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Lego Marvel Super Heroes (3DS) eGuide
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Contents

  • Chapter 7: Asgard
    • Level 7A: The Bifrost
    • Level 7B: The City
    • Level 7C: Throne Room
  • Chapter 8: X-Mansion
    • Level 8A: Mansion Foyer
    • Level 8B: Mansion Exterior
    • Level 8C: Hangar
  • Chapter 9: Castle Doom
    • Level 9A: Castle Rooftops
    • Level 9B: Rooftop Entrance
    • Level 9C: Throne Room
  • Chapter 14: Asteroid M Showdown
    • Level 14A: Control Room
    • Level 14B: The Bridge
    • Level 14C: Cosmic Weapon
  • How to Play
    • Game Modes
    • Challenges
    • Collectible Items
    • Basic Commands
    • Special Abilities
  • Chapter 2: Baxter Building
    • Level 2A: The Lab
    • Level 2B: Baxter Rooftop
    • Level 2C: Times Square
  • Chapter 4: The Raft
    • Level 4A: Prison Entrance
    • Level 4B: Prison Interior
    • Level 4C: Prison Rooftop
  • Chapter 6: Hydra Base
    • Level 6A: Underground Foundations
    • Level 6B: Hydra Base
    • Level 6C: Portal Room
  • Chapter 12: Island M
    • Level 12A: The Beach
    • Level 12B: The Jungle
    • Level 12C: Central Core
  • Chapter 13: Asteroid M Space
    • Level 13A: Landing Pad
    • Level 13B: Asteroid Interior
    • Level 13C: Magnetos Lair
  • Chapter 11: New York Power Station
    • Level 11A: Power Plant Interior
    • Level 11B: Statue Interior
    • Level 11C: Liberty Head
  • The Shop
    • Introduction
    • Characters
    • Super Moves
    • Red Bricks
  • Chapter 3: Oscorp
    • Level 3A: Oscorp Offices
    • Level 3B: Oscorp Basement
    • Level 3C: Symbiote Labs
  • Chapter 15: Heroes vs. Galactus
    • Level 15A: Helicarrier Assault
    • Level 15B: The Chase
    • Level 15C: Final Battle
  • Chapter 10: Doctor Dooms Tanker
    • Level 10A: The Bridge
    • Level 10B: Loading Bay
    • Level 10C: Submarine Pen
  • Chapter 1: Sand Central Station
    • Level 1A: Park Avenue
    • Level 1B: Sand Central Interior
    • Level 1C: Sand Central Rooftop
  • Chapter 5: Stark Tower
    • Level 5A: Stark Garage
    • Level 5B: Stark Labs
    • Level 5C: Penthouse Exterior

Lego Marvel Super Heroes (3DS) Guide › Chapter 14: Asteroid M Showdown

Level 14C: Cosmic Weapon

Story Characters

  • Iron Man
  • Spider-Man

Recommended Playthroughs

  1. Playthrough 1: During your first playthrough, try to complete Finish Line, Stud Collector, Minikit, Clean Sweep, Combo Master, No Tag Required, and Great Power.
  2. Playthrough 2: Revisit the level to complete Doom Bringer.
  3. Playthrough 3: Revisit the level with Thor to complete the Red Brick challenge during Free Play.
  4. Playthrough 4: Revisit the level with Thor to complete the Multi-Challenge during Free Play.

If needed, revisit the level to collect additional studs or complete any challenges you may have missed during previous playthroughs.

Cosmic Weapon Challenges

IconNameDescriptionRewardStory/Free Play
Finish Line Complete the level Doctor Doom Story
Stud Collector Collect over 10,000 studs None Story
Minikit Collect the minikit Collectible Card Story
Doom Bringer Defeat Doctor Doom in 120 seconds or less None Story
Red Brick Collect the Red Brick Health Regeneration Free Play
Clean Sweep Defeat all 8 enemies None Story
Combo Master Perform a ×10 combo None Story
No Tag Required Beat the level without using a Tag partner None Story
Great Power Defeat 5 enemies using Super Moves None Story
Multi-Challenge Finish the level in 150 seconds; Clear the level without using a Super Move; Take less than 5 hearts of damage Magneto Free Play (Recommended)

Challenge 1: Finish Line

To complete this challenge, simply finish the level.

When the level starts, dash around the room and use your ranged attacks to destroy Doctor Doom’s turrets and defeat the nearby enemies. It’s best to keep moving until you’ve cleared out at least a few of these threats.

Tip

The way you begin this battle can have a significant effect on which challenges you’re able to complete. Prioritize your targets accordingly!

Defeat all the Brotherhood mutants and Doombots to draw Doctor Doom into the battle. As he approaches you, hit him with a series of ranged attacks and watch him closely.

Soon after Doctor Doom starts blocking, he produces an electrical surge and teleports to a random location within the room. Use the Dodge move to avoid the attack as it slides across the floor, then quickly locate Doctor Doom.

Hit Doctor Doom with a single ranged attack, wait for him to teleport to a new location, then hit him with another ranged attack. After he teleports for the third time, hit him with one more ranged attack and dash to the edge of the area.

Caution

As Doctor Doom teleports around the room, he attacks by launching energy bolts. However, you can interrupt these attacks if you hit him each time he moves to a new location.

After Doctor Doom vanishes for the fourth time, he reappears at the center of the room and launches an energy bolt. You can’t damage him during this phase of the battle, so just focus on avoiding his attacks. Circle the area to dodge Doctor Doom’s electrical surges and energy bolts. As you do, you must also avoid the energy that erupts from the floor—when one of the rings of the bull’s-eye on the floor begins to glow, keep your distance to avoid the impending burst of energy.

Dodge Doctor Doom’s attacks until his shield fades, then hit him with a series of ranged attacks until he falls to the ground.

Tip

If Doctor Doom begins blocking at this point in the battle, just stop attacking until he lowers his guard.

When Doctor Doom recovers, he teleports to the edge of the room and produces a sphere of energy. A moment later, more enemies burst into the room. During this phase of the battle, you must defeat four Doombots and two heavy Doombots while the dangerous energy sphere roams around the area.

Between the Doombot’s rockets, the heavy Doombots’ spinning attacks, and the roaming energy sphere, it can be difficult to land more than a single attack before you’re forced to dash out of danger. Just dash around the area and chip away at your attackers.

After you defeat a few of the Doombots, it becomes much easier to perform melee combos. Defeat all six enemies to draw Doctor Doom back into the battle.

During the battle’s final phase, Doctor Doom repeats the pattern he followed earlier in the encounter. Utilize the same tactics, but avoid the energy sphere as it roams around the area. When Doctor Doom approaches you, pelt him with ranged attacks until he creates an electrical surge. Dash to safety, then hit him with ranged attacks as he teleports to random locations.

When Doctor Doom teleports to the center of the room, dodge his projectiles, evade the energy sphere, and avoid the energy that erupts from the floor. After his shield fades, resume your attacks until you defeat Doctor Doom and finish the level.

Note

After you complete this challenge, Doctor Doom can be purchased for 12,500 studs.

Challenge 2: Stud Collector

To complete this challenge, you must collect over 10,000 studs before the level ends.

This map contains some loose studs and breakable objects, but most of the studs you collect will be earned during combat. Remember to destroy the turrets, and try to counter a few enemy attacks to ensure that you complete this challenge.

Challenge 3: Minikit

To complete this challenge, you must collect the minikit hidden in the level.

After Doctor Doom creates the energy sphere, a heavy Doombot bursts through a door at the edge of the room. Before you finish the battle, search the heavy Doombot’s chamber to collect the hidden minikit.

Note

After you complete this challenge, a randomly selected Collectible Card is unlocked.

Challenge 4: Doom Bringer

To complete this challenge, you must defeat Doctor Doom within the 120-second time limit.

You can save a bit of time by simply avoiding Doctor Doom’s turrets. If you move the battle to the opposite side of the room, the turrets should ignore you for the bulk of the encounter.

Remember to attack Doctor Doom as he teleports around the room. This not only interrupts his attacks, it can also shave a few seconds off the battle.

You have to defeat the heavy Brotherhood mutants very quickly if you hope to stay ahead of the clock. Use Super Moves to deal heavy damage to these powerful enemies, then finish them off with standard attacks. Clear the area to start the battle’s final phase, then defeat Doctor Doom within the allotted time.

Tip

If you’re having trouble staying ahead of the clock, complete this challenge during Free Play. Revisit the map as Thor to take advantage of his powerful ranged attacks.

Challenge 5: Red Brick

To complete this challenge, you must collect the Red Brick hidden within the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map as Thor or Storm. Progress through the battle until Doctor Doom creates his energy sphere, then slip behind him and use a lightning attack to charge the generator at the edge of the room. Move quickly to ensure that you finish charging the generator before the incoming enemies reach you.

When the generator is fully charged, the Red Brick appears directly above you. Activate flight mode to collect the Red Brick and escape from the approaching enemies.

Note

After you collect this level’s Red Brick, you can purchase the Health Regeneration Red Brick for 17,500 studs.

Challenge 6: Clean Sweep

To complete this challenge, you must defeat eight enemies before you finish the level.

You must defeat all available enemies to progress through the battle, so you’ll automatically complete this challenge by the time you finish the level.

Challenge 7: Combo Master

To complete this challenge, you must perform a × 10 combo.

It’s best to complete this challenge during the battle’s first phase. Gather the Doombots and Brotherhood mutants into a single group, then hit the enemies with a series of ranged attacks to perform your combo.

Tip

If you’re attempting to complete Combo Master and Great Power during the same playthrough, attack these enemies until you’ve earned your ×10 combo, then finish them off with a Super Move.

Challenge 8: No Tag Required

To complete this challenge, you must finish the level without calling on your Tag partner.

Iron Man’s standard attacks and Super Moves are very effective. Simply refrain from calling on your Tag partner for the duration of the battle.

Challenge 9: Great Power

To complete this challenge, you must use Super Moves to defeat five enemies.

When the level starts, evade the enemies as you search the area for loose studs and breakable objects. When you manage to charge a Super Move, use it to defeat the smaller enemies. Make sure you collect enough studs to charge a second Super Move before Doctor Doom creates his energy sphere, then use it to defeat the Doombots that enter the room.

Challenge 10: Multi-Challenge

To complete this challenge, you must take less than five hearts of damage, avoid using any Super Moves, and complete the battle within the 150-second time limit.

Note

Although it’s possible to complete this challenge during Story mode, it’s much easier to do so during Free Play.

After you unlock Free Play for this level, revisit the map as Thor. Iron Man’s rapid-fire ranged attacks are great for keeping enemies at bay, but Thor’s ranged attacks are significantly more powerful. If you hit Doctor Doom with one of Thor’s ranged attacks each time he teleports, he’ll skip right to the battle’s next phase—this saves a lot of time, and it makes it much easier to stay healthy.

You’re prohibited from using Super Moves as you attempt this challenge, but a few well timed Tag Moves can be very useful. Use Iron Man’s Tag Move to clear out smaller enemies and weaken the Heavy Doombots. Refrain from using any Super Moves, stay healthy, and use Thor’s ranged attacks to defeat Doctor Doom within the allotted time.

Note

After you complete this challenge, Magneto can be purchased for 12,500 studs.

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