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Donkey Kong Country: Tropical Freeze eGuide
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Contents

  • How to Play
    • Introduction
    • Save Data Management
    • Understanding Game Screens
    • Controllers
    • Advanced Character Controls
    • Buddy Abilities
    • Game Modes
    • Level Progression
  • Important Items and Objects
    • Collectible Items
    • Inventory Items
    • Item Containers
    • Interactive Objects and Platforms
    • Hazards
  • Characters
    • Allies
    • Mechanical Allies
    • Domestic Enemies
    • The Snowmads
    • Boss Fights
  • Walkthrough
    • Island 1: Lost Mangroves
      • Introduction
      • Stage 1-1: Mangrove Cove
      • Stage 1-2: Shipwreck Shore
      • Stage 1-3: Canopy Chaos
      • Stage 1-4: Trunk Twister
      • Stage 1-A: Zip-Line Shrine
      • Stage 1-B: Busted Bayou
      • Stage 1-Boss: Big Top Bop
      • Stage 1-K: Swinger Flinger
    • Island 2: Autumn Heights
      • Introduction
      • Stage 2-1: Windmill Hills
      • Stage 2-2: Mountain Mania
      • Stage 2-3: Horn Top Hop
      • Stage 2-4: Sawmill Thrill
      • Stage 2-5: Alpine Incline
      • Stage 2-6: Wing Ding
      • Stage 2-A: Crumble Cavern
      • Stage 2-B: Rodent Ruckus
      • Stage 2-Boss: Mountaintop Tussle
      • Stage 2-K: Bopopolis
    • Island 3: Bright Savannah
      • Introduction
      • Stage 3-1: Grassland Groove
      • Stage 3-2: Baobab Bonanza
      • Stage 3-3: Frantic Fields
      • Stage 3-4: Scorch N Torch
      • Stage 3-5: Twilight Terror
      • Stage 3-6: Cannon Canyon
      • Stage 3-A: Rickety Rafters
      • Stage 3-B: Bramble Scramble
      • Stage 3-Boss: Triple Trouble
      • Stage 3-K: Precarious Pendulums
    • Island 4: Sea Breeze Cove
      • Introduction
      • Stage 4-1: Deep Keep
      • Stage 4-2: High Tide Ride
      • Stage 4-3: Amiss Abyss
      • Stage 4-4: Irate Eight
      • Stage 4-5: Sea Stack Attack
      • Stage 4-6: Current Capers
      • Stage 4-A: Rockin Relics
      • Stage 4-B: Shoal Atoll
      • Stage 4-Boss: Fugu Face-Off
      • Stage 4-K: Spinning Spines
    • Island 5: Juicy Jungle
      • Introduction
      • Stage 5-1: Harvest Hazards
      • Stage 5-2: Reckless Ride
      • Stage 5-3: Fruity Factory
      • Stage 5-4: Panicky Paddles
      • Stage 5-5: Jelly Jamboree
      • Stage 5-6: Frosty Fruits
      • Stage 5-A: Beehive Brawl
      • Stage 5-B: Jammin Jams
      • Stage 5-Boss: Punch Bowl
      • Stage 5-K: Platform Problems
    • Island 6: Donkey Kong Island
      • Introduction
      • Stage 6-1: Homecoming Hijinxs
      • Stage 6-2: Seashore War
      • Stage 6-3: Aqueduct Assault
      • Stage 6-4: Blurry Flurry
      • Stage 6-5: Forest Folly
      • Stage 6-6: Cliffside Slide
      • Stage 6-7: Frozen Frenzy
      • Stage 6-8: Meltdown Mayhem
      • Stage 6-A: Dynamite Dash
      • Stage 6-B: Icicle Arsenal
      • Stage 6-Boss: Volcano Dome
      • Stage 6-K: Slippy Spikes
    • Island 7: Secret Seclusion
      • Introduction
      • Stage 7-1: Levitation Station
      • Stage 7-2: Rocket Rails
      • Stage 7-3: Crazy Clouds

Donkey Kong Country: Tropical Freeze Guide › Walkthrough › Island 3: Bright Savannah

Stage 3-K: Precarious Pendulums

TM & © 2014 Nintendo.

Note

To unlock this stage, you must collect all of this island’s available KONG Letters.

Stage Basics

Most of the platforms in this stage are connected to swinging pendulums or rotating posts. Many of your jumps must be timed to leave a platform from one location, then land on the same platform as it arrives at another location. Some pendulums only serve to move hazards through each area. Some pendulums have left scratches or scorch marks on nearby walls. Use these indicators to determine a pendulum’s path when you don’t have enough time to watch it in action.

The map’s only Buddy Barrel is placed near your starting location. Select Dixie Kong to help ensure that you can collect all of the available Puzzle Pieces.

Be wary of any platforms above electrical currents. Standing on such a platform causes it to sink through the electricity, resulting in a nasty shock. Leave an electrified platform before this happens, or—if you have unfinished business in the area—jump into the air and allow the platform to reset just before it reaches the electrical current.

When you reach the container at point 3, perform a Ground Pound to release a cluster of bananas. Collect all of the bananas before they vanish to reveal a Puzzle Piece.

When you first reach the Barrel Cannon at point 4, avoid launching yourself through the bananas to the right. Instead, launch yourself out of the Barrel Cannon when it points to the left.

If you time your launch properly, you’ll soar through a hidden Puzzle Piece. Once you’ve collected this item, follow the main path to continue to the next area.

As you approach the platforms at point 5, look for the Puzzle Piece that moves in and out of the area. This item moves in unison with a nearby post—as the post rotates, the Puzzle Piece appears, moves through the area, and slips off-screen. Time your approach to grab the Puzzle Piece as you move across the gaps.

Tip

During each rotation, the Puzzle Piece pauses in the gaps between the nearby platforms. If you’re having trouble grabbing it in the air, use a Barrel Roll Jump or Dixie Kong’s Helicopter Spin to collect the Puzzle Piece during one of these pauses.

A Puzzle Piece floats at point 6. Time your jump to grab the Puzzle Piece as you cross between the nearby pendulums. If needed, use Dixie Kong’s Helicopter Spin to make a small mid-jump adjustment, but don’t allow yourself to hover for too long—you must land safely on the next pendulum before it swings away from you.

Each time you reach a Tuffton or a Puffton, there’s a good chance the next platform is out of range. If needed, perform an extra bop or two until the platform swings into position.

To collect the Puzzle Piece at point 8, you’ll need a little help from Dixie Kong. Bop each of the nearby Hootzes, then drop just far enough to collect the Puzzle Piece. As soon as you touch the Puzzle Piece, use Dixie Kong’s Helicopter Spin to land on the Tuffton to the right.

Pluck the handle at point 9 to launch yourself toward the mysterious relic at the end of the map.

Caution

Once you rip the handle free, the platform moves very quickly. Avoid jumping to ensure that you stay on the platform until it flings you into the air.

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