Prima Games eGuides Hyrule Warriors eGuide

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Hyrule Warriors eGuide Extras

Potions

Below is a list of all of the Potions you can unlock and use at the Apothecary in the Bazaar. You must defeat Skulltulas to get the Apothecary to increase its stock. Potions will be added to the store’s inventory after defeating 2, 7, 25 and 50 Gold Skulltulas.

Potion NamePotion DescriptionMaterials Required
Weapon Drop I Weak increase to weapon-drop rate 20 Bronze Materials
Weapon Drop II Mid increase to weapon-drop rate 5 Silver Materials
Weapon Drop III Strong increase to weapon-drop rate 1 Gold Material
Weapon Rank I Weak increase to dropped-weapon ranks 20 Bronze Materials
Weapon Rank II Mid increase to dropped-weapon ranks 5 Silver Materials
Weapon Rank III Strong increase to dropped-weapon ranks 1 Gold Material
Weapon Star I Weak increase to dropped-weapon stars 20 Bronze Materials
Weapon Star II Mid increase to dropped-weapon stars 5 Silver Materials
Weapon Star III Strong increase to dropped-weapon stars 1 Gold Material
Weapon Slot I Weak increase to dropped-weapon slots 20 Bronze Materials
Weapon Slot II Mid increase to dropped-weapon slots 5 Silver Materials
Weapon Slot III Strong increase to dropped-weapon slots 1 Gold Materials
Empty Slot I Weak increase to weapon drops with empty skills 20 Bronze Materials
Empty Slot II Strong increase to weapon drops with empty skills 1 Gold Material
Attack Skill I Weak increase to weapon drops with attack (ATK) skills 20 Bronze Materials
Attack Skill II Strong increase to weapon drops with attack (ATK) skills 1 Gold Material
Element Skill I Weak increase to weapon drops with element (ELE) skills 20 Bronze Materials
Element Skill II Strong increase to weapon drops with element (ELE) skills 1 Gold Material
VS Skill I Weak increase to weapon drops with VS skills 20 Bronze Materials
VS Skill II Strong increase to weapon drops with VS skills 1 Gold Material
Bonus Skill I Weak increase to weapon drops with bonus (BON) skills 20 Bronze Materials
Bonus Skill II Strong increase to weapon drops with bonus (BON) skills 1 Gold Material
KO Skill I Weak increase to weapon drops with KO skills 20 Bronze Materials
KO Skill II Strong increase to weapon drops with KO skills 1 Gold Material
Special Skill I Weak increase to weapon drops with special (SP) skills 20 Bronze Materials
Special Skill II Strong increase to weapon drops with special (SP) skills 1 Gold Material