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The Sims 3 Late Night eGuide
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Contents

  • Essentials
    • Introduction To Late Night
      • The Sims 3 Primer
      • Required Reading
      • Mood Boosting Tips And Tricks
    • New Simology
      • New Simology
      • Create a Sim
      • Traits
      • Lifetime Wishes
    • Wants And Desires
      • Wants and Desires
      • Wishes
      • Lifetime Rewards
      • Opportunities
    • New Socials
      • New Socials
      • Grouping Up
      • Throwing Partys
      • Going To Parties
    • New Skills
      • New Skills
      • Mixology
      • Piano, Drums and Bass Skills
      • Bands
    • New Careers
      • New Careers
      • Film Career
      • Career Development
    • Big City Living
      • Big City Living
      • Places Of Employment
      • Shopping And Commerce
      • The Bar Scene
      • Bridgeport's Hot Scene
    • Community Locations
      • Community Locations
      • Parks
      • Fishing Spots
    • Places To Live
      • Places To Live
      • Pre-made Houses
      • High-rise Buildings
    • Collectibles
      • Collectibles
      • Insects
      • Minerals
      • Meteorites
    • Popularity Contest
      • The Celebrity Game
      • Celebrity Levels
      • How To Become A Celeb
      • The Rewards Of Celebrity
    • Vamping It Up
      • Twilight's Parasites
      • How To Turn Vampire
      • Benefits
      • Potential Problems
      • Survival Instincts
      • Families
    • Build And Buy Modes
      • Build And Buy Mode Upgrades
      • Interior
      • Exterior
    • New Object Catalog
      • Possessions
      • Object Interactions
    • Object Catalog
      • Object Catalog
    • Existing Objects
      • Existing Objects

The Sims 3 Late Night Guide › Essentials › Vamping It Up

Families

Vampires cannot turn younger Sims—that just wouldn’t be right to steal life away from children and teenagers before they are able to make such a momentous decision on their own.

Besides, feeding on a little kid? That’s just creepy-wrong. Yet there can be vampire children...sort of. It just happens by traditional means.

A vampire may become romantically involved with either another vampire or a normal Sim. After successfully Trying for Baby, two vampires produce a child with the hidden Vampire trait.

When that child becomes a Young Adult, they automatically become a full vampire without the growing pains other Sims experience during the turning process. If a vampire and normal Sim create a baby, there is only a 50 percent chance it carries that hidden Vampire trait.

Though younger vampires do not Drink, Hunt, or Read Minds like fully developed vampires, they still exhibit a few of the physical vampire traits just to let you know what’s coming. Look for pale skin or reflective eyes.

The Cure?

Vampirism is not for everybody. After a walk in a vampire’s skin, you may wish to return to the world of the living.

There is a cure for vampirism, thankfully, and you may purchase it at the local Science Facility for §3,000. To obtain the cure, select the Science Facility and choose the Purchase Cure interaction.

Your vamp slips inside the venue and then comes back out with the cure in their inventory. As soon as the cure is consumed, the vampire returns to normal status and no longer has Thirst. They have the Hunger need again and crave regular food.

Note

Vampires are not exclusive to Bridgeport. If you move to Sunset Valley, Riverview, or any other city, you will find vampires there, too, as long as you have Late Night installed.

Brownie Bites

Plasma lust. Night walking. Mind control. There’s no doubt about it: Vampirism is just cool. And more than that, it’s downright sexy.

If you think feeding is just about sating hunger, like you or I would eat a pizza, think again. It represents something dangerous and carnal, appealing to that little sliver of ourselves that wonders what exactly we are capable of if we strip away the social contract.

That allure of evil has kept us fascinated by vampires for hundreds of years, as they have gone from the creatures of folklore to full-fledged pop culture icons. And now you and I get to be them in Late Night.

It’s not just the ability to read minds and affect behavior that makes vampires in Late Night attractive. Vampirism represents yet another avenue to altering the narrative of your Sims, giving you an entirely new set of storylines to play out.

Combining vampirism with the pheromone-soaked nightlife, high-rise parties, and exclusive clubs of Bridgeport produces a very different life than what you found in Sunset Valley. But that’s why we hungrily dive into these expansions. And vampirism is by far my favorite element of Late Night.

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