1,638 §6,552 Max Mischief skill to level 10, reach level 8 Programming skill, create 10 viruses Mayhem Portable Computer
10 The Oracle SU, M, T, F 12 AM 7 hours §316 §2,212 §8,848 N/A N/A

While it is important to work on the Mischief skill, you also need to develop Charisma, Fitness, and Programming. You will need to get some sleep during the day, but that also leaves you time to be social and work on skills while the sun is still shining. Be sure to get a computer because you will need to learn to use it—plus you can start doing some hacks into accounts to make some extra money.

Boss Branch

Ideal Emotion: Confident

Daily Task: Mean Interactions

If you are planning on going into the Boss branch, start working on your Logic skill early on. By playing chess and reading books on logic, you can get a head start so that it is easier to advance through the Boss levels. Of the two branches, this one pays better—but only when you get to the final level.

Oracle Branch

Ideal Emotion: Focused

Daily Task: Hacking

The Oracle branch is focused on technological crimes and primarily involves the Programming skill—though you still need to continue to work on Mischief as well. As you progress through the levels in this branch, you actually make a higher salary than the Boss branch. However, the final level, Oracle, makes less than the Boss.

Culinary

Ideal Emotion: Inspired

Daily Task: Prepare Food

The Culinary career focuses entirely on food and drinks. You will be doing a lot of cooking and mixology. The hours are often long and involve working late afternoon and night. However, the skills you develop in this career can help in your Sims’ daily lives as they can prepare better meals and a greater variety of meals for their families and households.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Assistant Dishwasher SU, M, W, F, S 4 PM 9 hours §15 §135 §675 Clean dishes 10 times Cold Hard Steel Countertop
2 Head Dishwasher SU, M, TH, F, S 4 PM 9 hours §16 §144 §720 Reach level 2 Mixology skill Stainless Steel Auto-Pot
3 Caterer SU, M, TH, F, S 3 PM 8 hours §26 §208 §1,040 Reach level 2 Cooking skill, cook an Outstanding grilled cheese Umber Kitchen Sink
4 Mixologist SU, M, F, S 6 PM 8 hours §35 §280 §1,120 Reach level 3 Mixology skill, reach level 3 Cooking skill Corporate Chic Counter Island
5 Line Cook SU, M, F, S 2 PM 8 hours §43 §344 §1,376 Reach level 4 Mixology skill, reach level 4 Cooking skill Positronic Magnetic Knife Rack or Captain Rodrigo de Pablo Cask
Career—Chef Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 Head Caterer SU, M, F, S 3 PM 9 hours §52 §468 §1,872 Reach level 6 Cooking skill, have 5 friends Heavy Duty Pot Rack, Professional Ceiling-Mounted Pot Rack, and Ceiling Pot Rack-Oval
7 Pastry Chef SU, M, TH, F, S 12 PM 5 hours §104 §520 §2,600 Reach level 3 Gourmet Cooking skill, cook 5 Outstanding gourmet dishes Icebox of Steel
8 Sous Chef SU, M, TH, F, S 8 PM 6 hours §131 §786 §3,930 Reach level 8 Cooking skill, reach level 5 Gourmet Cooking skill, cook 10 unique foods N/A
9 Executive Chef SU, M, F, S 5 PM 6 hours §253 §1,518 §6,072 Reach level 7 Gourmet Cooking skill, reach level 5 Charisma skill, write a cookbook Discretion Stove Hood, Pro Performance Range Hood, the Obelisk, Pancake Pro Free-standing Griddle
10 Celebrity Chef SU, M, F, S 12 PM 6 hours §410 §2,460 §9,840 N/A N/A
Career—Mixologist Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 Head Mixologist SU, M, TH, F, S 6 PM 8 hours §40 §320 §1,600 Reach level 5 Mixology skill, have 5 friends N/A
7 Juice Boss SU, M, TH, F, S 7 PM 7 hours §64 §448 §2,240 Reach level 7 Mixology skill, make 5 Outstanding drinks Vinoteca Bottle Rack
8 Chief Drink Operator SU, TH, F, S 4 PM 8 hours §111 §888 §3,552 Reach level 8 Mixology skill, reach level 5 Charisma skill, have 12 friends Lemonade on a Sunny Day Torchiere
9 Drinkmaster SU, TH, S 2 PM 10 hours §166 §1,660 §4,980 Max Mixology skill to level 10, reach level 7 Charisma skill, write bar guide Bar Settlers Bar
10 Celebrity Mixologist SU, TH, S 12 PM 10 hours §197 §1,970 §5,910 N/A N/A

When you begin this career, focus almost entirely on working on both Cooking and Mixology skills. If you are at the gym, watch the cooking channel while on the treadmill. Read books on cooking and mixology. When you go out to a nightclub with friends, get behind the bar and start making drinks. The more you focus on these skills, the faster you can advance through this career. Because both branches also require Charisma, start working on this skill early on so you can continue to develop it as you socialize.

Chef Branch

Ideal Emotion: Inspired

Daily Task: Prepare Food

When you choose the Chef branch, you need to continue working on Cooking skill, but you also need to start developing the Gourmet Cooking skill. The Chef branch makes a lot more money than the Mixologist branch, so if money is important, this is the branch to pursue.

Mixologist Branch

Ideal Emotion: Inspired

Daily Task: Mix Drinks

Sims choosing the Mixologist branch can now focus entirely on the Mixology skill and forget about cooking. You will also need to have a lot of friends because Sims tending bar need to have good Charisma skills. While this can be a fun career, you are always working at night. However, as you progress, you end up working only three days a week. The downside of this branch is that you make a lot less money than the Chef branch.

Entertainer

Ideal Emotion: Inspired

Daily Task: Write Jokes/Practice Music

Entertainers like to interact with other Sims and can’t be shy. They need to be able to get up in front of other Sims and perform. In addition to their salary, they can make money on the side by performing.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Amateur Entertainer M, T, W, TH, F 9 AM 8 hours §23 §184 §920 Reach level 2 Charisma skill Porcu-Pro Business Card Holder
2 Open Mic Seeker SU, M, T, F, S 5 PM 6 hours §36 §216 §1,080 Have 4 friends Sim Idol Rug
3 C-Lister SU, M, TH, F, S 5 PM 6 hours §40 §240 §1,200 Reach level 2 of Guitar or Comedy skill Rock of Ages Retro Stereo
4 Opening Act M, T, W, F, S 5 PM 5 hours §54 §270 §1,350 Reach level 3 Charisma skill, earn §100 from comedy routine or playing instruments for tips A Single Rose or I Otter Be a Star Pop Art
Career—Musician Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
5 Jingle Jammer SU, M, TH, F 2 PM 6 hours §67 §402 §1,608 Reach level 3 Piano skill, reach level 4 of Guitar or Violin skill, write and sell 5 jingles Off the Charts Music Award
6 Serious Musician M, T, W, F, S 3 PM 6 hours §78 §468 §2,340 Reach level 4 Piano skill, reach level 5 of Guitar or Violin skill, have 7 friends Classical Genius Antique Piano
7 Professional Pianist M, T, TH, F, S 2 PM 7 hours §87 §609 §3,045 Reach level 5 Piano skill, play piano for 10 hours N/A
8 Symphonic String Player M, T, TH, F, S 2 PM 7 hours §130 §910 §4,550 Reach level 6 Piano skill, reach level 6 Guitar or Violin skill, have 10 friends N/A
9 Instrumental Wonder T, W, TH, F, S 2 PM 7 hours §208 §1,456 §7,280 Reach level 7 Piano skill, reach level 7 Guitar or Violin skill, write a song Rock Legend Signed Guitar
10 Concert Virtuoso W, TH, F, S 2 PM 7 hours §340 §2,380 §9,520 N/A N/A
Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
5 Jokesmith SU, M, TH, F 2 PM 6 hours §67 §402 §1,608 Reach level 5 Comedy skill, try new material 3 times, compose a routine You’ve Got Talent Award
6 Solid Storyteller SU, TH, F 5 PM 7 hours §115 §805 §2,415 Reach level 7 Comedy skill, earn §250 from performing comedy routines Studio Equity Track Lighting Kit
7 Rising Comedian T, TH, F 5 PM 7 hours §172 §1,204 §3,612 Reach level 8 Comedy skill, reach level 4 Charisma skill, refine a comedy routine What a Star You Are Wall Mirror
8 Roast Master T, F, S 4 PM 7 hours §258 §1,806 §5,418 Reach level 9 Comedy skill, reach level 5 Charisma skill, write a comedy book N/A
9 Stand Up Star T, F, S 5 PM 7 hours §310 §2,170 §6,510 Reach level 10 Comedy skill, reach level 6 Charisma skill, perform 2long routines N/A
10 Show Stopper T, F, S 5 PM 6 hours §401 §2,406 §7,218 N/A N/A

The Entertainer career really diverges when you have to choose a branch. Once you get to level 3, C-lister, you need to decide whether you want to go into music or comedy. At levels 3 and 4, you can either work on the Comedy skill or pick up the Guitar skill. The Charisma skill also comes in handy no matter which branch you choose to follow.

Musician Branch

Ideal Emotion: Inspired

Daily Task: Play Instrument

The Musician branch ends up making more money. However, it is also more difficult because you have to develop the Piano skill as well as either Violin or Guitar. When your Sims hit the nightclub, try playing the piano for practice and later for tips. A little extra money never hurts.

Comedian Branch

Ideal Emotion: Playful

Daily Task: Write/Perform Routines

While it does not pay as much as the Musician branch, the Comedian branch focuses on both the Comedy and Charisma skills. You also need a computer to work on developing your skills and creating routines. Because you are only working three nights a week once you hit level 6 of this career, you have plenty of time to perform at various venues to make some extra money.

Painter

Ideal Emotion: Inspired

Daily Task: Create Paintings

Painter is one of the lowest paid careers. However, it focuses almost entirely on one skill and the products that you create while developing this skill and getting promoted can be sold for extra income. This is a good career if you want to stay focused on just a few things.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Palette Cleaner M, T, W, TH, F 9 AM 8 hours §21 §168 §840 Reach level 2 Painting skill, admire 3 different works of art Picture Perfect Art Lighting
2 Art Book Collator M, T, W, TH, F 9 AM 8 hours §23 §184 §920 Reach level 3 Painting skill, successfully research art reference twice Study of the Human Form
3 Hungry Artist T, W, TH, F, S 9 AM 8 hours §26 §208 §1,040 Reach level 4 Painting skill, create 3 different sized paintings Easy-Breezy Easel
4 Watercolor Dabbler M, T, W, F, S 9 AM 8 hours §29 §232 §1,160 Reach level 5 Painting skill, create 1 Outstanding painting Painting Canvas Storage Rack
5 Canvas Creator SU, T, W, F, S 9 AM 8 hours §35 §280 §1,400 Reach level 6 Painting skill, sell 5 paintings to art gallery Vase of Sunflowers
6 Imaginative Imagist SU, W, TH, F, S 9 AM 7 hours §44 §308 §1,540 Reach level 7 Painting skill, create 3 different sized High Quality paintings Artiste Supply Taboret
Career—Master of the Real Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
7 Artist en Residence M, W, TH, S 10 AM 9 hours §65 §585 §2,340 Reach level 8 Painting skill, create 1 Masterpiece Deluxe All-Season Easel
8 Professional Painter SU, T, TH, F 10 AM 5 hours §140 §700 §2,800 Reach level 9 Painting skill, create an Outstanding painting in every genre Premium Prima Ballerina
9 Illustrious Illustrator M, W, F 10 AM 5 hours §280 §1,400 §4,200 Max Painting skill to level 10, create and sell 3 Masterpieces, describe aesthetics to a group of Sims Flegel Studio Floor Lamp
10 Master of the Real M, TH 10 AM 5 hours §492 §2,460 §4,920 N/A N/A
Career—Patron of the Arts Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
7 Color Theory Critic SU, T, W, TH, S 9 AM 6 hours §70 §420 §2,100 Reach level 8 Painting skill, admire 10 different works of art, discuss color theory with 2 other Sims Stack of Canvases
8 Fine-Art Aficionado SU, T, W, TH, S 9 AM 5 hours §126 §630 §3,150 Reach level 9 Painting skill, own 1 Masterpiece painting, describe aesthetics to 3 other Sims Pre-Owned Painter’s Easel
9 Composition Curator SU, W, S 10 AM 6 hours §227 §1,362 §4,086 Max Painting skill to level 10, reach level 3 Charisma skill, own 10 Masterpiece paintings Rustic Dream Bed
10 Patron of the Arts SU, M, W, S 11 AM 5 hours §328 §1,640 §6,560 N/A N/A

Painters work five days a week for the first 6 levels of their career. In addition, they need to focus almost entirely on developing the Painting skill. As you build this skill, start creating paintings to increase this skill, and also complete requirements for promotion. Don’t forget to sell some of your paintings or display them in your home.

Master of the Real Branch

Ideal Emotion: Inspired

Daily Task: Create Paintings

While this branch does not pay as much as the other, it focuses entirely on painting and creating Masterpiece paintings, which you can sell for quite a bit of money. The up side is that you don’t have to work very often or for long, so you can spend even more time painting.

Patron of the Arts Branch

Ideal Emotion: Inspired

Daily Task: View Paintings

When you choose to follow this branch, you also need to begin working on Charisma as well as your Painting skill. However, instead of creating Masterpieces, you only need to own them—though it does not mean you can’t paint them yourself instead of buying them.

Secret Agent

Ideal Emotion: Confident

Daily Task: Browse Intelligence

Not only is being a secret agent exciting, it is also one of the best paid careers. However, you can put in some long hours and have to develop a lot of different skills along the way.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Agency Clerk M, T, W, TH, F 7 AM 8 hours §17 §136 §680 Browse intelligence database on a computer The Swiveler
2 Intelligence Researcher M, T, W, TH, F 7 AM 8 hours §19 §152 §760 Reach level 2 Programming skill Reconnaissance Workstation
3 Agent Handler M, T, W, TH, F 8 AM 8 hours §21 §168 §840 Reach level 2 Charisma skill, have 3 friends N/A
4 Field Agent M, T, W, TH 10 AM 8 hours §37 §296 §1,184 Reach level 3 Fitness skill, do intelligence research for 2 hours Nerves of Steel Desk Lamp
5 Lead Detective M, T, W, TH 10 AM 9 hours §47 §423 §1,692 Reach level 4 Charisma skill, have 5 friends Tactical Map
6 Government Agent M, T, W, TH 10 AM 9 hours §52 §468 §1,872 Reach level 5 Fitness skill, reach level 3 Programming skill Hidden Bookcase Door
7 Secret Agent SU, T, TH 2 PM 8 hours §87 §696 §2,088 Reach level 5 Charisma skill, investigate 3 Sims Spy Satellite or Evil Am Eye Swiveler
Career—Diamond Agent Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
8 Spy Captain SU, W, TH 2 PM 8 hours §173 §1,384 §4,152 Reach level 7 Fitness skill, reach level 7 Charisma skill Information Database
9 Shadow Agent SU, T, W, TH 2 PM 9 hours §208 §1,872 §7,488 Reach level 8 Charisma skill, reach level 8 Fitness skill, have 8 friends N/A
10 Double Dia-mond Agent SU, T, TH 9 AM 15 hours §284 §4,260 §12,780 N/A N/A
Career—Villain Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
8 Double Agent SU, T, F 2 PM 8 hours §191 §1,528 §4,584 Reach level 5 Mischief skill, reach level 6 Fitness skill Commemorative Freeze Ray
9 Supreme Villain SU, T, W, F 2 PM 6 hours §278 §1,668 §6,672 Max Mischief skill to level 10, reach level 6 Programming skill, expose 3 super villains Our Founder Statue
10 Triple Agent SU, M, T, W, F 2 PM 5 hours §515 §2,575 §12,875 N/A N/A

Secret agents definitely need a computer for their job. Not only do they need to develop the Programming skill and complete different tasks on the computer, they also need to develop both the Charisma and Fitness skills. As they socialize, they should work on creating friends.

Diamond Agent Branch

Ideal Emotion: Confident

Daily Task: Romance Interactions

There is not much difference in salary between the two branches. The Diamond Agent branch requires Sims to continue working on both Charisma and Fitness as well as making friends.

Villain Branch

Ideal Emotion: Focused

Daily Task: Mean Interactions

The Villain branch still requires some Fitness skills, but really focuses on the Mischief skill. In fact, if you are planning on going into this branch, start working on the Mischief skill well before you have to pick a path to follow. You also need to continue working on the Programming skill.

Tech Guru

Ideal Emotion: Focused

Daily Task: Use Computer

This career focuses almost entirely on a single skill and has decent pay. Your Sims in this career will definitely need a computer if they want to get promoted. This career is best for those Sims with traits such as Loner who do not require a lot of social interaction because they will be spending a lot of time on a computer.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Live Chat Support Agent T, W, TH, F, S 10 AM 8 hours §31 §248 §1,240 Play video games for 4 hours Stainless Steel Auto-Pot
2 Quality Assurance M, T, W, TH, F 10 AM 9 hours §38 §342 §1,710 Reach level 2 Programming skill, practice programming for 4 hours Computer Hard Drive
3 Code Monkey M, T, W, TH, F 10 AM 9 hours §47 §423 §2,115 Reach level 3 Programming skill, make a plugin on the computer The Sentinel
4 Ace Engineer T, W, TH, F, S 9 AM 8 hours §63 §504 §2,520 Reach level 4 Programming skill, mod 2 games The Hipster Hugger
5 Project Manager M, T, W, TH, F 9 AM 8 hours §73 §584 §2,920 Reach level 5 Programming skill, make 3 plugins on the computer Innovator’s Award for Excellence in Science
6 Development Captain M, T, W, TH, F 9 AM 8 hours §78 §624 §3,120 Reach level 6 Programming skill, complete 2 freelance jobs A Stroke of Genius or Stack of CDs
Career—Start Up Entrepreneur Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
7 The Next Big Thing M, T, W, TH, F 10 AM 7 hours §98 §686 §3,430 Reach level 8 Programming skill, earned §250 from mobile apps Minimalist Unplant
8 Independent Consultant M, T, TH, S 10 AM 6 hours §185 §1,110 §4,440 Reach level 9 Programming skill, earned §2,000 from mobile apps N/A
9 Dot-Com Pioneer M, T, F 10 AM 7 hours §318 §2,226 §6,678 Reach level 10 Programming skill, make §2,000 from games Plasmatron 3000 Flat Screen TV
10 Start Up Genius M, T, F 10 AM 5 hours §525 §2,625 §7,875 N/A N/A
Career—eSport Gamer Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
7 eSports Competitor M, TH, F, S 2 PM 9 hours §121 §1,089 §4,356 Reach level 3 Video Gaming skill, place in a video game tournament “Revanne” Poster
8 Pro Gamer M, W, TH, F 5 PM 7 hours §194 §1,358 §5,432 Reach level 6 Video Gaming skill, place in 3 video game tournaments Top Secret Computer
9 APM Queen/King T, TH, F, S 4 PM 6 hours §261 §1,566 §6,264 Reach level 9 Video Gaming skill, have 30,000 fans from livestreaming PriorPerfection Motion Sensor Game Mat
10 Champion Gamer T, TH, F, S 4 PM 6 hours §356 §2,136 §8,544 N/A N/A

Tech Gurus need to develop the Programming skill and focus almost entirely on that skill and the different actions related to it. Invest in the best computer that you can as early as you can afford it. You want something reliable because you don’t want to have to repair or replace it when it breaks down. In addition to programming, video gaming can be a good way for these Sims to have fun.

Start Up Entrepreneur Branch

Ideal Emotion: Focused

Daily Task: Programming

This branch continues to focus on maxing out the Programming skill and doing all of the programming related actions. Many of these can earn your Sim some extra money while also developing the skill.

eSport Gamer Branch

Ideal Emotion: Focused

Daily Task: Play Video Games

For this branch, switch gears and focus entirely on the Video Gaming skill. In fact, if you are planning to go this route, start working on Video Gaming skills early on in the Tech Guru career. Also purchase some of the cool video game systems for your home.

Writer

Ideal Emotion: Inspired

Daily Task: Read Books

This is another career that does not pay as well and focuses on a single skill. However, this skill can allow your Sims to create things that can be sold for additional money. You definitely need a computer for this career.

Career
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Writer’s Assistant SU, M, W, F 11 AM 8 hours §25 §200 §800 Practice writing for 3 hours Milton Word Processor
2 Blogger SU, M, W, F 11 AM 8 hours §32 §256 §1,024 Reach level 2 Writing skill, write a book Still Life with Apple and Pitcher and Books and Bottles and Flowers
3 Freelance Article Writer SU, M, T, TH 9 AM 8 hours §38 §304 §1,216 Reach level 3 Writing skill, self-publish 4 books The Thinker
4 Advice Columnist SU, M, T, TH 9 AM 8 hours §44 §352 §1,408 Reach level 4 Writing skill, write 3 books An Open Book, Framed
5 Regular Contributor M, T, W, F 8 AM 8 hours §50 §400 §1,600 Reach level 5 Writing skill, self-publish 2 books Antique Tomes
Career—Author Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 Short Story Writer SU, W, TH, F, S 1 PM 8 hours §60 §480 §2,400 Reach level 7 Writing skill, have earned §500 publishing books N/A
7 Novelist SU, W, TH, S 1 PM 7 hours §115 §805 §3,220 Reach level 8 Writing skill, write 5 books Nom de Plume Quill Pen
8 Fan Favorite SU, W, TH, S 12 PM 5 hours §202 §1,010 §4,040 Reach level 9 Writing skill, have earned §2,500 publishing books The Muse
9 Bestselling Author T, W, S 12 PM 5 hours §296 §1,480 §4,440 Max Writing skill to level 10, submit 5 books to literary digests Door of Perception
10 Creator of Worlds T, S 12 PM 6 hours §465 §2,790 §5,580 N/A N/A
Career—Journalist Branch
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
6 Page Two Journalist M, T, W, TH, F 8 AM 8 hours §56 §448 §2,240 Reach level 7 Writing skill, reach level 2 Charisma skill, write 3 articles Antique Writer’s Desk
7 Front Page Writer M, T, W, TH, F 8 AM 7 hours §83 §581 §2,905 Reach level 8 Writing skill, reach level 3 Charisma skill, write 5 articles The Where Should I Go? Ball
8 Investigative Journalist M, T, W, TH 9 AM 7 hours §145 §1,015 §4,060 Reach level 9 Writing skill, reach level 4 Charisma skill, have earned §500 from articles Antique Typewriter
9 Editor-In-Chief M, T, W, TH 9 AM 7 hours §189 §1,323 §5,292 Max Writing skill to level 10, reach level 5 Charisma skill, have earned §2,500 from articles Deep Thoughts Bookcase
10 Scribe of History M, T, W, TH 10 AM 6 hours §287 §1,722 §6,888 N/A N/A

Writers need to work on the Writing skill non-stop because their entire career is based on this skill. As soon as you can afford it, purchase the best computer you can. You want one that is reliable because you will be using it a lot at home.

Author Branch

Ideal Emotion: Inspired

Daily Task: Write Books

This branch just continues requiring Sims to work on the Writing skill. When not at work, these Sims need to be writing and publishing books. These actions can take a lot of time, so you need to be efficient about taking care of the Sim’s needs and keeping them Happy or in other positive emotions.

Journalist Branch

Ideal Emotion: Inspired

Daily Task: Write Articles

The Journalist branch is a bit tougher than the Author branch because you need to continue working on the Writing skill, and add the Charisma skill. If you are planning on going this route, start socializing early on and building up this skill before the point when you branch off as a journalist. These Sims write articles instead of books, but will still be putting a lot of time on the computer.

School

While the rest of her family goes inside to watch television, this Sim is not content to be a C student and wants to raise her grade.

Ideal Emotion: Focused

Daily Task: Homework

Children and teens do not have careers. However, that does not mean they just lounge around at home all day long while the adults go off to work. Not a chance! Instead, children go off to grade school and teens attend high school. Just like careers, school has a schedule—which never changes—and requirements for promotion. All children and teens start off as C students. As they attend school, work hard while there, and complete their requirements at home—homework essentially—they can become B students and then eventually A students. Send students to school in the Focused mood to advance from a C to a B. Performing a Daily Task and heading to school with the Ideal Emotion will benefit students at school, too!

Grade School
LevelWorkdaysStart TimeLength of DayRequirements for Promotion
C Student M, T, W, TH, F 8AM 7 hours Get 2 skills to level 4, attend school while Focused
B Student M, T, W, TH, F 8 AM 7 hours Get 4 skills to level 4, do extra credit work 3 times
A Student M, T, W, TH, F 8 AM 7 hours N/A
High School
LevelWorkdaysStart TimeLength of DayRequirements for Promotion
C Student M, T, W, TH, F 8 AM 7 hours Attend school while Focused
B Student M, T, W, TH, F 8 AM 7 hours Do extra credit work 3 times
A Student M, T, W, TH, F 8 AM 7 hours N/A

Part-Time Jobs

Ideal Emotion: Ambitious

In addition to school, Teens can get part-time jobs to earn a little extra spending money. There are five part-time jobs available to any Sims that are Teen or older, and these will appear in the Find a Job menu. Each part-time job consists of three levels. Here are the part-time jobs that you can choose from:

Babysitter
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Baby Sitter S, Su 6PM 6 hours §33 §198 §396 Reach Level 2 Charisma Skill N/A
2 Nanny S, Su 6PM 6 hours §40 §240 §480 Reach Level 4 Charisma Skill N/A
3 Daycare Assistant S, Su 6PM 6 hours §48 §288 §576 N/A N/A
Barista
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Coffee Stain Remover M, T, W, TH, F 5AM 2 hours §28 §56 §280 Reach Level 2 Mixology Skill N/A
2 Bean Blender M, T, W, TH, F 5AM 2 hours §41 §82 §410 Reach Level 4 Mixology Skill N/A
3 Latte Artiste M, T, W, TH, F 5AM 2 hours §62 §124 §620 N/A N/A
Fast Food Employee
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Table Cleaner Su, W, Th, F, S 5PM 4 hours §16 §64 §320 Reach Level 2 Cooking Skill N/A
2 Fry Cook T, W, Th, F, S 5PM 4 hours §18 §72 §360 Reach Level 2 Charisma Skill N/A
3 Food Service Cashier M, T, W, Th, F 5PM 4 hours §20 §80 §400 N/A N/A
Manual Labor
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Lawn Mower S, Su 7AM 5 hours §45 §225 §450 Achieve level 2 Gardening Skill N/A
2 Landscaper S, Su 7AM 5 hours §59 §295 §590 Achieve level 4 Gardening Skill N/A
3 Backhoe Operator S, Su 7AM 5 hours §70 §350 §700 N/A N/A
Retail Employee
LevelPositionWorkdaysStart TimeLength of DayAverage Hourly PayDaily PayWeekly PayRequirements for PromotionReward Items for Promotion
1 Shelf Stocker T, W, Th, F, S 6PM 4 hours §33 §132 §660 Reach Level 2 Charisma Skill N/A
2 Sales Floor Clerk T, W, Th, F, S 6PM 4 hours §40 §160 §800 Reach Level 4 Charisma Skill N/A
3 Customer Support M, T, W, Th, F 6PM 4 hours §48 §192 §960 N/A N/A

Family and Work Scheduling

While any career will work for a single Sim, when you have a family or household of Sims, it is important to select careers that allow for the Sims in the household to be together. If there are children or teens, their schedules are set and do not change. They go to school Monday through Friday from 8 AM until 3 PM. Therefore, you may want to have at least one of the parents work a similar schedule so someone is home when the kids are home. Maybe make sure that the family is home on the weekends together or can have dinner together most nights. Just as in real life, scheduling a family of Sims can be tough.

Along those same lines, some Sims may really be into hobbies such as collecting or fishing. They may want to pick careers that don’t require a lot of time so they can spend more time on their hobbies. Some may need just enough work to pay the bills. Plus some hobbies can actually make money for Sims as they sell things that they collect or catch. Because most careers start out pretty busy, look at how many days a week some of the careers require as you get promoted. Authors (Writing) can get down to only two days a week while mixologists (Culinary) and comedians (Entertainer) only have to work three days a week once they get in the higher levels. These are good jobs with decent pay but lots of free time.