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Hyrule Warriors eGuide
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Contents

  • Introduction
    • Foreword
  • Hero Training
    • Hero Training
    • Legend Mode
  • Walkthrough
    • The Quest
    • Legend Mode
      • The Armies of Ruin: Hyrule Field
      • The Sheikah Tribesman: Eldin Caves
      • Sorceress of the Woods: Faron Woods
      • The Sorceress of the Valley: Valley of Seers
      • Land of Twilight: Twilight Field
      • The Shadow King: Palace of Twilight
      • Land of Myth: Death Mountain
      • The Water Temple: Lake Hylia
      • Land in the Sky: Skyloft
      • Sealed Ambition: Sealed Grounds
      • The Sacred Sword: Temple of the Sacred Sword
      • A War of Spirit: Temple of Souls
      • Shining Beacon: Valley of Seers
      • Ganondorfs Return: Gerudo Desert
      • March of the Demon King: Valley of Seers
      • Battle of the Triforce: Hyrule Field
      • Enduring Resolve: Gerudo Desert
      • Liberation of the Triforce: Ganons Tower
    • Adventure Mode
      • How It Works
      • A
      • B
      • C
      • D
      • E
      • F
      • G
      • H
  • Warriors
    • Warriors
    • Link
    • Impa
    • Lana
    • Zelda
    • Sheik
    • Ganondorf
    • Darunia
    • Ruto
    • Agitha
    • Midna
    • Zant
    • Fi
    • Ghirahim
    • Non-Playable Warriors
  • Extras
    • Extras
    • Potions
    • Enemies and Materials
    • Sub-Weapons
    • Weapon Skills
    • Medals
  • Badges
    • Link
    • Impa
    • Sheik
    • Lana
    • Zelda
    • Ganondorf
    • Darunia
    • Agitha
    • Midna
    • Zant
    • Fi
    • Ghirahim

Hyrule Warriors Guide › Warriors

Zant

Zant’s a weird dude. There are few other ways to describe him. His body contorts and twists, his face is a ghostly shade of white, and he throws temper tantrums to attack his enemies. Somehow, despite his eccentricities, he’s a very solid Warrior, once you learn to wield the power of the tantrum, a totem pole, or a giant version of his helmet.

How to Unlock

You can find this Warrior in Scenario C-3 in Adventure Mode. You must first use an Item Card in the Search Screen to locate him, and then complete the Scenario to unlock him.

Zant’s Weapons

Scimitar

There aren’t many tricks to using Zant’s Scimitars. As mentioned above, he can create a temper tantrum and a giant version of his helmet. He can also create a totem pole, atop which he’ll stand and fire energy balls. Keep mashing ( in Zelda Style) while on top of it to get him to fire as long as possible, but that’s about the extent of this weapon’s complexity. Although its moves do look like complete chaos and the ranges seem hard to gauge, really, this is just a bad-guy pounder that has a Combo Attack to meet all of your needs.

Usurper’s Scimitar

This is Zant’s starting weapon.

Shadow Scimitar

You can find this weapon in Scenario D-1 in Adventure Mode. You must first use an Item Card in the Search Screen to locate it, and then complete the Scenario to unlock this weapon.

Scimitar of Twilight

You can find this weapon in Scenario B-3 in Adventure Mode. You must first use an Item Card in the Search Screen to locate it, and then complete the Scenario to unlock this weapon.

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