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The Sims 3 Late Night eGuide
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Contents

  • Essentials
    • Introduction To Late Night
      • The Sims 3 Primer
      • Required Reading
      • Mood Boosting Tips And Tricks
    • New Simology
      • New Simology
      • Create a Sim
      • Traits
      • Lifetime Wishes
    • Wants And Desires
      • Wants and Desires
      • Wishes
      • Lifetime Rewards
      • Opportunities
    • New Socials
      • New Socials
      • Grouping Up
      • Throwing Partys
      • Going To Parties
    • New Skills
      • New Skills
      • Mixology
      • Piano, Drums and Bass Skills
      • Bands
    • New Careers
      • New Careers
      • Film Career
      • Career Development
    • Big City Living
      • Big City Living
      • Places Of Employment
      • Shopping And Commerce
      • The Bar Scene
      • Bridgeport's Hot Scene
    • Community Locations
      • Community Locations
      • Parks
      • Fishing Spots
    • Places To Live
      • Places To Live
      • Pre-made Houses
      • High-rise Buildings
    • Collectibles
      • Collectibles
      • Insects
      • Minerals
      • Meteorites
    • Popularity Contest
      • The Celebrity Game
      • Celebrity Levels
      • How To Become A Celeb
      • The Rewards Of Celebrity
    • Vamping It Up
      • Twilight's Parasites
      • How To Turn Vampire
      • Benefits
      • Potential Problems
      • Survival Instincts
      • Families
    • Build And Buy Modes
      • Build And Buy Mode Upgrades
      • Interior
      • Exterior
    • New Object Catalog
      • Possessions
      • Object Interactions
    • Object Catalog
      • Object Catalog
    • Existing Objects
      • Existing Objects

The Sims 3 Late Night Guide › Essentials › Community Locations

Fishing Spots

Fishing is a great way to relax, plus you can earn some money on the side. Reeling in a big catch and selling it to Mike’s Cornerstore is a fun way to line your pockets with Simoleons.

Sims who Love the Outdoors get a huge mood boost out of fishing, and you can plop a radio next to them to drive that mood even higher.

(This works for any Sim, not just those with the Loves the Outdoors trait.) Fishing is a great stress-reliever, too, for any Sims but those who Hate the Outdoors.

Smuggler's Cove

Bridgeport Acres

Lake above Eternal Rest Cemetery

Click here for interactive maps

Beach below Overlook Subway Station

The piers near the movie set

Fish Skill Level Req Commonality Locations Found Preferred
Bait
Max weight Value at min weight Value at max weight Skill Points for Catching
Minnow 0 Common Lakes, Ocean Apple 0.5 5 11 120
Anchovy 0 Common Ocean Tomato 0.1 0.5 5 11 120
Goldfish 1 Common Lakes Lettuce 0.1 2 6 16 132
Alley Catfish 1 Uncommon Lakes, Ocean Cheese 0.1 5 6 20 132
Jellyfish 2 Common Ocean Grapes 0.1 10 8 19 140
Rainbow Trout 2 Common Lakes Egg 1 10 9 18 140
Red Herring 3 Common Lakes, Ocean Hot Dogs 1 10 5 5 160
Tuna 3 Common Ocean Onion 2 40 11 25 160
Piranha 4 Uncommon Lakes Watermelon 5 15 14 30 185
Tragic Clownfish 4 Uncommon Laes, Ocean Bell Pepper 5 40 13 32 185
Siamese Catfish 5 Common Lakes, Ocean Minnow 3 25 14 41 220
Blowfish 5 Uncommon Ocean Potato 5 40 13 47 220
Salmon 6 Common Ocean Lime 10 50 14 45 255
Black Goldfish 6 Common Lakes Goldfish 5 25 16 49 255
Shark 7 Uncommon Lakes, Ocean Red Herring 1 150 7 70 295
Swordfish 7 Common Ocean Anchovy 20 60 17 60 295
Angelfish 8 Uncommon Lakes, Ocean AlleyCatfish 2 60 21 85 340
Vampire Fish 8 Rare Graveyard Garlic 25 80 55 225 1,000
Robot Fish 9 Rare Science Facility Piranha 250 1,000 50 275 1,000
Lobster 9 Common Lakes, Ocean Tuna 5 50 25 120 400
Deathfish 10 Rare Graveyard Angelfish 20 80 200 1,000 1,500

On rare occasions, you will reel in something other than a fish. Litterbugs have discarded belongings in the lakes and ponds, but at least their refuse is another Sim’s treasure. When you do manage to reel in a crate, there is a good chance it will contain a valuable item, such as World’s Brew Bubble Bath or Death Flower. If you’re really lucky, the crate will contain a magic gnome!

Boxes

Crate Item Chance of Finding
Laptop 3%
Rubber Ducky 20%
Guitar 10%
World’s Brew Bubble Bath 16%
MoodLite Candle 16%
Birthday Cake 16%
Flame Fruit 3%
Death Flower 3%
Money Tree Seed 5%
Mysterious Mr. Gnome 6%

New Fish

The waters around Bridgeport contain all the fish you caught in Sunset Valley and Riverview, but they are joined by three new species: Kissing Gourami, Sewer Trilobite, and the Sea Sludge. All three are common variety fish that you can catch all around Bridgeport and are not terribly valuable.

Fish Where Found Preferred Bait Level Required to Catch Min. Weight Max. Weight Min. Value Max. Value Value at max weight
Kissing Gourami Lake, Pond, Ocean Goldfish 4 0.1 15 8 52 11
Sewer Trilobite Lake, Pond, Ocean Minnow 6 1 100 35 75 11
Sea Sludge Lake, Pond, Ocean Hot Dogs 2 1 100 11 22 16

Fishing Skill

The Fishing skill is good for three things: Keeping food on the table, earning money, and relaxing. Sims with the Angler trait have a head start on other Sims who pick up a rod and reel, but any Sims can take a class to advance the Fishing skill or just plop a bobber in the water and start learning through experience.

Acquire by: Take Fishing Class, Read Fishing Book, Fishing

Development tools: No tools needed

Development Benefits

The Fishing skill begins one of three ways—by reading a book, taking a class, or just going out to a body of water and using the Fish interaction. Once the Fishing skill is under way, the skill increases either by continued reading or continued fishing. Just having a hook under the surface is enough to develop the skill, but this is a slow way to learn. The skill actually gets a bump when you catch a fish. And the bigger the fish, the bigger the skill bump.

Tip

Certain traits in addition to Angler affect the Fishing skill. Loves the Outdoors Sims get great moodlets from just being outside and fishing. Hates Outdoors, Easily Bored, or Clumsy dampen the ability to catch fish.

When a fish is hoisted out of the water, the Sim holds it up and the weight of the fish is automatically logged in the Skill Journal. If it’s a new type of fish, that is also noted.

Once the Sim reaches level 3 with the Fishing skill, they can choose the Bait interaction at the water’s edge to use a specific type of bait while fishing. Bait is essential if a Sim hopes to catch more than just the basic fish. Gaining levels also unlocks the ability to catch certain fish. However, just unlocking a type of fish does not guarantee actually catching it.

Fishing Skill

Using any bait slightly increases the chance of catching all fish. It also drastically increases the chance of catching the fish that loves that specific bait type. Higher quality bait tends to catch bigger fish, but only for fish that specifically like that bait. So use Perfect bait to catch the biggest fish. You can also use bait to catch fish that are somewhat higher level than your Sim’s Fishing skill. Sims can catch fish up to 3 levels higher than their skill by using the right bait, although it will be harder to catch those fish until the Sim is higher skill.

Each fish has one favorite type of bait, and you should use that bait to catch that fish. Here is a table with the bait that each type of fish prefers:

Fish Skill Level Required Commonality Locations Found Preferred
Bait
Min. weight Max. weight Value at min weight Value at max weight Skill Points for Catching
Minnow 0 Common Lakes, Ocean/Hatchery Apple 0.1 0.5 5 11 120
Anchovy 0 Common Ocean/Hatchery Tomato 0.1 0.5 5 11 120
Goldfish 1 Common Lakes Lettuce 0.1 2 6 16 132
Alley Catfish 1 Uncommon Lakes, Ocean/Hatchery Cheese 0.1 5 6 20 132
Jellyfish 2 Common Ocean/Hatchery Grapes 0.1 10 8 19 140
Rainbow Trout 2 Common Lakes Egg 1 10 9 18 140
Red Herring 3 Common Lakes, Ocean/Hatchery Hot Dogs 1 10 5 5 160
Tuna 3 Common Ocean/Hatchery Onion 2 40 11 25 160
Piranha 4 Uncommon Lakes Watermelon 5 15 14 30 185
Tragic Clownfish 4 Uncommon Lakes, Ocean/Hatchery Bell Pepper 5 40 13 32 185
Siamese Catfish 5 Common Lakes, Ocean/Hatchery Minnow 3 25 14 41 220
Blowfish 5 Uncommon Ocean/Hatchery Potato 5 40 13 47 220
Salmon 6 Common Ocean/Hatchery Lime 10 50 14 45 255
Black Goldfish 6 Common Lakes Goldfish 5 25 16 49 255
Shark 7 Uncommon Lakes, Ocean/Hatchery Red Herring 1 150 7 70 295
Swordfish 7 Common Ocean/Hatchery Anchovy 20 60 17 60 295
Angelfish 8 Uncommon Lakes, Ocean/Hatchery AlleyCatfish 2 60 21 85 340
Vampire Fish 8 Rare Graveyard Garlic 25 80 55 225 1,000
Robot Fish 9 Rare Science Facility Piranha 250 1,000 50 275 1,000
Lobster 9 Common Lakes, Ocean/Hatchery Tuna 5 50 25 120 400
Deathfish 10 Rare Graveyard Angelfish 20 80 200 1,000 1,500

Skill Challenges

Amateur Ichthyologist: Amateur Ichthyologists have caught at least one of every fish type. Their deep understanding of marine life helps them catch the bigger fish.

Commercial Fisherman: Commercial Fishermen have caught at least 350 fish. They catch more fish in less time than normal Sims.

Real Estate

Careers and producing objects are not the only sources of income in your neighborhood. Smart investors can generate a healthy household income through real estate investments. Almost all venues in a town can now be purchased and upgraded. As a result of the investment, the household owning the lot is given a weekly payment. The more you invest in a property via upgrades, the more you make per week.

Real estate in Late Night is built upon the basic investment system from The Sims 3. You may invest in all the same properties, but also on additional lots and venues, such as fishing holes.

How It Works

To invest in a venue, choose the Purchase interaction on the establishment from the town map. The base price of the venue is displayed, which must be paid to acquire the venue. There is no payment plan for investing in real estate. Once a venue has been purchased and the deed awarded, you may name the venue anything you wish.

Use a computer (in the game) to monitor your investments. The Check Real Estate interaction lots you monitor your investments and spot open opportunities to buy additional venues. You may also track venue upgrades here.

You may also use Build Mode to create a venue from the ground up. However, you cannot just erect four walls, drop in a treadmill, call it a gym, and then expect a weekly payment. You must meet a set of requirements. These are your upgrades, which are also essential for maintaining the operation of purchased existing venues. Upgrades allow you to improve an establishment, which in turn pays out more Simoleons.

In Buy Mode, you may install new objects at a customizable venue (a venue your Sim enters and is still visible—you cannot upgrade the diner, for example) to raise its overall value. In the Investment Tables below, we detail the exact object/equipment required to maintain the lowest level of a venue and what objects are required to improve it to level 3, the top level of value.

By gutting an existing venue and replacing its objects with those needed for a different business, you can turn many community lots into different venues. You could turn a gym into a museum, if you really put your heart into it.

Investment Tables

Base Price: This is the initial cost of the venue investment.

Weekly Incomes: This is how much the venue pays back to the owner per week.

Required Values: This is the required value for each tier of venue quality.

Required Objects: These are the required objects to move up to the designated tier.

Real Estate Values

Location Partnership Investment, § Outright Purchase, §
AJV Wellness Center n/a 126,780
Aquarius n/a 129,013
Banzai Lounge n/a 153,514
Bridgeport Acres n/a 55,886
Bridgeport Eternal Rest Cemetery n/a 133,054
Bridgeport Public Library n/a 179,123
Bridgeport Sport Zone n/a 77,884
Butterfly Esplande n/a 85,943
East Tradewinds Shipping Co. 15,000 50,000
Eugi's n/a 48,890
Hogan's Deep-Fried Diner 6,000 24,000
Landgraab Marine Science Facility 40,000 140,000
LLama Co, Stadium 35,000 115,000
Marina Field n/a 98,802
Mike's Cornerstore 7,000 27,000
Movie Cineplex 18,000 58,000
Plasma 501 n/a 116,338
Plumbob Pictures Backlot 25,000 95,000
Sacred Spleen Hospital 30,000 105,000
Smuggler's Cove n/a 29,056
Steve's Business Complex 50,000 170,000
The Brightmore n/a 111,560
The Grind n/a 93,720
The Prosper Room n/a 147,882
True Modern Art Gallery n/a 270,947
Waylon's Haunt n/a 56,441
Wilki's Fabulous Books & Bath 20,000 80,000

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