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The Sims 3 Late Night eGuide
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Contents

  • Essentials
    • Introduction To Late Night
      • The Sims 3 Primer
      • Required Reading
      • Mood Boosting Tips And Tricks
    • New Simology
      • New Simology
      • Create a Sim
      • Traits
      • Lifetime Wishes
    • Wants And Desires
      • Wants and Desires
      • Wishes
      • Lifetime Rewards
      • Opportunities
    • New Socials
      • New Socials
      • Grouping Up
      • Throwing Partys
      • Going To Parties
    • New Skills
      • New Skills
      • Mixology
      • Piano, Drums and Bass Skills
      • Bands
    • New Careers
      • New Careers
      • Film Career
      • Career Development
    • Big City Living
      • Big City Living
      • Places Of Employment
      • Shopping And Commerce
      • The Bar Scene
      • Bridgeport's Hot Scene
    • Community Locations
      • Community Locations
      • Parks
      • Fishing Spots
    • Places To Live
      • Places To Live
      • Pre-made Houses
      • High-rise Buildings
    • Collectibles
      • Collectibles
      • Insects
      • Minerals
      • Meteorites
    • Popularity Contest
      • The Celebrity Game
      • Celebrity Levels
      • How To Become A Celeb
      • The Rewards Of Celebrity
    • Vamping It Up
      • Twilight's Parasites
      • How To Turn Vampire
      • Benefits
      • Potential Problems
      • Survival Instincts
      • Families
    • Build And Buy Modes
      • Build And Buy Mode Upgrades
      • Interior
      • Exterior
    • New Object Catalog
      • Possessions
      • Object Interactions
    • Object Catalog
      • Object Catalog
    • Existing Objects
      • Existing Objects

The Sims 3 Late Night Guide › Essentials › New Skills

Bands

Stardom comes in many forms, but there are two surefire ways to one day see your name in lights: Become a famous actor or be in a rock band. Bridgeport offers the ability to do both.

The Film career operates like a traditional career, but joining a rock band and performing around town for money unfolds more like a skill-based career. (Skill-based careers were introduced in Ambitions .)

To undertake a career in a band, you first need an instrument and some skill with it. Thanks to the introduction of the piano, drums, and bass, you now have four instruments to master.

Be sure to check the New Simology chapter for the complete rundown on developing skill with all of the new instruments, as well as a basic primer on the guitar, which has been with The Sims 3 since the base game.

Getting Started

Alright, so you’ve decided you want to start the next supergroup and fill stadiums with adoring fans. Well, not so fast. You cannot do it on your own, and you definitely cannot achieve that dream without some skill on an instrument.

So, before you even think about forming a band, you need to own one of the four instruments and have already achieved the first skill level with it. This isn’t difficult to do. Just practice at home with the instrument for a little while and you’ll reach level 1.

Now that you’ve started playing an instrument, you need to recruit other Sims to be in your band. You cannot just ask total strangers to join your new band.

You must develop relationships with them using the usual socials in order to move past the Acquaintance level. Once you get to know a Sim a little, you can then use the Ask to Form Band social.

It helps if you have a little celebrity—that can really grease the wheels of convincing another Sim to join your band. If the Sim rejects the offer, they usually tell you why.

If the other Sim is just too popular, for example, they will reject you on grounds of unbalanced celebrity. Do not be completely discouraged, though. Maybe you just need to raise your celebrity status a bit and re-ask that Sim.

Note

You can ask a Sim that’s already in a band to join your new band. They will not reject you because they are in an existing band.

However, if they chose to join yours, they leave their previous band. Sims cannot be in multiple bands at the same time.

If the other Sim accepts your invitation, you’re on your way. You now have the chance to name your band. Give it a good name because the big hope is that one day you’ll see it in lights.

However, don’t feel too much pressure. You can rename your band at any time by choosing the Rename Band interaction on your Sim, another band member, or an instrument.

Bands may have up to four members. You cannot exceed four Sims in a band. Once you’ve started the band, you have a new social to use on other Sims that play instruments: Ask to Join Band.

That Sim does not necessarily need to have any skill in an instrument, but they will evaluate their desire to join the band based on similar parameters as the first Sim you asked to join up, such as celebrity status.

Alternately, you can kick Sims out of a band or quit the band yourself. The Kick Out interaction on a band member immediately removes them from the band.

Do not expect this to go down well. No matter what, your relationship with that Sim will take a serious hit. You may even drop down to Enemy status.

If the Sim is angry, they may start a fight with you that can end up ugly. If you choose to quit the band yourself, your relationships with the existing band members take hits, but not quite like kicking somebody out.

Quitting a band, though, does not necessarily mean the end of the band you started. The band can continue without you. But if you are the final member in a band, quitting completely disbands it.

Gigs

Alright, you started a band. You know your instrument. You’re ready to get paid. You need to go on gigs. Gigs are offered to you like opportunities.

A box appears onscreen that contains the details of the gig, including the location, The gig location is also placed on Map View, so you can easily click on it to report to the venue.

Now, gigs are only available at clubs with instruments onsite. You do not just bring your instrument to any club and start playing, so look at the Tour of Bridgeport to see which clubs are open for gigs.

When you are offered a gig, you are told how much it pays and what is expected of your band. Gigs last multiple hours. Once accepted, relax.

You will receive a message when the gig’s starting time is approaching. When it’s time to perform, select the Go to Gig interaction for the map. All the band members will converge on the club, ready to shine.

Note

You earn Celebrity Points for successfully playing a gig.

Brownie Bites

Because gigs last multiple hours and are offered at any given time, it is extremely tricky to have a regular career and be in a successful band.

I suggest you not even try to balance a career and a band because at some point, they will come into conflict with each other. And let’s say by some miracle, you are never asked to perform when you need to do something for work —you still need time outside work to address needs and wishes.

If you start burning the candle at both ends, your Sim will quickly become miserable. And it’s no fun to live with a miserable Sim.

Tip

The higher your instrument skill, the better the gig. Practice, practice, practice! Thankfully, performing at a gig also develops an instrument skill.

When you arrive for the gig with the band, click on your preferred instrument and choose the Perform interaction. (The other band members will go to the remaining instruments, based on their skill levels.)

You can then choose which genre of music to perform. Once selected, your Sim gives the countdown and the band starts playing. Playing a gig increases your Sim’s Fun, but it does negatively affect other needs like Hunger, Energy, and Hygiene.

Tip

While playing a gig, be sure to use the Do Sweet Move interaction to add a little flourish to your show.

Hidden Skills

In addition to the new skills, there are a handful of smaller, hidden skills that you do not outwardly develop through training, books, etc.

These hidden skills grow the more you use the objects connected to the skill, which in turn affect the moods and success rates associated with the objects.

For example, one of the coolest new objects in Late Night is an Arcade Machine. The more you play the Arcade Machine, the better you become at it.

Because playing an Arcade Machine builds Fun, you get a bigger Fun boost in a short period of time, which is useful for that need management.

The hidden skills in Late Night are: Arcade Machine, Shuffleboard, Bubble Bar, Dancing, Darts, and Band.

The Shuffleboard object and Dartboard object are better explained in the New Object Catalog chapter, but these are fun games that also build relationships when you play them with others.

So, as you build this hidden skill, you get more out of it. Dancing is not necessarily new to Late Night, but dancing in a club is different from just dancing at home.

When you first start dancing out and about, you’re not very good, which can lead to embarrassment. But the more you dance (at home or at a club), they better you get—which leads to more Fun and relationship boosts with any Sim you might be dancing next to.

The Bubblicious Bubble Bar is a very silly new object that lets you blow bubbles, which is just a Fun activity. But the more you blow bubbles at this little bar, the more you develop the hidden skill, and the more bubbles you can produce.

At first, you just blow regular ol’ round bubbles. But over time, you create new shapes—hearts, stars, plumb bobs, and llamas, respectively.

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