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Lego Marvel Super Heroes (3DS) eGuide
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Contents

  • Chapter 7: Asgard
    • Level 7A: The Bifrost
    • Level 7B: The City
    • Level 7C: Throne Room
  • Chapter 8: X-Mansion
    • Level 8A: Mansion Foyer
    • Level 8B: Mansion Exterior
    • Level 8C: Hangar
  • Chapter 9: Castle Doom
    • Level 9A: Castle Rooftops
    • Level 9B: Rooftop Entrance
    • Level 9C: Throne Room
  • Chapter 14: Asteroid M Showdown
    • Level 14A: Control Room
    • Level 14B: The Bridge
    • Level 14C: Cosmic Weapon
  • How to Play
    • Game Modes
    • Challenges
    • Collectible Items
    • Basic Commands
    • Special Abilities
  • Chapter 2: Baxter Building
    • Level 2A: The Lab
    • Level 2B: Baxter Rooftop
    • Level 2C: Times Square
  • Chapter 4: The Raft
    • Level 4A: Prison Entrance
    • Level 4B: Prison Interior
    • Level 4C: Prison Rooftop
  • Chapter 6: Hydra Base
    • Level 6A: Underground Foundations
    • Level 6B: Hydra Base
    • Level 6C: Portal Room
  • Chapter 12: Island M
    • Level 12A: The Beach
    • Level 12B: The Jungle
    • Level 12C: Central Core
  • Chapter 13: Asteroid M Space
    • Level 13A: Landing Pad
    • Level 13B: Asteroid Interior
    • Level 13C: Magnetos Lair
  • Chapter 11: New York Power Station
    • Level 11A: Power Plant Interior
    • Level 11B: Statue Interior
    • Level 11C: Liberty Head
  • The Shop
    • Introduction
    • Characters
    • Super Moves
    • Red Bricks
  • Chapter 3: Oscorp
    • Level 3A: Oscorp Offices
    • Level 3B: Oscorp Basement
    • Level 3C: Symbiote Labs
  • Chapter 15: Heroes vs. Galactus
    • Level 15A: Helicarrier Assault
    • Level 15B: The Chase
    • Level 15C: Final Battle
  • Chapter 10: Doctor Dooms Tanker
    • Level 10A: The Bridge
    • Level 10B: Loading Bay
    • Level 10C: Submarine Pen
  • Chapter 1: Sand Central Station
    • Level 1A: Park Avenue
    • Level 1B: Sand Central Interior
    • Level 1C: Sand Central Rooftop
  • Chapter 5: Stark Tower
    • Level 5A: Stark Garage
    • Level 5B: Stark Labs
    • Level 5C: Penthouse Exterior

Lego Marvel Super Heroes (3DS) Guide › Chapter 2: Baxter Building

Level 2B: Baxter Rooftop

Story Characters

  • Mister Fantastic
  • Captain America

Recommended Playthroughs

  1. Playthrough 1: During the first playthrough, ignore the timed challen ges. Try to complete Finish Line, Excelsior!, Combo Master, Going Pro, and Tag Me In.
  2. Playthrough 2: During the second playthrough, focus on the timed challenges. Avoid taking damage or using Tag Moves as you race to the end of the level. If you succeed, you’ll complete Doctor is Out and the Multi-Challenge in a single playthrough.
  3. Playthrough 3: After you unlock Free Play, revisit the level with Spider-Man to complete Stud Collector (if needed), Minikit, and Clean Sweep.

If needed, revisit the level to collect additional studs or complete any challenges you may have missed during previous playthroughs.

Baxter Rooftop Challenges

IconNameDescriptionRewardStory/Free Play
Finish Line Complete the level Mister Fantastic Story
Stud Collector Collect over 50,000 studs None Free Play (Recommended)
Minikit Collect the minikit Collectible Card Free Play
Doctor is Out Defeat Doctor Octopus in 100 seconds or less None Story
Excelsior! Find and rescue Stan Lee None Story
Clean Sweep Defeat all 38 enemies None Free Play
Combo Master Perform a ×10 combo None Story
Going Pro Clear the level without using a Super Move None Story
Tag Me In Defeat 3 enemies with Tag Moves None Story
Multi-Challenge Finish the level in 120 seconds; No damage taken; Finish the level without a Tag partner J. Jonah Jameson Story

Challenge 1: Finish Line

To complete this challenge, simply finish the level.

When the level starts, defeat the nearby enemies and search the area for studs and breakable objects. When you’re ready to continue, smash the brown crates along the back wall to reveal a hidden vent.

Approach the exposed vent and use the action button to have Mister Fantastic slip through the vent and emerge on the nearby rooftop.

Defeat the waiting large octobot and search the surrounding area for studs and breakable objects. When you’re ready, move to the back wall and follow the path to the right. Clear out the incoming enemies, then destroy the blue antenna. Assemble the resulting Build-it to create a slingshot, then use the slingshot to launch yourself to the next rooftop.

When you land, search the area for studs and breakable objects. When you’re ready, follow the path down along the lower rooftops and clear out the enemies you encounter along the way.

When you reach Doctor Octopus just in time to see him knock over a large antenna and flee to the next rooftop. As you search the surrounding area for studs and breakable objects, take care to defend yourself from the enemies that appear in the area. When you’re ready, stand near the fallen antenna and wait for a surge of electricity to approach. When it’s safe again, race across the antenna to reach the next rooftop before the next surge passes through the makeshift bridge.

When you reach the next rooftop, jump down from the antenna, deal with any approaching enemies, and assemble the nearby Build-it. This creates a ramp that you can use to climb back onto the antenna—if you want to head back for more exploration before you move deeper into the level.

Search the rooftop for enemies, studs, and breakable objects. When you’re ready, move past the climbing wall and assemble the Build-it near the building’s damaged ledge to create a large fan.

Move onto the fan to float into the air, then activate Mister Fantastic’s flight mode (glide) to ride the current across the next gap.

After you land, ignore the next climbing wall and follow the ledge around the corner of the building. As you do, clear out the enemies and breakable objects that appear in your path.

When you’re ready, approach the hole in the large window to finish the level.

Note

After you complete this challenge, Mister Fantastic can be purchased for 12,500 studs.

Challenge 2: Stud Collector

To complete this challenge, you must collect over 50,000 studs before the level ends.

Tip

Although you can complete this challenge in Story mode, it’s much easier to do so during Free Play.

As usual, it’s important to destroy all the available enemies and objects scattered throughout the level, but this map also contains several hidden studs—many of which can be accessed only by using the climbing walls. After you unlock Free Play for this level, use Spider-Man to ensure that you collect all the available studs. Before you leave the first rooftop, move toward the bottom of the screen, then follow the ledge to the left to find the first stash of hidden studs.

Make a full sweep of each rooftop until you reach the first climbing wall. Use Spider Man to climb up to the next cluster of hidden studs. When you’re ready, switch to Mister Fantastic and slip through the nearby vent.

When you emerge from the passage, follow the path down through the building’s interior and drop through the broken window to find another hidden area filled with enemies, breakable objects, and loose studs. After you clear the ledge, use the nearby vent to return to the top of the climbing wall.

Drop down from the first climbing wall, then continue across the next gap. Use Spider-Man to head up the second climbing wall and sweep the top of the building for enemies, destructible objects, and more loose studs.

If you’ve been thorough, you should have more than enough studs by the time you reach the broken window at the end of the map. However, avoid approaching the window until you go down the steps to the right—you’ll find a selection of valuable studs hidden around the corner.

Challenge 3: Minikit

To complete this challenge, you must collect the minikit hidden in the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, use Spider-Man to take advantage of the map’s first climbing wall. When you reach the top of the building, switch to Mister Fantastic and slip through the nearby vent.

After you emerge from the passage, collect the minikit from the alcove to the right.

Note

After you complete this challenge, a randomly selected Collectible Card is unlocked.

Challenge 4: Doctor Is Out

To complete this challenge, you must finish the level within the 100-second time limit.

When you attempt this challenge, save valuable time by ignoring the bulk of the map’s enemies, studs, and destructible objects. Only engage the enemies that pose a direct threat, and don’t bother smashing any objects that aren’t required to progress through the level.

Stay alert when you reach the fallen antenna. As soon as the first surge of electricity fades, move across the gap to avoid waiting for another opportunity. As long as you stick to the main path, you shouldn’t have much trouble reaching the end of the level within the allotted time.

Challenge 5: Excelsior!

To complete this level, you must find and rescue Stan Lee.

After you use the slingshot to launch yourself to the second cluster of rooftops, follow the upper path to the right to find Stan Lee dangling from a helicopter. To rescue him, use a ranged attack to knock the large octobot off the nose of the helicopter.

Challenge 6: Clean Sweep

To complete this challenge, you must defeat 38 robotic enemies before you finish the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, use Spider-Man to ensure you locate all of the map’s enemies. After you defeat the first two octobots, move along the building’s ledge to find the hidden studs to the left. Follow the studs until two small octobots drop down from above. As you return to the main path, two more enemies climb up to the ledge—make sure you deal with them before you leave the area.

As you progress through the level, be diligent and defeat all of the enemies that appear along the main path. After you clear out the enemies near the fallen antenna, use the stairs to the left to find more enemies on the rooftop below you.

Tip

Remember that many of the level’s enemies appear a few seconds after you reach a rooftop. Take the time to smash objects and collect studs to ensure that all nearby enemies show themselves before you move on.

When you reach the first climbing wall, use Spider-Man to climb to the top of the building, then switch to Mister Fantastic and enter the vent. Drop down through the building’s interior, then slip through the broken window and clear out all the enemies lurking near this hidden area.

When you arrive at the second climbing wall, use Spider-Man to reach the top of the last building. Move to the studs at the center of the rooftop to reveal two more large octobots. After you clear the area, head back down the climbing wall and follow the main path to find the remaining enemies.

Challenge 7: Combo Master

To complete this challenge, you must perform a × 10 combo.

The best place to complete this challenge is near the fallen antenna. Before you cross the gap, move toward the bottom of the screen until two large octobots leap onto the rooftop. These enemies land very close to each other—use a flurry of melee strikes to defeat both enemies without breaking your combo.

Challenge 8: Going Pro

To complete this challenge, you must finish the level without using a Super Move.

Most of the level’s enemies attack in small groups. Simply resist the urge to use Super Moves as you clear a path through the level.

Challenge 9: Tag Me In

To complete this challenge, you must use one or more Tag Moves to defeat at least three enemies.

Large octobots are durable enough to survive most Tag Moves. Use one Tag Move to clear out the two small octobots on the first rooftop, then continue through the level. When your Tag Move is finished recharging, use it to defeat the next small octobot you encounter.

Challenge 10: Multi-Challenge

To complete this challenge, you must avoid taking damage or calling on your Tag partner while finishing the level within the 120-second time limit.

If you avoid unnecessary exploration and combat, you shouldn’t have any trouble finishing the level within the time limit. Each time you reach a key Build-it, however, it’s very important to clear out nearby enemies before you begin assembling it. Once again, it’s best to ignore any destructible objects that aren’t needed to progress through the level.

To traverse the level without taking any damage, it’s particularly important to pay attention when you reach the fallen antenna. A single surge of electricity can cause you to fail the challenge, so time your approach carefully. As long as you move quickly, stay alert and avoid calling on your Tag partner, you shouldn’t have any trouble completing this challenge.

Note

After you complete this challenge, J. Jonah Jameson can be purchased for 12,500 studs.

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