Fine
Fine is the default emotion. When you first begin a game, your Sims all start off Fine. However, they rarely stay that way for long, and won’t return to this emotion very often either. While Fine seems like a good emotion, it is actually neutral. It provides no positive benefits nor does it affect your Sims negatively. As soon as your Sims start getting moodlets from living their lives, Fine usually changes to another emotion.
Happy
Of all the emotions, Happy is the one your Sims will find themselves in most frequently. One way to get this emotion is by being in a good environment. Some objects that you can place in your home, or that can be found in various venues your Sims visit, contribute to the Happy emotion. Eating or drinking high quality food and beverages can also help make your Sims Happy. If you want to make other Sims Happy during a conversation, use friendly socials. Finally, Sims with the Cheerful trait are more likely to be Happy because this trait is related to the Happy emotion.
There are several benefits to being Happy. Sims in this emotion have a small benefit to developing skills. They can develop them faster than Sims in a Fine or negative emotion. This benefit applies to all skills across the board. Happy Sims also get a small bonus when they go to work, helping them to get promoted a bit faster. Finally, this emotion provides a few socials in the friendly category, which Sims can use while talking to other Sims. These socials help make other Sims Happy. The Happy emotion is one of the longest lasting emotions, so once you get into it, it is easy to maintain.
Confident
Confident is a great emotion for helping Sims succeed in life. Sims become Confident when they develop or use their skills successfully. They can also gain this emotion from having successful conversations and social interactions with other Sims or having a good day at work. Getting promoted is a good way to get Confident. Also, Sims with the Self-Assured trait have an easier time becoming Confident.
The Confident emotion offers several good benefits to Sims. First, they have a better time socializing with other Sims and can build friendships more easily. This emotion provides a small bonus when developing all types of skills; however, it has a bigger benefit when working on the Charisma skill. Finally, Sims get a boost while at work for all careers. Like Happy, Confident has a longer duration than most of the other emotions.
Playful
Sims who are Playful are silly or goofy. Therefore, it is no surprise that Sims with the Goofball trait have an easier time becoming Playful. How do you get a Sim into this emotion? While in a conversation, use the funny socials. This not only makes your Sim Playful, but can help other Sims get into this emotion as well. In addition, read comedy books or watch comedy television shows to get your Sim into a Playful emotion.
Why would you want your Sims to be Playful? This emotion has a short duration. However, it offers a good benefit for building up the Comedy skill. You also gain access to additional social interactions in the funny category when socializing with other Sims.
Flirty
Flirty Sims are feeling romantic while in this emotion. Sims with the Romantic trait have an easier time becoming Flirty. However, all Sims can get to this emotion by watching romantic television shows, reading romantic books, or viewing romantic art. Listening to romantic music on the stereo can even make a Sim Flirty—which explains why your Sims may get Flirty while working out at the gym. The music playing on the stereo is affecting them. Using romance social interactions can make all Sims within the conversation Flirty. Need to get Flirty quickly? Take a steamy shower.
While Flirty, you have access to additional social interactions in the romance category. These are very useful in helping get the Sims you’re socializing with into a Flirty emotion. It’s easier to build a romantic relationship when Sims feel Flirty. Flirty does not last long by itself, so if you want to maintain this emotion, you have to keep doing things that promote it.
Focused
Focused is an emotion related to mental aspects of Sims’ lives. Sims become Focused when they read books or use the computer for a variety of tasks. Sims with the Genius trait have an easier time becoming Focused. Most Sims are not Focused very often. However, once they get into this emotion, it can last a while, so use it to your benefit.
While Focused, Sims can develop four different skills much quicker and complete related tasks better. These skills are Handiness, Logic, Programming, and Video Gaming. Focused Sims also do better at work when they are in mentally related careers such as Astronaut and Tech Guru.
Energized
The Energized emotion is most directly related to physical activity. Sims with the Active trait have an easier time achieving Energized than other Sims. A good way to get a Sim Energized is to do something physical. Go for a jog, work out, and so forth. Once in that emotion, your Sims have access to different actions, such as exercise actions including sit ups and push ups. You can also get your Sims Energized by listening to the electronica or rock music on the stereo, drinking coffee, or watching an action show on television.
If your Sim is employed in a physical career such as Secret Agent or Criminal, get Energized before going to work because that emotion increases your chances of promotion and success at work. Energized also benefits Sims working on the Fitness skill.
Inspired
Inspired Sims are ready to do imaginative and creative tasks. Those with the Creative trait have an easier time getting Inspired. Listening to jazz or classical music can lead to this emotion as can reading books or viewing art.
The Inspired emotion is very useful. It helps Sims develop skills such as Cooking, Gourmet Cooking, Painting, Mixology, Writing, and those related to musical instruments. In addition, Sims who go to work at creative careers while Inspired are more productive and more likely to be promoted. Such careers include Writer, Entertainer, and Culinary. In addition, while Inspired, Sims are more likely to create better quality food, drinks, and works of art.
Angry
Angry Sims are mad at the world. You can usually tell just by looking at them. Their walk and demeanor reflects their anger. Sims become Angry primarily due to socialization. You can make a Sim Angry by using mean socials. In addition, Sims with the Hot-Headed trait are more prone to the Angry emotion.
This emotion is usually considered a negative emotion because it has several detriments. While Angry, Sims can not use friendly socials during a conversation. In addition, it has a negative effect on both developing skills and performance at a career. In fact, try not to let a Sim go to work while Angry. Your Sim could get fired!
On the positive side of this negative emotion, while Angry, Sims have access to more mean socials during conversations. This emotion also helps Sims develop the Mischief skill.
Sad
Sad Sims feel down in the dumps and can have a tough time getting out of this emotion quickly. Sims with the Gloomy trait tend to fall into this emotion more easily than other Sims. Sim to become Sad if they feel socially rejected or experience mean or mischievous socials. And some events that occur during life are likely to make a Sim Sad. These include breaking up with a boyfriend or girlfriend, getting a divorce, or losing a job. Some of these events can cause this emotion for a while. Another way to get a Sad emotion is to keep your Sims from interacting with other Sims. As their Social need drops, they will get some Sad moodlets.
Sad Sims cannot use friendly socials, and this emotion has a negative affect on both skill development and careers. Avoid sending a Sim to work while Sad if you can help it. On the other side of the coin, being Sad can benefit some creative actions such as Painting or Writing. You can do some of these types of actions while Sad that you cannot do any other time. Socializing with a Sad Sim opens up new socials for your Sims to try to cheer them up.
Uncomfortable
Sims whose needs are not being met get the Uncomfortable emotion. The main causes of this emotion are a drop in Hunger, Energy, and Hygiene needs. When your Sims are not eating meals regularly, do not get enough sleep, or are not taking showers, they become Uncomfortable. These situations can also have other detrimental effects.
When your Sims are Uncomfortable, they have difficulty developing skills. It takes them longer to level up. It also hurts their productivity at work, which can set back their chance of a promotion. However, this is one of the easiest negative emotions to solve. Just meet the Sims’ needs and they will almost instantly stop being Uncomfortable.
Tense
Tense is a negative emotion that usually results from working hard at your career. To help avoid this, make sure your Sims have their needs met before they go to work—especially that they have high values for their Energy, Fun, and Social needs. Otherwise, the demands of the job can send Sims home Tense.
When Sims are Tense, they can’t develop skills as effectively. In addition, being Tense can reduce Sims’ chances for promotions at work and affect their careers. If your Sim starts getting Tense while at work, reduce the amount of work they are doing. Have them socialize or take it easy at work to help meet related needs or you will have to deal with a Tense Sim after work.
Embarrassed
When Sims are Embarrassed, they do not want to interact with anyone. In fact, they would rather go home and hide under the covers. This emotion can be caused during conversations when their socials are rejected by other Sims. For example, if your Sim goes for a kiss and the other Sim refuses, your Sim can become Embarrassed. When bad things happen to Sims during life, the Embarrassed emotion can result.
The main effects of being Embarrassed are the socials available during a conversation. Some socials are not allowed when Embarrassed, while others—such as apologize—become available. Luckily this emotion does not last that long.
Bored
At times, Sims will become Bored. This is usually because their Fun need is low. Bored Sims take longer to level up skills and will not advance toward career promotion. Therefore, try to avoid letting your Sims become Bored.
If your Sims do find themselves Bored, don’t worry. Several fun activities will wipe away boredom. Play video games, watch television, read a book, or even play chess. All of these things will provide some Fun need for Sims.
Dazed
Dazed is an interesting emotion. It is one of the least experienced and some Sims may never be Dazed. There are a few ways to become Dazed. If a Sim drinks too many beverages from a bar, he or she may become Dazed. Drinking too much coffee has the same effect. If a Sim gets shocked by electricity while trying to repair or upgrade an object, the result could be the Dazed emotion. Finally, crash landing in a rocketship can daze Sims.
Dazed Sims suffer a negative influence to developing skills and do not perform as well at work. Therefore, if you are trying to get Energized with a cup of coffee, be careful you don’t drink too much and get Dazed instead. On the positive side, some social interactions are unlocked when Sims are Dazed. Who knows what will come out of their mouths?