Dracula. Nightwalkers. Nosferatu. They go by many names, but one is universal: Vampires. And some of them have come to call Bridgeport home. Nesting in the nightlife of this glitzy metro, vampires tend to keep to themselves. Not that you cannot infiltrate this shadowy cabal—in fact, there are incredible benefits to fraternizing with the vampires. Vampires have special powers in the art of amour, for example—making them the hottest lovers in Bridgeport.
Vampirism, though, should not be taken lightly. It alters the trajectory of a Sim’s life. The daytime is inhospitable. Hungers change. Certain moodlets are off-limits. Your sure-fire tricks for keeping a Sim content may not work on a vampire, but that can also be part of the excitement. You’re trying something completely new, like the first time you had a playable ghost.
Use this chapter to understand the vampire way of life so you can decide whether or not it suits you. The special abilities are sure to tempt you. But temper that temptation with the new realities of vampirism. But because once you give in to the fangs, nothing is ever the same again......well, unless you seek the “cure.”
Vampires sleep above the covers and do not dream.